Player Matchup

Olorun
Olorun
EvasionMasiva
Olorun
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 8L
1,402 Elo+
Party 1
Cthulhu
Cthulhu
HomeloShino
Cthulhu
Level 7
God Stats
10W - 10L
1,575 SR
Queue Stats
30W - 30L
1,436 Elo+
Party 1
Fenrir
Fenrir
NeOcyrax
Fenrir
Level 10
God Stats
13W - 9L
1,594 SR
Queue Stats
33W - 35L
1,413 Elo+
Party 1
Thor
Thor
TheNoob4882
Thor
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,336 Elo+
Party 1
Scylla
Scylla
fehrrer
Scylla
Level 4
God Stats
1W - 1L
1,271 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 6
1,488 SR
1,417 Elo+

VS

Team Averages
Level 14
1,510 SR
1,300 Elo+
Anubis
Anubis
AmEbA1999
Anubis
Level 20
God Stats
13W - 15L
1,590 SR
Queue Stats
77W - 87L
1,437 Elo+
Party 3
Loki
Loki
DuBlac4k
Loki
Level 8
God Stats
0W - 3L
1,500 SR
Queue Stats
14W - 20L
1,322 Elo+
Solo
Discordia
Discordia
Fimpis
Discordia
Level 6
God Stats
1W - 1L
1,701 SR
Queue Stats
2W - 6L
1,247 Elo+
Party 2
Nemesis
Nemesis
SpeddyL24
Nemesis
Level 2
God Stats
0W - 2L
1,182 SR
Queue Stats
0W - 4L
1,039 Elo+
Party 2
King Arthur
King Arthur
tjjonson
King Arthur
Level 32
God Stats
2W - 4L
1,575 SR
Queue Stats
138W - 133L
1,454 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 7 / 10
17,140
1,008
22,404
20,816
7,246
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cthulhu
HomeloShino
Cthulhu
20
7 / 2 / 16
17,329
1,019
23,911
23,425
29,420
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fenrir
NeOcyrax
Fenrir
20
6 / 10 / 8
15,708
924
19,677
30,688
18,472
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
5 / 16 / 10
15,634
920
21,232
29,821
10,396
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Scylla
fehrrer
Scylla
20
2 / 7 / 11
14,738
867
15,441
17,589
6,354
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Team 1 Tickets

9

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AmEbA1999
Anubis
20
16 / 6 / 18
18,835
1,108
35,620
24,292
11,254
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Loki
20
12 / 12 / 17
16,872
992
23,392
24,855
9,492
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Discordia
Fimpis
Discordia
20
6 / 4 / 21
16,862
992
32,819
19,187
6,790
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nemesis
SpeddyL24
Nemesis
19
0 / 2 / 1
11,963
704
767
1,954
522
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
tjjonson
King Arthur
20
8 / 3 / 27
17,546
1,032
21,949
42,049
50,500
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
126
27
Kills
42
42
Deaths
27
55
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Anubis
AmEbA1999
Anubis
16
6
18
4.17
L
Loki
12
12
17
1.71
W
7
7
10
1.71
L
Discordia
Fimpis
Discordia
6
4
21
4.13
W
Cthulhu
HomeloShino
Cthulhu
7
2
16
7.5
W
Fenrir
NeOcyrax
Fenrir
6
10
8
1
L
Nemesis
SpeddyL24
Nemesis
0
2
1
0.25
W
5
16
10
0.63
W
Scylla
fehrrer
Scylla
2
7
11
1.07
L
King Arthur
tjjonson
King Arthur
8
3
27
7.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,665
Damage
114,547
122,339
Taken
112,337
71,888
Mitigated
78,558
12,498
Healing
20,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
AmEbA1999
Anubis
35,620
1,288
0
7,886
24,292
11,254
0
14,332
9,960
65,735
0
L
Loki
23,392
5,542
0
0
24,855
9,492
0
13,762
11,093
0
51,261
W
22,404
8,577
2,380
6,520
20,816
7,246
0
11,210
9,606
80,716
0
L
Discordia
Fimpis
Discordia
32,819
3,126
549
2,647
19,187
6,790
0
12,372
6,815
61,368
0
W
Cthulhu
HomeloShino
Cthulhu
23,911
1,811
1,242
0
23,425
29,420
0
15,129
8,296
48,017
0
W
Fenrir
NeOcyrax
Fenrir
19,677
7,140
0
1,281
30,688
18,472
0
18,345
12,343
0
30,202
L
Nemesis
SpeddyL24
Nemesis
767
223
0
0
1,954
522
0
380
1,574
0
1,584
W
21,232
7,526
0
309
29,821
10,396
0
14,473
15,348
0
39,126
W
Scylla
fehrrer
Scylla
15,441
3,092
0
766
17,589
6,354
0
9,292
8,297
41,331
0
L
King Arthur
tjjonson
King Arthur
21,949
2,411
0
9,893
42,049
50,500
0
20,910
21,139
10
48,567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,549
Gold Earned
82,078
296
Minions Killed
249
7
Camps Cleared
11
1,579,593
Distance Traveled
1,325,221
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
18,835
1,108
84
5
2
292,081
1
L
Loki
16,872
992
47
3
6
352,721
0
W
Olorun
17,140
1,008
124
7
2
298,847
0
L
Discordia
16,862
992
64
4
1
312,383
0
W
Cthulhu
17,329
1,019
53
3
1
393,022
1
W
Fenrir
15,708
924
14
1
0
316,452
2
L
Nemesis
11,963
704
1
0
1
36,096
0
W
Thor
15,634
920
32
2
2
283,339
2
W
Scylla
14,738
867
73
4
2
287,933
0
L
King Arthur
17,546
1,032
53
3
1
331,940
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role