Player Matchup

Hercules
Hercules
Coob69
Hercules
Level 91
God Stats
4W - 6L
1,566 SR
Queue Stats
147W - 135L
1,579 Elo+
Party 2
Guan Yu
Guan Yu
Dyłan
Guan Yu
Level 128
God Stats
6W - 3L
1,760 SR
Queue Stats
268W - 275L
1,526 Elo+
Party 2
Anhur
Anhur
MoronicCoder1
Anhur
Level 68
God Stats
0W - 1L
1,486 SR
Queue Stats
126W - 113L
1,599 Elo+
Party 2
Scylla
Scylla
college123
Scylla
Level 102
God Stats
5W - 6L
1,620 SR
Queue Stats
359W - 361L
1,591 Elo+
Party 2
Chaac
Chaac
dominator3201
Chaac
Level 64
God Stats
8W - 6L
1,649 SR
Queue Stats
50W - 60L
1,528 Elo+
Party 2
Team Averages
Level 91
1,616 SR
1,565 Elo+

VS

Team Averages
Level 93
1,507 SR
1,595 Elo+
Bacchus
Bacchus
Derpator
Bacchus
Level 95
God Stats
8W - 3L
1,312 SR
Queue Stats
423W - 359L
1,622 Elo+
Party 1
Erlang Shen
Erlang Shen
Pr3pared
Erlang Shen
Level 137
God Stats
5W - 4L
1,493 SR
Queue Stats
400W - 358L
1,580 Elo+
Party 3
Odin
Odin
Shabohz
Odin
Level 54
God Stats
1W - 2L
1,339 SR
Queue Stats
226W - 188L
1,587 Elo+
Party 3
Chang'e
Chang'e
Thatguy5566
Chang'e
Level 117
God Stats
5W - 1L
1,633 SR
Queue Stats
19W - 17L
1,620 Elo+
Solo
Sol
Sol
realaj03
Sol
Level 61
God Stats
4W - 3L
1,756 SR
Queue Stats
486W - 470L
1,568 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Coob69
Hercules
11
0 / 2 / 2
7,259
403
3,974
13,674
13,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Guan Yu
Dyłan
Guan Yu
15
5 / 3 / 1
9,220
512
7,489
15,704
8,796
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

12
0 / 6 / 0
7,062
392
5,037
10,689
3,439
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Scylla
college123
Scylla
14
2 / 5 / 2
8,649
481
10,110
9,646
2,587
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
0 / 2 / 0
9,212
512
5,635
10,230
9,994
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Derpator
Bacchus
13
4 / 0 / 4
8,652
481
9,237
12,444
14,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Erlang Shen
Pr3pared
Erlang Shen
17
7 / 0 / 6
10,692
594
11,231
11,451
6,039
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odin
Shabohz
Odin
17
0 / 1 / 4
10,223
568
8,285
8,685
7,173
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chang'e
Thatguy5566
Chang'e
17
6 / 2 / 2
10,623
590
9,066
9,687
3,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
1 / 4 / 2
8,602
478
6,355
11,550
2,795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
36
7
Kills
18
18
Deaths
7
5
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Hercules
Coob69
Hercules
0
2
2
0.5
W
Bacchus
Derpator
Bacchus
4
0
4
6
L
Guan Yu
Dyłan
Guan Yu
5
3
1
1.83
L
0
6
0
0
W
Erlang Shen
Pr3pared
Erlang Shen
7
0
6
10
W
Odin
Shabohz
Odin
0
1
4
2
W
Chang'e
Thatguy5566
Chang'e
6
2
2
3.5
L
Scylla
college123
Scylla
2
5
2
0.6
L
0
2
0
0
W
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,245
Damage
44,174
59,943
Taken
53,817
38,292
Mitigated
33,780
16,057
Healing
24,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Coob69
Hercules
3,974
1,066
0
3,658
13,674
13,476
0
8,452
5,222
0
22,513
W
Bacchus
Derpator
Bacchus
9,237
1,055
0
3,909
12,444
14,654
0
1,710
10,339
26,120
0
L
Guan Yu
Dyłan
Guan Yu
7,489
1,402
834
5,450
15,704
8,796
0
5,428
10,276
0
62,845
L
5,037
2,008
0
1,316
10,689
3,439
0
7,887
2,802
0
46,518
W
Erlang Shen
Pr3pared
Erlang Shen
11,231
4,933
0
4,777
11,451
6,039
0
2,206
8,839
0
94,397
W
Odin
Shabohz
Odin
8,285
1,291
0
1,325
8,685
7,173
0
927
6,983
12,799
56,766
W
Chang'e
Thatguy5566
Chang'e
9,066
1,116
3,069
6,373
9,687
3,119
725
2,930
6,543
74,185
0
L
Scylla
college123
Scylla
10,110
616
0
250
9,646
2,587
0
4,394
5,252
62,855
0
L
5,635
347
0
4,549
10,230
9,994
196
2,225
8,005
5,465
54,428
W
6,355
2,254
0
5,414
11,550
2,795
786
2,967
8,437
63,694
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,402
Gold Earned
48,792
511
Minions Killed
599
0
Camps Cleared
0
1,757,565
Distance Traveled
1,761,990
19
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,259
403
37
2
0
375,601
2
W
Bacchus
8,652
481
22
1
0
374,299
2
L
Guan Yu
9,220
512
126
7
0
397,813
3
L
Anhur
7,062
392
89
5
0
311,973
5
W
Erlang Shen
10,692
594
144
8
0
419,265
6
W
Odin
10,223
568
156
9
0
305,244
3
W
Chang'e
10,623
590
140
8
0
356,387
6
L
Scylla
8,649
481
124
7
0
350,009
4
L
Chaac
9,212
512
135
8
0
322,169
5
W
Sol
8,602
478
137
8
0
306,795
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role