Player Matchup

Chaac
Chaac
Silver II
Dani_Rei_Delas
Chaac
Silver II
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 34L
993 MMR
Party 2
Cthulhu
Cthulhu
Bronze III
Luis-Ventania
Cthulhu
Bronze III
Level 68
God Stats
4W - 0L
1,478 SR
Queue Stats
5W - 6L
1,317 MMR
Party 2
Aphrodite
Aphrodite
Silver II
STARboy_Bangs577
Aphrodite
Silver II
Level 128
God Stats
1W - 1L
1,210 SR
Queue Stats
193W - 202L
1,044 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 100
1,396 SR
1,118 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 89
1,481 SR
1,094 MMR
Poseidon
Poseidon
Silver III
TRIPPY_MARTlAN
Poseidon
Silver III
Level 60
God Stats
11W - 10L
1,569 SR
Queue Stats
68W - 83L
1,133 MMR
Solo
Bacchus
Bacchus
Bronze IV
The Whizzle 360
Bacchus
Bronze IV
Level 101
God Stats
4W - 6L
1,388 SR
Queue Stats
15W - 26L
1,061 MMR
Party 1
Cupid
Cupid
Bronze I
bennyblanco0328
Cupid
Bronze I
Level 105
God Stats
4W - 4L
1,487 SR
Queue Stats
19W - 27L
1,087 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 0 / 8
13,035
621
20,334
24,610
29,602
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cthulhu
16
5 / 1 / 7
13,846
659
12,003
23,840
33,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Aphrodite
16
3 / 0 / 8
12,664
603
13,235
15,529
9,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Bans
GilgameshDanzaburouSun WukongCabrakanChang'e

VS

Bans
Morgan Le FayKumbhakarnaNeithAthenaAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
14
0 / 4 / 0
10,888
518
17,257
13,692
5,308
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 2 / 1
10,650
507
14,531
21,242
34,209
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
1 / 6 / 0
11,006
524
14,105
18,220
7,575
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
2
12
Kills
1
1
Deaths
12
23
Assists
1
Player
Kills
Deaths
Assists
KDA
W
4
0
8
8
W
Cthulhu
5
1
7
8.5
W
Aphrodite
3
0
8
7
L
Poseidon
0
4
0
0
L
0
2
1
0.25
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,572
Damage
45,893
63,979
Taken
53,154
72,149
Mitigated
47,092
39,877
Healing
5,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,334
1,728
0
9,082
24,610
29,602
636
10,741
13,231
1,131
71,612
W
Cthulhu
12,003
724
623
5,107
23,840
33,312
460
11,007
12,160
32,916
0
W
Aphrodite
13,235
1,180
13,752
11,313
15,529
9,235
1,459
9,570
5,609
50,120
0
L
Poseidon
17,257
2,176
0
1,769
13,692
5,308
0
5,980
7,712
61,740
0
L
14,531
932
0
880
21,242
34,209
0
11,766
9,476
33,818
0
L
14,105
5,007
893
1,816
18,220
7,575
0
8,141
10,079
0
44,006

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,545
Gold Earned
32,544
235
Minions Killed
218
6
Camps Cleared
8
1,237,771
Distance Traveled
1,094,135
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
13,035
621
107
5
5
432,849
3
W
Cthulhu
13,846
659
44
2
0
417,516
6
W
Aphrodite
12,664
603
84
4
1
387,406
5
L
Poseidon
10,888
518
130
6
3
336,597
3
L
Bacchus
10,650
507
21
1
1
401,808
4
L
Cupid
11,006
524
67
3
4
355,730
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role