Player Matchup

Da Ji
Da Ji
Aljovice
Da Ji
Level 108
God Stats
5W - 10L
1,330 SR
Queue Stats
622W - 635L
1,511 Elo+
Party 1
Cernunnos
Cernunnos
Dreakert
Cernunnos
Level 71
God Stats
35W - 35L
1,494 SR
Queue Stats
437W - 463L
1,464 Elo+
Party 1
Hades
Hades
LawlessReD ZEro
Hades
Level 56
God Stats
3W - 2L
1,667 SR
Queue Stats
61W - 68L
1,454 Elo+
Party 1
Ra
Ra
Manuelito996
Ra
Level 61
God Stats
1W - 5L
1,148 SR
Queue Stats
261W - 290L
1,444 Elo+
Party 1
Chiron
Chiron
Runjur
Chiron
Level 109
God Stats
2W - 3L
1,573 SR
Queue Stats
547W - 534L
1,530 Elo+
Party 1
Team Averages
Level 81
1,442 SR
1,481 Elo+

VS

Team Averages
Level 78
1,554 SR
1,556 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
AngryNapkinzz
Hou Yi
Level 124
God Stats
7W - 11L
1,407 SR
Queue Stats
136W - 139L
1,497 Elo+
Solo
Nu Wa
Nu Wa
DragonMasterCan
Nu Wa
Level 86
God Stats
7W - 10L
1,587 SR
Queue Stats
317W - 324L
1,514 Elo+
Solo
Serqet
Serqet
NikeBornn
Serqet
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
206W - 100L
1,706 Elo+
Solo
Bacchus
Bacchus
gioyousif
Bacchus
Level 44
God Stats
2W - 0L
1,778 SR
Queue Stats
58W - 53L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Aljovice
Da Ji
18
6 / 4 / 6
11,266
512
10,895
15,709
6,462
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cernunnos
Dreakert
Cernunnos
17
6 / 6 / 7
10,935
497
13,314
15,582
5,825
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 10 / 4
8,786
399
6,333
19,099
11,303
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 6 / 7
10,529
479
7,351
13,916
4,928
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
Runjur
Chiron
19
7 / 3 / 5
11,650
530
11,851
17,251
5,666
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
20
7 / 2 / 4
12,732
579
12,583
17,405
11,529
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
4 / 4 / 3
11,359
516
7,386
11,762
4,231
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
5 / 5 / 8
12,049
548
21,605
14,672
4,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Serqet
NikeBornn
Serqet
20
12 / 3 / 3
13,599
618
14,715
18,250
10,848
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
gioyousif
Bacchus
16
1 / 6 / 12
11,016
501
7,054
18,349
18,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
59
20
Kills
29
29
Deaths
20
29
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
7
2
4
4.5
L
Da Ji
Aljovice
Da Ji
6
4
6
2.25
W
4
4
3
1.38
W
5
5
8
1.8
L
Cernunnos
Dreakert
Cernunnos
6
6
7
1.58
L
0
10
4
0.2
L
1
6
7
0.75
W
Serqet
NikeBornn
Serqet
12
3
3
4.5
L
Chiron
Runjur
Chiron
7
3
5
3.17
W
Bacchus
gioyousif
Bacchus
1
6
12
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,744
Damage
63,343
81,557
Taken
80,438
34,184
Mitigated
49,758
17,352
Healing
22,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
12,583
6,994
0
8,454
17,405
11,529
0
3,153
14,252
0
115,490
L
Da Ji
Aljovice
Da Ji
10,895
2,366
0
1,661
15,709
6,462
0
4,613
10,852
0
70,853
W
7,386
3,245
0
3,144
11,762
4,231
3,531
155
11,607
0
79,513
W
21,605
3,648
0
2,636
14,672
4,590
352
4,238
10,434
85,142
0
L
Cernunnos
Dreakert
Cernunnos
13,314
6,350
0
1,984
15,582
5,825
650
6,692
8,890
0
65,989
L
6,333
1,276
0
4,474
19,099
11,303
793
3,165
15,197
44,579
0
L
7,351
236
730
2,696
13,916
4,928
664
8,654
4,778
67,317
0
W
Serqet
NikeBornn
Serqet
14,715
4,225
0
4,624
18,250
10,848
0
4,914
13,336
2,220
84,261
L
Chiron
Runjur
Chiron
11,851
4,929
649
5,158
17,251
5,666
783
6,273
10,978
0
67,646
W
Bacchus
gioyousif
Bacchus
7,054
818
0
4,128
18,349
18,560
374
1,579
16,770
25,406
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,166
Gold Earned
60,755
536
Minions Killed
621
0
Camps Cleared
0
1,944,144
Distance Traveled
2,084,077
10
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
12,732
579
166
8
0
480,213
4
L
Da Ji
11,266
512
106
5
0
469,295
4
W
Hou Yi
11,359
516
140
6
0
372,100
4
W
Nu Wa
12,049
548
122
6
0
370,914
6
L
Cernunnos
10,935
497
91
4
0
384,544
1
L
Hades
8,786
399
74
3
0
286,719
0
L
Ra
10,529
479
143
7
0
382,774
1
W
Serqet
13,599
618
167
8
0
419,346
0
L
Chiron
11,650
530
122
6
0
420,812
4
W
Bacchus
11,016
501
26
1
0
441,504
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role