Player Matchup

Heimdallr
Heimdallr
CalculousPower0
Heimdallr
Level 109
God Stats
1W - 2L
1,654 SR
Queue Stats
25W - 34L
1,451 Elo+
Party 2
Bacchus
Bacchus
DeathsShadow594
Bacchus
Level 160
God Stats
1W - 6L
1,423 SR
Queue Stats
50W - 42L
1,583 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Giovanni5707
Morgan Le Fay
Level 87
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 2L
1,548 Elo+
Party 2
Team Averages
Level 119
1,525 SR
1,527 Elo+

VS

Team Averages
Level 141
1,453 SR
1,516 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
Trixsture
Erlang Shen
Level 160
God Stats
1W - 1L
1,307 SR
Queue Stats
141W - 139L
1,561 Elo+
Party 1
Thoth
Thoth
Wakyubi
Thoth
Level 106
God Stats
7W - 11L
1,554 SR
Queue Stats
28W - 30L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CalculousPower0
Heimdallr
13
3 / 8 / 4
9,476
729
7,358
14,755
4,820
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
3 / 7 / 5
8,820
678
6,139
12,998
14,625
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Morgan Le Fay
Giovanni5707
Morgan Le Fay
12
2 / 7 / 4
8,373
644
10,688
11,845
3,824
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
13
7 / 4 / 9
10,522
809
12,060
14,725
8,599
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
Trixsture
Erlang Shen
15
11 / 2 / 7
10,884
837
12,535
13,531
12,163
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Thoth
Wakyubi
Thoth
14
4 / 2 / 15
10,279
791
10,125
6,355
2,350
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
53
8
Kills
22
22
Deaths
8
13
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
7
4
9
2.88
L
Heimdallr
CalculousPower0
Heimdallr
3
8
4
0.63
L
3
7
5
0.79
L
Morgan Le Fay
Giovanni5707
Morgan Le Fay
2
7
4
0.57
W
Erlang Shen
Trixsture
Erlang Shen
11
2
7
7.25
W
Thoth
Wakyubi
Thoth
4
2
15
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,185
Damage
34,720
39,598
Taken
34,611
23,269
Mitigated
23,112
3,920
Healing
8,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
12,060
1,217
51
4,310
14,725
8,599
577
6,297
7,942
37,312
0
L
Heimdallr
CalculousPower0
Heimdallr
7,358
2,811
0
1,291
14,755
4,820
0
8,441
6,314
0
30,243
L
6,139
261
83
1,338
12,998
14,625
0
8,926
4,072
11,956
0
L
Morgan Le Fay
Giovanni5707
Morgan Le Fay
10,688
1,044
0
1,208
11,845
3,824
0
7,665
4,180
30,765
0
W
Erlang Shen
Trixsture
Erlang Shen
12,535
4,440
0
2,747
13,531
12,163
989
5,728
7,333
7,558
21,436
W
Thoth
Wakyubi
Thoth
10,125
150
0
927
6,355
2,350
590
3,678
2,145
40,720
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,669
Gold Earned
31,685
112
Minions Killed
153
4
Camps Cleared
8
624,888
Distance Traveled
840,120
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
10,522
809
49
4
2
240,257
5
L
Heimdallr
9,476
729
55
4
0
206,289
1
L
Bacchus
8,820
678
12
1
1
220,192
3
L
Morgan Le Fay
8,373
644
45
3
3
198,407
2
W
Erlang Shen
10,884
837
33
3
2
349,461
0
W
Thoth
10,279
791
71
5
4
250,402
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role