Player Matchup

Nemesis
Nemesis
Beetus17
Nemesis
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 87L
1,581 Elo+
Party 2
Fenrir
Fenrir
Officialmorrow
Fenrir
Level 110
God Stats
0W - 2L
1,139 SR
Queue Stats
55W - 32L
1,558 Elo+
Party 2
Cthulhu
Cthulhu
ausflus
Cthulhu
Level 110
God Stats
3W - 3L
1,534 SR
Queue Stats
97W - 65L
1,571 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
snakefreak345
Morgan Le Fay
Level 129
God Stats
1W - 3L
1,569 SR
Queue Stats
144W - 112L
1,577 Elo+
Party 2
Amaterasu
Amaterasu
zambeSenpai
Amaterasu
Level 121
God Stats
5W - 6L
1,517 SR
Queue Stats
166W - 133L
1,586 Elo+
Party 2
Team Averages
Level 114
1,452 SR
1,575 Elo+

VS

Team Averages
Level 72
1,500 SR
1,559 Elo+
Ravana
Ravana
 
Ravana
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Discordia
Discordia
CagePred
Discordia
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,547 Elo+
Party 1
Sobek
Sobek
IRandomlyUlt
Sobek
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 7L
1,752 Elo+
Party 3
Cernunnos
Cernunnos
Mrsonofgod
Cernunnos
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 19L
1,480 Elo+
Party 1
Cupid
Cupid
SnowBall-maister
Cupid
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 14L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Beetus17
Nemesis
11
0 / 7 / 6
6,480
648
5,654
11,804
4,495
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
7 / 6 / 2
8,302
830
8,364
14,035
10,326
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
ausflus
Cthulhu
15
2 / 4 / 6
8,080
808
10,933
11,464
12,885
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Morgan Le Fay
snakefreak345
Morgan Le Fay
13
1 / 5 / 6
7,373
737
9,330
9,748
4,516
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Amaterasu
zambeSenpai
Amaterasu
12
1 / 6 / 5
6,760
676
8,966
12,330
9,796
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
16
7 / 1 / 18
9,533
953
8,509
20,280
14,850
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Discordia
CagePred
Discordia
15
6 / 2 / 19
9,175
918
14,063
7,457
3,358
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
5 / 2 / 20
8,970
897
11,268
13,963
15,255
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cernunnos
Mrsonofgod
Cernunnos
15
6 / 4 / 14
8,972
897
9,056
8,007
3,340
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
4 / 2 / 16
9,216
922
9,220
7,369
3,488
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
115
11
Kills
28
28
Deaths
11
25
Assists
87
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
7
1
18
16
L
Nemesis
Beetus17
Nemesis
0
7
6
0.43
W
Discordia
CagePred
Discordia
6
2
19
7.75
W
5
2
20
7.5
W
Cernunnos
Mrsonofgod
Cernunnos
6
4
14
3.25
L
7
6
2
1.33
W
4
2
16
6
L
Cthulhu
ausflus
Cthulhu
2
4
6
1.25
L
Morgan Le Fay
snakefreak345
Morgan Le Fay
1
5
6
0.8
L
Amaterasu
zambeSenpai
Amaterasu
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,247
Damage
52,116
59,381
Taken
57,076
42,018
Mitigated
40,291
15,072
Healing
27,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
8,509
1,427
1,817
9,496
20,280
14,850
264
7,838
12,442
0
12,734
L
Nemesis
Beetus17
Nemesis
5,654
1,985
819
1,645
11,804
4,495
0
5,713
5,870
0
8,342
W
Discordia
CagePred
Discordia
14,063
1,240
122
1,678
7,457
3,358
1,330
4,055
3,402
20,761
0
W
11,268
270
192
4,901
13,963
15,255
210
3,557
10,406
17,352
0
W
Cernunnos
Mrsonofgod
Cernunnos
9,056
3,109
1,043
1,439
8,007
3,340
298
3,931
4,076
0
20,926
L
8,364
670
705
2,303
14,035
10,326
0
5,263
8,368
4,140
9,044
W
9,220
4,161
4,150
2,634
7,369
3,488
2,449
2,780
4,589
0
23,666
L
Cthulhu
ausflus
Cthulhu
10,933
356
2,070
2,066
11,464
12,885
0
6,188
5,031
22,811
0
L
Morgan Le Fay
snakefreak345
Morgan Le Fay
9,330
175
476
1,978
9,748
4,516
0
4,062
5,498
16,197
0
L
Amaterasu
zambeSenpai
Amaterasu
8,966
3,069
1,110
1,900
12,330
9,796
19
4,105
8,005
0
12,320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,995
Gold Earned
45,866
64
Minions Killed
93
0
Camps Cleared
0
970,968
Distance Traveled
1,022,905
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
9,533
953
13
1
0
218,498
1
L
Nemesis
6,480
648
7
1
0
199,657
0
W
Discordia
9,175
918
13
1
0
198,906
0
W
Sobek
8,970
897
6
1
0
232,399
1
W
Cernunnos
8,972
897
24
2
0
187,207
1
L
Fenrir
8,302
830
5
1
0
191,523
0
W
Cupid
9,216
922
37
4
0
185,895
1
L
Cthulhu
8,080
808
32
3
0
204,384
0
L
Morgan Le Fay
7,373
737
17
2
0
186,287
0
L
Amaterasu
6,760
676
3
0
0
189,117
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role