Player Matchup

Loki
Loki
SRhamburge
Loki
Level 96
God Stats
5W - 5L
1,602 SR
Queue Stats
114W - 93L
1,501 Elo+
Party 1
Ares
Ares
User4183
Ares
Level 117
God Stats
2W - 3L
1,529 SR
Queue Stats
180W - 171L
1,450 Elo+
Party 1
Scylla
Scylla
deathbyTKO
Scylla
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 54L
1,456 Elo+
Party 1
Team Averages
Level 86
1,544 SR
1,469 Elo+

VS

Team Averages
Level 96
1,460 SR
1,470 Elo+
Charybdis
Charybdis
PhantomLegendary
Charybdis
Level 106
God Stats
18W - 21L
1,516 SR
Queue Stats
193W - 228L
1,421 Elo+
Solo
Sylvanus
Sylvanus
TheRam12
Sylvanus
Level 106
God Stats
16W - 24L
1,363 SR
Queue Stats
120W - 127L
1,489 Elo+
Solo
Ra
Ra
serevayis
Ra
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
15 / 1 / 12
13,691
761
14,877
16,051
8,487
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ares
15
6 / 2 / 19
12,477
693
14,072
21,874
30,892
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Scylla
deathbyTKO
Scylla
16
8 / 0 / 19
13,017
723
20,202
6,569
2,896
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
12
0 / 9 / 1
9,433
524
7,171
16,794
4,654
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
TheRam12
Sylvanus
12
1 / 10 / 1
9,611
534
9,313
21,983
14,808
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
2 / 10 / 1
10,961
609
8,463
16,520
7,800
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
6
29
Kills
3
3
Deaths
29
50
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Charybdis
0
9
1
0.06
W
15
1
12
21
L
Sylvanus
TheRam12
Sylvanus
1
10
1
0.15
W
Ares
6
2
19
7.75
W
Scylla
deathbyTKO
Scylla
8
0
19
17.5
L
2
10
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,151
Damage
24,947
44,494
Taken
55,297
42,275
Mitigated
27,262
2,540
Healing
7,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
7,171
3,579
0
0
16,794
4,654
0
9,415
7,105
0
38,537
W
14,877
2,033
0
772
16,051
8,487
1,199
7,150
8,901
0
46,629
L
Sylvanus
TheRam12
Sylvanus
9,313
2,120
476
4,816
21,983
14,808
222
12,827
8,718
23,142
5,449
W
Ares
14,072
907
0
471
21,874
30,892
574
6,423
15,451
29,105
0
W
Scylla
deathbyTKO
Scylla
20,202
1,673
0
1,297
6,569
2,896
1,145
3,729
2,840
49,869
0
L
8,463
547
1,073
1,481
16,520
7,800
0
11,343
4,726
41,048
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,185
Gold Earned
30,005
171
Minions Killed
167
7
Camps Cleared
5
1,025,085
Distance Traveled
751,076
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
9,433
524
61
3
2
265,531
0
W
Loki
13,691
761
67
4
5
354,178
2
L
Sylvanus
9,611
534
41
2
3
206,653
3
W
Ares
12,477
693
19
1
2
340,416
3
W
Scylla
13,017
723
85
5
0
330,491
0
L
Ra
10,961
609
65
4
0
278,892
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role