Player Matchup

Ravana
Ravana
ANUBISKIM
Ravana
Level 11
God Stats
5W - 1L
1,888 SR
Queue Stats
28W - 23L
1,443 Elo+
Solo
Bakasura
Bakasura
Doraj123
Bakasura
Level 29
God Stats
10W - 4L
1,896 SR
Queue Stats
69W - 67L
1,453 Elo+
Solo
Yemoja
Yemoja
Moledeolla96
Yemoja
Level 27
God Stats
15W - 9L
1,708 SR
Queue Stats
77W - 70L
1,499 Elo+
Party 2
Medusa
Medusa
SalemCg
Medusa
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 56L
1,499 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
SanBubaDeAtocha
Morgan Le Fay
Level 26
God Stats
1W - 1L
1,698 SR
Queue Stats
53W - 46L
1,523 Elo+
Party 2
Team Averages
Level 24
1,738 SR
1,483 Elo+

VS

Team Averages
Level 20
1,654 SR
1,491 Elo+
Izanami
Izanami
Amanzo
Izanami
Level 22
God Stats
19W - 13L
1,954 SR
Queue Stats
154W - 132L
1,606 Elo+
Party 1
Hel
Hel
BloodIncantation
Hel
Level 23
God Stats
5W - 1L
1,856 SR
Queue Stats
164W - 138L
1,585 Elo+
Party 1
Osiris
Osiris
Dumnavan
Osiris
Level 24
God Stats
7W - 11L
1,420 SR
Queue Stats
43W - 40L
1,442 Elo+
Solo
Kukulkan
Kukulkan
LasNeasDontCry
Kukulkan
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,370 Elo+
Solo
Thanatos
Thanatos
TrollGodz
Thanatos
Level 29
God Stats
123W - 108L
1,543 SR
Queue Stats
247W - 263L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
ANUBISKIM
Ravana
10
0 / 8 / 1
7,519
358
4,530
10,476
7,692
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bakasura
Doraj123
Bakasura
16
3 / 4 / 3
9,883
471
5,512
13,173
6,013
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
13
3 / 4 / 2
8,899
424
3,593
11,840
12,010
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
SalemCg
Medusa
15
0 / 6 / 3
9,142
435
5,328
12,445
4,803
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morgan Le Fay
SanBubaDeAtocha
Morgan Le Fay
17
8 / 3 / 2
10,835
516
16,732
11,496
5,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Amanzo
Izanami
17
5 / 2 / 12
10,829
516
11,796
9,705
3,626
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
6 / 2 / 13
10,290
490
10,912
14,806
10,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Osiris
Dumnavan
Osiris
16
7 / 0 / 8
11,066
527
11,250
11,430
10,098
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
15
2 / 5 / 10
9,536
454
6,145
8,635
3,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
TrollGodz
Thanatos
17
5 / 5 / 3
10,554
503
3,727
13,210
5,462
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
71
14
Kills
25
25
Deaths
14
11
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Ravana
ANUBISKIM
Ravana
0
8
1
0.06
W
Izanami
Amanzo
Izanami
5
2
12
5.5
W
6
2
13
6.25
L
Bakasura
Doraj123
Bakasura
3
4
3
1.13
W
Osiris
Dumnavan
Osiris
7
0
8
11
W
Kukulkan
2
5
10
1.4
L
Yemoja
3
4
2
1
L
Medusa
SalemCg
Medusa
0
6
3
0.25
L
Morgan Le Fay
SanBubaDeAtocha
Morgan Le Fay
8
3
2
3
W
Thanatos
TrollGodz
Thanatos
5
5
3
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,695
Damage
43,830
59,430
Taken
57,786
35,588
Mitigated
33,317
11,119
Healing
34,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
ANUBISKIM
Ravana
4,530
1,686
20
835
10,476
7,692
0
2,636
7,840
0
27,691
W
Izanami
Amanzo
Izanami
11,796
8,877
0
1,671
9,705
3,626
2,130
3,418
6,287
0
86,745
W
10,912
1,833
7,037
9,430
14,806
10,887
676
4,723
9,943
47,553
0
L
Bakasura
Doraj123
Bakasura
5,512
3,457
0
4,209
13,173
6,013
0
2,029
11,144
0
60,431
W
Osiris
Dumnavan
Osiris
11,250
4,370
0
3,583
11,430
10,098
1,962
2,446
8,822
5,033
55,448
W
Kukulkan
6,145
745
0
0
8,635
3,244
245
4,412
4,105
42,287
0
L
Yemoja
3,593
689
1,076
319
11,840
12,010
0
4,777
7,063
14,248
0
L
Medusa
SalemCg
Medusa
5,328
1,258
0
1,882
12,445
4,803
0
4,066
8,379
0
66,339
L
Morgan Le Fay
SanBubaDeAtocha
Morgan Le Fay
16,732
1,493
0
2,778
11,496
5,070
0
4,822
6,674
78,483
0
W
Thanatos
TrollGodz
Thanatos
3,727
114
0
13,117
13,210
5,462
0
5,326
7,829
0
75,379

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,278
Gold Earned
52,275
434
Minions Killed
529
0
Camps Cleared
0
1,896,798
Distance Traveled
1,986,309
24
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
7,519
358
54
3
0
265,429
6
W
Izanami
10,829
516
145
7
0
375,919
1
W
Hel
10,290
490
55
3
0
438,098
7
L
Bakasura
9,883
471
121
6
0
445,090
4
W
Osiris
11,066
527
108
5
0
395,084
1
W
Kukulkan
9,536
454
98
5
0
333,801
0
L
Yemoja
8,899
424
18
1
0
371,720
2
L
Medusa
9,142
435
103
5
0
418,099
8
L
Morgan Le Fay
10,835
516
138
7
0
396,460
4
W
Thanatos
10,554
503
123
6
0
443,407
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role