Player Matchup

Khepri
Khepri
 
Khepri
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
Ay Its Moose
Zhong Kui
Level 123
God Stats
2W - 0L
1,808 SR
Queue Stats
54W - 64L
1,442 Elo+
Party 2
Bacchus
Bacchus
GooGooGaGa Wah
Bacchus
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 16L
1,295 Elo+
Party 2
Vulcan
Vulcan
biggdaddydubs
Vulcan
Level 143
God Stats
4W - 1L
1,677 SR
Queue Stats
132W - 105L
1,472 Elo+
Party 2
Amaterasu
Amaterasu
iHUMALIEN
Amaterasu
Level 119
God Stats
4W - 2L
1,616 SR
Queue Stats
77W - 86L
1,464 Elo+
Solo
Team Averages
Level 103
1,620 SR
1,435 Elo+

VS

Team Averages
Level 118
1,486 SR
1,455 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
Coreymemor
Thoth
Level 144
God Stats
0W - 2L
1,336 SR
Queue Stats
124W - 131L
1,429 Elo+
Party 3
Apollo
Apollo
SonicMastering
Apollo
Level 69
God Stats
4W - 4L
1,473 SR
Queue Stats
168W - 175L
1,457 Elo+
Solo
Bacchus
Bacchus
UnicornStallion
Bacchus
Level 89
God Stats
3W - 3L
1,675 SR
Queue Stats
320W - 330L
1,433 Elo+
Party 3
Khepri
Khepri
WiLdNuTz
Khepri
Level 146
God Stats
2W - 2L
1,445 SR
Queue Stats
309W - 316L
1,455 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
16
1 / 5 / 16
10,668
762
2,794
13,458
16,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Zhong Kui
Ay Its Moose
Zhong Kui
19
11 / 7 / 11
12,071
862
21,613
20,796
19,906
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
3 / 5 / 16
11,153
797
9,427
12,499
16,233
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
10 / 3 / 10
12,180
870
22,576
10,284
5,874
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
iHUMALIEN
Amaterasu
17
2 / 4 / 16
10,315
737
7,790
20,488
21,525
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
19
8 / 5 / 12
11,180
799
14,011
15,243
14,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Thoth
17
3 / 6 / 12
10,645
760
15,009
12,249
5,325
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
6 / 5 / 11
10,525
752
10,496
14,709
6,516
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
1 / 7 / 9
8,758
626
8,861
13,059
8,764
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Khepri
WiLdNuTz
Khepri
16
4 / 4 / 16
10,296
735
6,117
16,418
26,504
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
82
27
Kills
22
24
Deaths
27
69
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
1
5
16
1.8
L
Baron Samedi
 
Baron Samedi
8
5
12
2.8
W
Zhong Kui
Ay Its Moose
Zhong Kui
11
7
11
2.36
L
Thoth
3
6
12
1.5
W
3
5
16
2.2
L
6
5
11
2.3
L
1
7
9
0.79
L
Khepri
WiLdNuTz
Khepri
4
4
16
3
W
10
3
10
5
W
Amaterasu
iHUMALIEN
Amaterasu
2
4
16
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,200
Damage
54,494
77,525
Taken
71,678
80,220
Mitigated
61,301
25,426
Healing
23,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
2,794
363
1,069
1,562
13,458
16,682
526
8,568
4,890
9,930
0
L
Baron Samedi
 
Baron Samedi
14,011
1,198
4,223
4,738
15,243
14,192
396
13,192
2,051
36,549
0
W
Zhong Kui
Ay Its Moose
Zhong Kui
21,613
688
1,020
6,069
20,796
19,906
1,304
12,595
8,201
31,919
0
L
Thoth
15,009
1,436
140
1,661
12,249
5,325
577
9,270
2,979
34,143
0
W
9,427
666
650
1,339
12,499
16,233
589
6,675
5,120
18,868
0
L
10,496
5,628
2,111
4,608
14,709
6,516
483
11,814
2,895
0
17,958
L
8,861
990
465
1,500
13,059
8,764
0
9,894
3,165
12,546
0
L
Khepri
WiLdNuTz
Khepri
6,117
451
1,390
2,190
16,418
26,504
80
12,240
4,178
14,581
0
W
22,576
5,423
1,308
2,554
10,284
5,874
1,354
8,276
2,008
57,539
0
W
Amaterasu
iHUMALIEN
Amaterasu
7,790
2,006
1,359
8,496
20,488
21,525
889
7,884
12,604
0
13,148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,387
Gold Earned
51,404
127
Minions Killed
128
0
Camps Cleared
0
1,317,570
Distance Traveled
1,125,844
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
10,668
762
16
1
0
257,264
0
L
Baron Samedi
11,180
799
43
3
0
207,897
2
W
Zhong Kui
12,071
862
21
2
0
211,800
2
L
Thoth
10,645
760
45
3
0
230,925
0
W
Bacchus
11,153
797
16
1
0
280,588
1
L
Apollo
10,525
752
14
1
0
256,529
2
L
Bacchus
8,758
626
12
1
0
192,785
0
L
Khepri
10,296
735
14
1
0
237,708
0
W
Vulcan
12,180
870
66
5
0
267,576
0
W
Amaterasu
10,315
737
8
1
0
300,342
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role