Player Matchup

Fafnir
Fafnir
ErectileReptiley
Fafnir
Level 51
God Stats
8W - 11L
1,193 SR
Queue Stats
73W - 88L
1,360 Elo+
Party 1
King Arthur
King Arthur
Little-wig
King Arthur
Level 18
God Stats
23W - 21L
1,493 SR
Queue Stats
53W - 59L
1,393 Elo+
Party 1
Anubis
Anubis
RedDotReticle
Anubis
Level 11
God Stats
18W - 17L
1,460 SR
Queue Stats
23W - 26L
1,296 Elo+
Party 1
Danzaburou
Danzaburou
SplatterZoneX
Danzaburou
Level 25
God Stats
44W - 35L
1,516 SR
Queue Stats
55W - 60L
1,332 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Verelii
Tsukuyomi
Level 28
God Stats
7W - 3L
1,601 SR
Queue Stats
90W - 105L
1,322 Elo+
Party 1
Team Averages
Level 27
1,453 SR
1,341 Elo+

VS

Team Averages
Level 20
1,549 SR
1,424 Elo+
Artemis
Artemis
Assassin89xxx
Artemis
Level 28
God Stats
42W - 42L
1,547 SR
Queue Stats
91W - 107L
1,336 Elo+
Solo
Ymir
Ymir
BornOfWar_ABK
Ymir
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
barracos_1
Neith
Level 12
God Stats
5W - 7L
1,640 SR
Queue Stats
9W - 13L
1,447 Elo+
Solo
Hercules
Hercules
lastbandit210
Hercules
Level 29
God Stats
2W - 3L
1,502 SR
Queue Stats
97W - 121L
1,401 Elo+
Solo
Scylla
Scylla
xX_Tailspin_Xx
Scylla
Level 20
God Stats
16W - 11L
1,554 SR
Queue Stats
29W - 22L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 8
6,900
575
3,718
6,174
6,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

King Arthur
Little-wig
King Arthur
13
2 / 0 / 0
7,306
609
2,901
5,467
3,137
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

10
1 / 2 / 0
5,652
471
1,896
3,877
1,646
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
SplatterZoneX
Danzaburou
11
6 / 1 / 3
6,787
566
8,089
6,548
1,886
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tsukuyomi
Verelii
Tsukuyomi
10
2 / 1 / 4
5,978
498
5,156
7,139
2,215
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
8
1 / 3 / 1
5,389
449
4,958
6,490
1,636
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

7
0 / 3 / 0
5,020
418
889
8,392
4,524
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
10
1 / 2 / 0
5,635
470
2,778
4,015
1,434
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hercules
lastbandit210
Hercules
7
0 / 3 / 1
4,732
394
1,851
9,790
6,208
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
2 / 1 / 0
6,266
522
4,689
4,193
975
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
6
12
Kills
4
4
Deaths
12
15
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Artemis
1
3
1
0.5
L
0
3
0
0
W
1
0
8
5
W
King Arthur
Little-wig
King Arthur
2
0
0
2
W
1
2
0
0.5
W
Danzaburou
SplatterZoneX
Danzaburou
6
1
3
7.5
W
Tsukuyomi
Verelii
Tsukuyomi
2
1
4
4
L
Neith
1
2
0
0.5
L
Hercules
lastbandit210
Hercules
0
3
1
0.17
L
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,760
Damage
15,165
29,205
Taken
32,880
15,687
Mitigated
14,777
12,166
Healing
5,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
4,958
2,751
0
500
6,490
1,636
329
1,271
5,219
0
22,863
L
889
208
0
0
8,392
4,524
0
915
7,477
10,061
0
W
3,718
1,303
607
3,700
6,174
6,803
0
693
5,465
21,462
0
W
King Arthur
Little-wig
King Arthur
2,901
69
83
2,379
5,467
3,137
898
0
5,467
0
39,729
W
1,896
329
0
872
3,877
1,646
137
2,701
918
19,685
0
W
Danzaburou
SplatterZoneX
Danzaburou
8,089
4,079
0
2,088
6,548
1,886
669
770
5,778
0
36,752
W
Tsukuyomi
Verelii
Tsukuyomi
5,156
1,462
0
2,437
7,139
2,215
205
1,243
5,730
0
26,028
L
Neith
2,778
799
0
319
4,015
1,434
279
0
4,015
0
24,557
L
Hercules
lastbandit210
Hercules
1,851
1,226
0
3,317
9,790
6,208
84
1,537
8,253
0
11,380
L
4,689
419
0
1,096
4,193
975
164
1,891
2,302
30,206
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,623
Gold Earned
27,042
275
Minions Killed
210
0
Camps Cleared
0
1,137,918
Distance Traveled
1,012,910
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,389
449
49
4
0
195,097
0
L
Ymir
5,020
418
25
2
0
184,288
0
W
Fafnir
6,900
575
25
2
0
200,412
0
W
King Arthur
7,306
609
96
8
0
239,732
0
W
Anubis
5,652
471
40
3
0
212,531
1
W
Danzaburou
6,787
566
62
5
0
211,279
0
W
Tsukuyomi
5,978
498
52
4
0
273,964
0
L
Neith
5,635
470
46
4
0
190,271
2
L
Hercules
4,732
394
16
1
0
225,072
0
L
Scylla
6,266
522
74
6
0
218,182
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role