Player Matchup

Kukulkan
Kukulkan
AbxDeTyger
Kukulkan
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 23L
1,483 Elo+
Solo
Loki
Loki
Fillips999
Loki
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,201 Elo+
Solo
Hera
Hera
MonsterB02
Hera
Level 28
God Stats
1W - 2L
1,484 SR
Queue Stats
93W - 101L
1,469 Elo+
Party 3
Charybdis
Charybdis
XenoDeity
Charybdis
Level 27
God Stats
1W - 1L
1,647 SR
Queue Stats
64W - 44L
1,485 Elo+
Solo
Fafnir
Fafnir
camo410
Fafnir
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 89L
1,426 Elo+
Party 3
Team Averages
Level 22
1,526 SR
1,413 Elo+

VS

Team Averages
Level 49
1,518 SR
1,516 Elo+
Hachiman
Hachiman
AlphaSushi
Hachiman
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 14L
1,653 Elo+
Party 2
Merlin
Merlin
FrznLghtng
Merlin
Level 9
God Stats
1W - 3L
1,500 SR
Queue Stats
8W - 13L
1,438 Elo+
Party 2
Hercules
Hercules
Jhawkeye
Hercules
Level 79
God Stats
3W - 2L
1,627 SR
Queue Stats
5W - 5L
1,723 Elo+
Party 2
Neith
Neith
MerkingIt
Neith
Level 4
God Stats
3W - 4L
1,413 SR
Queue Stats
3W - 6L
1,322 Elo+
Party 1
Kukulkan
Kukulkan
lvlatt_28
Kukulkan
Level 124
God Stats
10W - 6L
1,549 SR
Queue Stats
189W - 195L
1,442 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AbxDeTyger
Kukulkan
19
7 / 7 / 3
14,268
1,098
22,335
22,905
10,484
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
5 / 10 / 3
12,054
927
10,915
21,168
8,567
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

19
1 / 11 / 8
12,494
961
21,135
20,749
9,012
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charybdis
XenoDeity
Charybdis
17
1 / 5 / 1
11,087
853
6,169
10,955
4,253
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fafnir
camo410
Fafnir
19
0 / 9 / 8
12,072
929
7,699
33,555
44,794
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

181

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AlphaSushi
Hachiman
20
8 / 5 / 19
14,363
1,105
21,252
12,132
4,636
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Merlin
FrznLghtng
Merlin
20
0 / 4 / 19
11,756
904
13,633
10,460
4,292
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hercules
Jhawkeye
Hercules
20
9 / 1 / 18
13,775
1,060
18,012
23,860
33,128
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Neith
MerkingIt
Neith
20
16 / 3 / 17
15,165
1,167
30,515
16,286
6,813
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
lvlatt_28
Kukulkan
20
9 / 1 / 18
14,153
1,089
18,871
11,793
4,543
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
133
14
Kills
42
42
Deaths
14
23
Assists
91
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
AbxDeTyger
Kukulkan
7
7
3
1.21
W
Hachiman
AlphaSushi
Hachiman
8
5
19
3.5
L
5
10
3
0.65
W
Merlin
FrznLghtng
Merlin
0
4
19
2.38
W
Hercules
Jhawkeye
Hercules
9
1
18
18
W
Neith
MerkingIt
Neith
16
3
17
8.17
L
1
11
8
0.45
L
Charybdis
XenoDeity
Charybdis
1
5
1
0.3
L
Fafnir
camo410
Fafnir
0
9
8
0.44
W
Kukulkan
lvlatt_28
Kukulkan
9
1
18
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,253
Damage
102,283
109,332
Taken
74,531
77,110
Mitigated
53,412
7,688
Healing
15,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
AbxDeTyger
Kukulkan
22,335
3,406
0
1,024
22,905
10,484
0
7,994
14,911
73,961
0
W
Hachiman
AlphaSushi
Hachiman
21,252
11,285
0
1,064
12,132
4,636
0
8,010
4,122
0
56,526
L
10,915
2,997
0
0
21,168
8,567
0
5,601
15,567
0
12,703
W
Merlin
FrznLghtng
Merlin
13,633
1,983
0
172
10,460
4,292
0
8,224
2,236
27,430
0
W
Hercules
Jhawkeye
Hercules
18,012
7,191
0
12,553
23,860
33,128
0
16,407
7,453
0
28,586
W
Neith
MerkingIt
Neith
30,515
14,730
0
2,175
16,286
6,813
0
10,854
5,432
0
47,453
L
21,135
3,778
0
6
20,749
9,012
0
6,417
14,332
43,172
0
L
Charybdis
XenoDeity
Charybdis
6,169
2,286
0
1,096
10,955
4,253
0
3,215
7,740
0
17,891
L
Fafnir
camo410
Fafnir
7,699
2,248
0
5,562
33,555
44,794
0
9,277
24,278
16,389
0
W
Kukulkan
lvlatt_28
Kukulkan
18,871
2,891
0
0
11,793
4,543
0
7,674
4,119
54,160
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,975
Gold Earned
69,212
212
Minions Killed
251
5
Camps Cleared
6
1,010,792
Distance Traveled
1,131,403
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
14,268
1,098
119
9
1
248,886
2
W
Hachiman
14,363
1,105
85
7
4
187,830
0
L
Loki
12,054
927
4
0
1
187,072
0
W
Merlin
11,756
904
37
3
0
192,573
0
W
Hercules
13,775
1,060
30
2
1
295,139
0
W
Neith
15,165
1,167
22
2
1
220,277
0
L
Hera
12,494
961
52
4
0
231,746
0
L
Charybdis
11,087
853
24
2
3
125,637
0
L
Fafnir
12,072
929
13
1
0
217,451
0
W
Kukulkan
14,153
1,089
77
6
0
235,584
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role