Player Matchup

Hercules
Hercules
MetalCoast81545
Hercules
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 136L
1,357 Elo+
Solo
Nemesis
Nemesis
MiscreantEgg04
Nemesis
Level 6
God Stats
1W - 3L
1,576 SR
Queue Stats
1W - 4L
1,368 Elo+
Party 2
Anubis
Anubis
The Blowfush
Anubis
Level 60
God Stats
59W - 33L
1,643 SR
Queue Stats
110W - 85L
1,495 Elo+
Party 2
Team Averages
Level 32
1,573 SR
1,407 Elo+

VS

Team Averages
Level 27
1,599 SR
1,427 Elo+
Baron Samedi
Baron Samedi
Jmoney24372
Baron Samedi
Level 26
God Stats
1W - 0L
1,547 SR
Queue Stats
11W - 14L
1,383 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Synalgia
Ah Muzen Cab
Level 28
God Stats
2W - 0L
1,628 SR
Queue Stats
16W - 18L
1,427 Elo+
Party 1
Medusa
Medusa
brisedudimanche
Medusa
Level 28
God Stats
10W - 7L
1,622 SR
Queue Stats
79W - 86L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
15
4 / 4 / 11
11,478
765
7,850
28,959
20,724
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

11
0 / 13 / 9
9,008
601
5,741
22,983
8,054
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Anubis
16
12 / 9 / 2
12,441
829
18,930
17,962
8,155
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Jmoney24372
Baron Samedi
15
3 / 6 / 17
11,581
772
10,740
16,058
8,961
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ah Muzen Cab
Synalgia
Ah Muzen Cab
17
15 / 5 / 10
13,513
901
31,758
16,343
5,050
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
8 / 5 / 13
12,301
820
18,813
14,704
4,568
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
66
16
Kills
26
26
Deaths
16
22
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Jmoney24372
Baron Samedi
3
6
17
1.92
L
Hercules
4
4
11
2.38
L
0
13
9
0.35
W
Ah Muzen Cab
Synalgia
Ah Muzen Cab
15
5
10
4
L
Anubis
12
9
2
1.44
W
8
5
13
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,521
Damage
61,311
69,904
Taken
47,105
36,933
Mitigated
18,579
13,440
Healing
18,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Jmoney24372
Baron Samedi
10,740
1,264
1,501
5,638
16,058
8,961
247
8,886
7,172
26,871
0
L
Hercules
7,850
2,107
0
7,046
28,959
20,724
18
3,251
25,708
0
25,722
L
5,741
878
0
1,389
22,983
8,054
0
4,780
18,203
0
14,077
W
Ah Muzen Cab
Synalgia
Ah Muzen Cab
31,758
21,628
345
6,630
16,343
5,050
2,161
7,274
9,069
0
63,056
L
Anubis
18,930
220
112
4,893
17,962
8,155
910
2,859
15,103
49,107
0
W
18,813
10,509
210
4,313
14,704
4,568
201
3,537
11,167
0
63,654

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,927
Gold Earned
37,395
139
Minions Killed
173
3
Camps Cleared
9
656,754
Distance Traveled
722,739
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,581
772
34
2
1
218,738
3
L
Hercules
11,478
765
42
3
0
273,200
1
L
Nemesis
9,008
601
23
2
1
208,400
1
W
Ah Muzen Cab
13,513
901
58
4
4
240,591
2
L
Anubis
12,441
829
74
5
2
175,154
0
W
Medusa
12,301
820
81
5
4
263,410
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role