Player Matchup

Hachiman
Hachiman
BELEBABOSA
Hachiman
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 16L
1,408 Elo+
Party 2
Terra
Terra
Kaisermurilo
Terra
Level 40
God Stats
3W - 3L
1,411 SR
Queue Stats
39W - 36L
1,466 Elo+
Party 2
Gilgamesh
Gilgamesh
Loburton
Gilgamesh
Level 27
God Stats
8W - 9L
1,583 SR
Queue Stats
41W - 42L
1,465 Elo+
Party 2
Ra
Ra
STFlixo
Ra
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,703 Elo+
Party 1
Ymir
Ymir
leveibande15dias
Ymir
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 7L
1,710 Elo+
Party 1
Team Averages
Level 19
1,499 SR
1,550 Elo+

VS

Team Averages
Level 20
1,472 SR
1,553 Elo+
Hachiman
Hachiman
EduGamerbr12
Hachiman
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,412 Elo+
Solo
Nu Wa
Nu Wa
KendraFode
Nu Wa
Level 16
God Stats
0W - 1L
1,057 SR
Queue Stats
8W - 14L
1,769 Elo+
Solo
Hercules
Hercules
LaCalesitajunior
Hercules
Level 25
God Stats
4W - 4L
1,629 SR
Queue Stats
103W - 76L
1,556 Elo+
Solo
Camazotz
Camazotz
Sahvra
Camazotz
Level 29
God Stats
3W - 4L
1,674 SR
Queue Stats
114W - 112L
1,500 Elo+
Solo
Yemoja
Yemoja
crisdezapiola
Yemoja
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BELEBABOSA
Hachiman
18
5 / 7 / 3
12,108
448
11,163
17,684
6,229
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
1 / 7 / 15
10,341
383
9,223
24,120
28,518
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gilgamesh
Loburton
Gilgamesh
19
11 / 4 / 11
13,044
483
22,648
23,053
25,945
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
17 / 6 / 15
15,022
556
33,850
23,444
13,636
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
7 / 4 / 18
13,500
500
20,069
29,399
18,656
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
EduGamerbr12
Hachiman
16
2 / 12 / 6
10,935
405
11,172
25,772
8,461
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
14
1 / 17 / 6
10,857
402
9,989
18,053
5,737
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
6 / 4 / 12
13,357
495
20,724
35,018
47,125
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Camazotz
Sahvra
Camazotz
20
17 / 5 / 5
14,834
549
32,217
31,650
17,493
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

14
2 / 3 / 14
11,051
409
13,946
16,654
14,476
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
71
41
Kills
28
28
Deaths
41
62
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Hachiman
BELEBABOSA
Hachiman
5
7
3
0.93
L
Hachiman
EduGamerbr12
Hachiman
2
12
6
0.42
W
1
7
15
1.21
L
Nu Wa
1
17
6
0.24
L
6
4
12
3
W
Gilgamesh
Loburton
Gilgamesh
11
4
11
4.13
W
17
6
15
4.08
L
Camazotz
Sahvra
Camazotz
17
5
5
3.9
L
2
3
14
3
W
7
4
18
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,953
Damage
88,048
117,700
Taken
127,147
92,984
Mitigated
93,292
44,639
Healing
40,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
BELEBABOSA
Hachiman
11,163
8,816
0
4,960
17,684
6,229
1,702
2,886
14,798
0
65,429
L
Hachiman
EduGamerbr12
Hachiman
11,172
8,676
0
7,435
25,772
8,461
810
11,747
13,830
0
73,763
W
9,223
2,222
3,568
6,176
24,120
28,518
734
6,275
17,407
37,692
0
L
Nu Wa
9,989
1,577
0
549
18,053
5,737
778
11,874
5,889
36,403
0
L
20,724
4,137
0
14,783
35,018
47,125
186
13,660
20,469
21,047
61,423
W
Gilgamesh
Loburton
Gilgamesh
22,648
7,557
0
5,559
23,053
25,945
2,215
8,639
14,184
0
59,928
W
33,850
2,975
7,164
10,362
23,444
13,636
863
6,622
16,822
114,727
0
L
Camazotz
Sahvra
Camazotz
32,217
10,505
0
13,265
31,650
17,493
526
15,989
15,514
0
111,775
L
13,946
2,567
3,290
710
16,654
14,476
701
9,531
6,927
30,646
0
W
20,069
2,993
0
6,850
29,399
18,656
0
7,353
21,973
84,936
7,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,015
Gold Earned
61,034
544
Minions Killed
457
0
Camps Cleared
0
2,412,219
Distance Traveled
2,269,410
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
12,108
448
96
4
0
420,671
0
L
Hachiman
10,935
405
108
4
0
386,348
0
W
Terra
10,341
383
46
2
0
480,680
1
L
Nu Wa
10,857
402
58
2
0
367,607
0
L
Hercules
13,357
495
153
6
0
504,251
1
W
Gilgamesh
13,044
483
107
4
0
517,624
6
W
Ra
15,022
556
163
6
0
487,673
3
L
Camazotz
14,834
549
109
4
0
514,911
4
L
Yemoja
11,051
409
29
1
0
496,293
5
W
Ymir
13,500
500
132
5
0
505,571
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role