Player Matchup

Cthulhu
Cthulhu
ButtGodd
Cthulhu
Level 30
God Stats
15W - 7L
1,676 SR
Queue Stats
61W - 55L
1,512 Elo+
Solo
Sun Wukong
Sun Wukong
CameronGoldsmith
Sun Wukong
Level 12
God Stats
1W - 1L
1,342 SR
Queue Stats
10W - 4L
1,715 Elo+
Solo
Da Ji
Da Ji
DungeonsNDereks
Da Ji
Level 23
God Stats
5W - 1L
1,719 SR
Queue Stats
34W - 26L
1,542 Elo+
Party 2
Skadi
Skadi
SketchyGremlin
Skadi
Level 23
God Stats
34W - 26L
1,601 SR
Queue Stats
34W - 26L
1,542 Elo+
Party 2
Nu Wa
Nu Wa
SugahLipzz
Nu Wa
Level 29
God Stats
34W - 29L
1,551 SR
Queue Stats
331W - 296L
1,585 Elo+
Solo
Team Averages
Level 23
1,578 SR
1,579 Elo+

VS

Team Averages
Level 28
1,558 SR
1,544 Elo+
Thor
Thor
BatCan31
Thor
Level 79
God Stats
0W - 1L
1,328 SR
Queue Stats
26W - 35L
1,679 Elo+
Party 1
Fenrir
Fenrir
FourthBoroKage
Fenrir
Level 5
God Stats
11W - 16L
1,724 SR
Queue Stats
26W - 35L
1,589 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
ManaRayz
Ah Muzen Cab
Level 24
God Stats
3W - 2L
1,500 SR
Queue Stats
161W - 146L
1,557 Elo+
Solo
Tiamat
Tiamat
PieroKuma
Tiamat
Level 16
God Stats
3W - 4L
1,738 SR
Queue Stats
113W - 125L
1,473 Elo+
Solo
Tyr
Tyr
Rahas
Tyr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 14L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ButtGodd
Cthulhu
20
6 / 3 / 23
15,051
1,075
21,465
24,879
39,480
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sun Wukong
CameronGoldsmith
Sun Wukong
20
3 / 8 / 21
13,617
973
15,336
23,184
27,920
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
12 / 9 / 12
14,770
1,055
18,983
19,425
10,303
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
10 / 3 / 17
14,990
1,071
32,626
17,619
7,468
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Nu Wa
20
6 / 3 / 23
14,661
1,047
28,393
13,217
5,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

101

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
20
7 / 9 / 12
14,928
1,066
16,477
24,608
9,251
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
4 / 7 / 10
13,198
943
9,966
24,185
8,763
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ah Muzen Cab
ManaRayz
Ah Muzen Cab
20
8 / 5 / 15
16,306
1,165
39,030
19,564
7,563
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Tiamat
PieroKuma
Tiamat
20
6 / 4 / 13
14,462
1,033
16,211
23,164
32,618
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Tyr
Rahas
Tyr
20
1 / 12 / 15
13,154
940
9,318
32,746
29,221
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
91
37
Kills
26
26
Deaths
37
96
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Thor
7
9
12
1.44
W
Cthulhu
ButtGodd
Cthulhu
6
3
23
5.83
W
Sun Wukong
CameronGoldsmith
Sun Wukong
3
8
21
1.69
W
12
9
12
2
L
4
7
10
1.29
L
Ah Muzen Cab
ManaRayz
Ah Muzen Cab
8
5
15
3.1
L
Tiamat
PieroKuma
Tiamat
6
4
13
3.13
L
Tyr
Rahas
Tyr
1
12
15
0.71
W
10
3
17
6.17
W
Nu Wa
6
3
23
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,803
Damage
91,002
98,324
Taken
124,267
90,774
Mitigated
87,416
7,786
Healing
12,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
16,477
2,495
0
220
24,608
9,251
0
10,442
14,166
0
33,377
W
Cthulhu
ButtGodd
Cthulhu
21,465
1,200
645
4,886
24,879
39,480
0
7,797
16,560
63,657
0
W
Sun Wukong
CameronGoldsmith
Sun Wukong
15,336
2,923
0
240
23,184
27,920
0
2,927
19,918
1,365
32,761
W
18,983
5,203
0
298
19,425
10,303
0
1,946
17,347
0
24,937
L
9,966
1,664
134
998
24,185
8,763
0
11,253
12,932
0
22,434
L
Ah Muzen Cab
ManaRayz
Ah Muzen Cab
39,030
12,701
0
2,574
19,564
7,563
0
9,151
10,413
0
112,614
L
Tiamat
PieroKuma
Tiamat
16,211
1,960
79
4,848
23,164
32,618
0
8,372
14,792
38,663
0
L
Tyr
Rahas
Tyr
9,318
2,406
0
3,308
32,746
29,221
0
11,051
21,695
454
27,966
W
32,626
12,576
0
100
17,619
7,468
0
1,549
15,977
0
59,225
W
Nu Wa
28,393
7,406
363
1,254
13,217
5,603
0
1,275
11,875
54,186
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,089
Gold Earned
72,048
306
Minions Killed
311
11
Camps Cleared
5
1,310,858
Distance Traveled
1,409,799
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
14,928
1,066
40
3
2
277,024
0
W
Cthulhu
15,051
1,075
125
9
1
280,607
0
W
Sun Wukong
13,617
973
47
3
2
266,384
1
W
Da Ji
14,770
1,055
12
1
4
226,239
0
L
Fenrir
13,198
943
25
2
0
306,804
0
L
Ah Muzen Cab
16,306
1,165
135
10
1
304,774
0
L
Tiamat
14,462
1,033
63
5
1
245,444
0
L
Tyr
13,154
940
48
3
1
275,753
0
W
Skadi
14,990
1,071
63
5
1
283,485
0
W
Nu Wa
14,661
1,047
59
4
3
254,143
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role