Player Matchup

Bastet
Bastet
CraigOfTheCreek
Bastet
Level 25
God Stats
0W - 3L
1,197 SR
Queue Stats
21W - 45L
1,173 Elo+
Solo
Charybdis
Charybdis
Rebel_CrzyEggRol
Charybdis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 20L
1,265 Elo+
Solo
Loki
Loki
ShadowDMG6969
Loki
Level 29
God Stats
1W - 2L
1,562 SR
Queue Stats
2W - 4L
1,393 Elo+
Solo
Hachiman
Hachiman
p123q
Hachiman
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 129L
1,220 Elo+
Solo
Ra
Ra
sausalito
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 20
1,452 SR
1,310 Elo+

VS

Team Averages
Level 23
1,430 SR
1,277 Elo+
Tiamat
Tiamat
Imperial Feiry
Tiamat
Level 10
God Stats
70W - 78L
1,169 SR
Queue Stats
143W - 154L
1,236 Elo+
Solo
Artemis
Artemis
Venom_ozx7
Artemis
Level 27
God Stats
4W - 5L
1,400 SR
Queue Stats
29W - 34L
1,175 Elo+
Solo
Charybdis
Charybdis
miamdmuffin
Charybdis
Level 29
God Stats
36W - 16L
1,758 SR
Queue Stats
90W - 97L
1,308 Elo+
Solo
Mercury
Mercury
unknown9906
Mercury
Level 24
God Stats
8W - 7L
1,325 SR
Queue Stats
73W - 75L
1,375 Elo+
Solo
Ymir
Ymir
wakebake24_7_365
Ymir
Level 25
God Stats
8W - 6L
1,500 SR
Queue Stats
373W - 410L
1,290 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 8 / 2
5,611
374
4,787
10,754
3,501
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charybdis
10
2 / 8 / 5
6,554
437
4,595
11,847
3,316
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
6 / 4 / 1
8,056
537
5,277
10,540
3,171
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hachiman
p123q
Hachiman
7
0 / 13 / 2
5,447
363
1,369
12,211
3,023
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

3
0 / 4 / 1
4,555
304
403
3,030
845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 6
8,426
562
6,257
7,563
4,289
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
Venom_ozx7
Artemis
14
0 / 1 / 0
8,127
542
74
8,392
2,807
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charybdis
miamdmuffin
Charybdis
12
7 / 2 / 8
8,595
573
9,999
5,611
1,653
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mercury
unknown9906
Mercury
16
14 / 0 / 3
9,796
653
12,170
9,447
3,662
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
6 / 3 / 9
8,346
556
6,795
11,204
8,965
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
57
8
Kills
31
37
Deaths
8
11
Assists
26
Player
Kills
Deaths
Assists
KDA
L
0
8
2
0.13
W
4
2
6
3.5
L
Charybdis
2
8
5
0.56
L
6
4
1
1.63
W
Artemis
Venom_ozx7
Artemis
0
1
0
0
W
Charybdis
miamdmuffin
Charybdis
7
2
8
5.5
L
Hachiman
p123q
Hachiman
0
13
2
0.08
L
0
4
1
0.13
W
Mercury
unknown9906
Mercury
14
0
3
15.5
W
6
3
9
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,431
Damage
35,295
48,382
Taken
42,217
13,856
Mitigated
21,376
4,785
Healing
8,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,787
1,099
0
440
10,754
3,501
0
3,566
7,188
0
20,901
W
6,257
1,174
75
2,990
7,563
4,289
2,084
0
7,563
31,215
0
L
Charybdis
4,595
2,010
0
1,246
11,847
3,316
0
4,439
7,408
0
16,597
L
5,277
1,767
0
1,950
10,540
3,171
0
3,039
7,501
0
23,320
W
Artemis
Venom_ozx7
Artemis
74
74
0
3,175
8,392
2,807
2,556
0
8,392
0
45,995
W
Charybdis
miamdmuffin
Charybdis
9,999
7,193
210
466
5,611
1,653
4,366
29
5,582
0
36,520
L
Hachiman
p123q
Hachiman
1,369
1,240
0
1,024
12,211
3,023
0
1,680
10,531
0
21,504
L
403
236
0
125
3,030
845
0
503
2,527
2,870
0
W
Mercury
unknown9906
Mercury
12,170
6,434
0
720
9,447
3,662
98
68
9,379
0
75,196
W
6,795
1,161
143
598
11,204
8,965
371
306
10,898
31,488
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,223
Gold Earned
43,290
130
Minions Killed
398
0
Camps Cleared
0
987,761
Distance Traveled
1,271,161
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
5,611
374
37
2
0
244,307
6
W
Tiamat
8,426
562
64
4
0
242,807
0
L
Charybdis
6,554
437
16
1
0
194,027
0
L
Loki
8,056
537
37
2
0
273,892
2
W
Artemis
8,127
542
88
6
0
209,225
1
W
Charybdis
8,595
573
67
4
0
199,358
4
L
Hachiman
5,447
363
38
3
0
153,347
0
L
Ra
4,555
304
2
0
0
122,188
0
W
Mercury
9,796
653
130
9
0
354,275
0
W
Ymir
8,346
556
49
3
0
265,496
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role