Player Matchup

He Bo
He Bo
Customs OP
He Bo
Level 159
God Stats
35W - 11L
1,731 SR
Queue Stats
615W - 224L
1,825 Elo+
Party 1
Osiris
Osiris
Sad wrld
Osiris
Level 108
God Stats
23W - 8L
1,912 SR
Queue Stats
263W - 114L
1,868 Elo+
Party 1
Da Ji
Da Ji
Sikana0
Da Ji
Level 157
God Stats
4W - 2L
1,656 SR
Queue Stats
396W - 217L
1,879 Elo+
Party 1
Team Averages
Level 141
1,766 SR
1,857 Elo+

VS

Team Averages
Level 115
1,437 SR
1,655 Elo+
Zeus
Zeus
CheekerDeeks
Zeus
Level 89
God Stats
1W - 1L
1,364 SR
Queue Stats
48W - 36L
1,715 Elo+
Party 2
Bacchus
Bacchus
Extremepally
Bacchus
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 25L
1,548 Elo+
Solo
Heimdallr
Heimdallr
eXo_Spuddz
Heimdallr
Level 128
God Stats
3W - 1L
1,448 SR
Queue Stats
111W - 60L
1,702 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
11
3 / 2 / 5
7,269
727
12,102
6,079
1,962
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
Sad wrld
Osiris
12
7 / 1 / 5
8,073
807
6,971
8,153
6,545
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Da Ji
Sikana0
Da Ji
12
4 / 0 / 7
7,642
764
6,107
4,826
1,764
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 1
5,753
575
3,898
9,659
3,674
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
Extremepally
Bacchus
10
2 / 2 / 1
7,479
748
4,852
9,412
10,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heimdallr
eXo_Spuddz
Heimdallr
10
1 / 6 / 2
6,618
662
2,981
8,258
3,467
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
7
14
Kills
3
3
Deaths
14
17
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
W
He Bo
3
2
5
2.75
L
Bacchus
Extremepally
Bacchus
2
2
1
1.25
W
Osiris
Sad wrld
Osiris
7
1
5
9.5
W
Da Ji
Sikana0
Da Ji
4
0
7
7.5
L
Heimdallr
eXo_Spuddz
Heimdallr
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,180
Damage
11,731
19,058
Taken
27,329
10,271
Mitigated
17,611
3,235
Healing
4,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,898
675
0
1,668
9,659
3,674
0
6,310
2,875
18,942
0
W
He Bo
12,102
351
0
1,656
6,079
1,962
34
3,529
2,550
33,145
0
L
Bacchus
Extremepally
Bacchus
4,852
406
0
2,065
9,412
10,470
0
2,959
5,935
10,302
0
W
Osiris
Sad wrld
Osiris
6,971
1,464
0
1,364
8,153
6,545
17
3,414
4,739
2,106
12,989
W
Da Ji
Sikana0
Da Ji
6,107
1,377
0
215
4,826
1,764
733
2,111
2,715
0
18,721
L
Heimdallr
eXo_Spuddz
Heimdallr
2,981
709
0
567
8,258
3,467
0
3,338
4,603
0
15,454

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,984
Gold Earned
19,850
114
Minions Killed
79
6
Camps Cleared
3
564,020
Distance Traveled
474,312
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
5,753
575
43
4
1
144,136
2
W
He Bo
7,269
727
59
6
4
189,334
0
L
Bacchus
7,479
748
8
1
1
168,466
3
W
Osiris
8,073
807
24
2
0
182,973
1
W
Da Ji
7,642
764
31
3
2
191,713
4
L
Heimdallr
6,618
662
28
3
1
161,710
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role