Player Matchup

Hades
Hades
DainBramage21
Hades
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 21L
1,511 Elo+
Party 1
Skadi
Skadi
PHARAOH BAB00N
Skadi
Level 117
God Stats
1W - 1L
1,246 SR
Queue Stats
7W - 9L
1,391 Elo+
Party 1
Chaac
Chaac
joseph121_
Chaac
Level 157
God Stats
4W - 1L
1,576 SR
Queue Stats
53W - 37L
1,590 Elo+
Party 1
Team Averages
Level 134
1,441 SR
1,497 Elo+

VS

Team Averages
Level 102
1,506 SR
1,411 Elo+
Bacchus
Bacchus
ChadHardyJJ
Bacchus
Level 125
God Stats
0W - 3L
1,335 SR
Queue Stats
2W - 10L
1,373 Elo+
Party 2
Chaac
Chaac
Craystrider
Chaac
Level 133
God Stats
6W - 6L
1,654 SR
Queue Stats
367W - 540L
1,365 Elo+
Solo
Kukulkan
Kukulkan
Piped Up Zombie
Kukulkan
Level 47
God Stats
3W - 3L
1,529 SR
Queue Stats
63W - 60L
1,494 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 1 / 3
10,125
675
9,787
11,429
7,529
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
2 / 2 / 7
9,161
611
7,632
5,904
2,214
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Chaac
13
2 / 1 / 7
9,270
618
12,241
11,439
10,273
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ChadHardyJJ
Bacchus
13
3 / 1 / 0
9,477
632
7,260
12,150
13,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 5 / 0
7,505
500
5,028
11,931
5,022
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kukulkan
13
1 / 3 / 1
9,140
609
8,210
9,759
3,761
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
5
9
Kills
4
4
Deaths
9
17
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Bacchus
ChadHardyJJ
Bacchus
3
1
0
3
L
0
5
0
0
W
5
1
3
6.5
W
2
2
7
2.75
L
Kukulkan
1
3
1
0.5
W
Chaac
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,660
Damage
20,498
28,772
Taken
33,840
20,016
Mitigated
21,787
10,695
Healing
8,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
ChadHardyJJ
Bacchus
7,260
526
0
2,507
12,150
13,004
0
2,536
8,989
20,967
0
L
5,028
999
0
4,692
11,931
5,022
0
3,542
8,076
0
14,237
W
9,787
124
627
4,587
11,429
7,529
0
6,156
5,096
42,542
0
W
7,632
3,306
0
0
5,904
2,214
1,043
4,908
878
0
22,386
L
Kukulkan
8,210
1,113
0
1,761
9,759
3,761
0
4,214
5,250
36,897
0
W
Chaac
12,241
2,178
0
5,481
11,439
10,273
132
4,415
6,774
0
32,730

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,556
Gold Earned
26,122
169
Minions Killed
141
8
Camps Cleared
4
814,478
Distance Traveled
762,479
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
9,477
632
31
2
1
273,352
1
L
Chaac
7,505
500
12
1
0
229,127
5
W
Hades
10,125
675
92
6
5
274,446
1
W
Skadi
9,161
611
37
2
1
279,228
0
L
Kukulkan
9,140
609
98
7
3
260,000
2
W
Chaac
9,270
618
40
3
2
260,804
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role