Player Matchup

Fafnir
Fafnir
MetalBeowulf89
Fafnir
Level 29
God Stats
6W - 7L
1,445 SR
Queue Stats
281W - 292L
1,456 Elo+
Solo
Sol
Sol
Mitchmeow
Sol
Level 27
God Stats
17W - 3L
1,838 SR
Queue Stats
52W - 34L
1,485 Elo+
Party 1
Rama
Rama
SmollGurl
Rama
Level 17
God Stats
12W - 10L
1,235 SR
Queue Stats
196W - 182L
1,461 Elo+
Party 1
Charybdis
Charybdis
Snoofkeen
Charybdis
Level 17
God Stats
28W - 18L
1,548 SR
Queue Stats
55W - 38L
1,485 Elo+
Party 1
Da Ji
Da Ji
SwatXxInvader
Da Ji
Level 129
God Stats
3W - 4L
1,500 SR
Queue Stats
249W - 205L
1,488 Elo+
Party 1
Team Averages
Level 44
1,513 SR
1,475 Elo+

VS

Team Averages
Level 38
1,432 SR
1,384 Elo+
Poseidon
Poseidon
Dutchtwister254
Poseidon
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,118 Elo+
Solo
Bellona
Bellona
ELIflimflam
Bellona
Level 28
God Stats
0W - 4L
1,174 SR
Queue Stats
11W - 12L
1,294 Elo+
Solo
Nemesis
Nemesis
Fayyaholic
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Da Ji
Da Ji
GoatRoot
Da Ji
Level 116
God Stats
0W - 5L
1,486 SR
Queue Stats
121W - 97L
1,598 Elo+
Party 2
Vulcan
Vulcan
SkippyZooms
Vulcan
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
92W - 125L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 1 / 32
14,467
1,033
12,787
16,826
22,139
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
4 / 4 / 27
13,237
946
16,432
14,049
6,266
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rama
20
7 / 3 / 21
12,811
915
14,468
13,610
5,520
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charybdis
Snoofkeen
Charybdis
20
9 / 3 / 18
14,021
1,002
12,312
17,366
8,596
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
22 / 2 / 18
15,882
1,134
28,126
12,079
6,922
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Team 1 Tickets

143

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
19
0 / 13 / 7
12,026
859
6,939
20,681
5,607
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
ELIflimflam
Bellona
18
1 / 6 / 6
11,824
845
7,684
20,683
10,129
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Nemesis
Fayyaholic
Nemesis
18
0 / 13 / 6
11,155
797
4,110
21,655
8,702
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Da Ji
GoatRoot
Da Ji
19
11 / 5 / 2
14,887
1,063
21,215
12,386
4,877
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Vulcan
19
1 / 9 / 8
12,729
909
29,287
15,247
5,253
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

162
Kill Participation
42
46
Kills
13
13
Deaths
46
116
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Poseidon
0
13
7
0.27
L
Bellona
ELIflimflam
Bellona
1
6
6
0.67
L
Nemesis
Fayyaholic
Nemesis
0
13
6
0.23
L
Da Ji
GoatRoot
Da Ji
11
5
2
2.4
W
4
1
32
20
W
4
4
27
4.38
L
Vulcan
1
9
8
0.56
W
Rama
7
3
21
5.83
W
Charybdis
Snoofkeen
Charybdis
9
3
18
6
W
22
2
18
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,125
Damage
69,235
73,930
Taken
90,652
49,443
Mitigated
34,568
5,621
Healing
3,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
6,939
2,457
0
0
20,681
5,607
0
5,875
14,806
39,985
0
L
Bellona
ELIflimflam
Bellona
7,684
2,109
0
327
20,683
10,129
0
6,828
13,855
0
25,247
L
Nemesis
Fayyaholic
Nemesis
4,110
1,671
0
549
21,655
8,702
0
9,130
12,525
0
17,606
L
Da Ji
GoatRoot
Da Ji
21,215
5,807
0
958
12,386
4,877
0
2,926
9,460
0
37,865
W
12,787
3,514
0
1,592
16,826
22,139
0
10,502
5,893
27,246
0
W
16,432
3,631
0
1,409
14,049
6,266
0
6,328
7,475
53,055
0
L
Vulcan
29,287
14,075
98
1,589
15,247
5,253
0
4,460
10,787
67,375
0
W
Rama
14,468
8,717
0
1,238
13,610
5,520
0
5,821
7,615
0
38,773
W
Charybdis
Snoofkeen
Charybdis
12,312
5,835
558
824
17,366
8,596
0
8,883
8,284
0
33,412
W
28,126
6,567
0
0
12,079
6,922
0
3,492
8,437
0
40,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,418
Gold Earned
62,621
239
Minions Killed
256
6
Camps Cleared
6
1,273,823
Distance Traveled
1,264,615
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
12,026
859
70
5
0
194,050
2
L
Bellona
11,824
845
41
3
3
305,526
1
L
Nemesis
11,155
797
33
2
0
229,365
1
L
Da Ji
14,887
1,063
39
3
3
277,884
1
W
Fafnir
14,467
1,033
27
2
0
283,008
0
W
Sol
13,237
946
74
5
0
264,385
0
L
Vulcan
12,729
909
73
5
0
257,790
1
W
Rama
12,811
915
67
5
2
213,362
0
W
Charybdis
14,021
1,002
48
3
1
248,804
0
W
Da Ji
15,882
1,134
23
2
3
264,264
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role