Player Matchup

Tiamat
Tiamat
Room_Temp_IQ
Tiamat
Level 135
God Stats
6W - 3L
1,558 SR
Queue Stats
65W - 46L
1,522 Elo+
Party 1
Bacchus
Bacchus
calvinclink
Bacchus
Level 79
God Stats
0W - 1L
1,872 SR
Queue Stats
3W - 5L
1,481 Elo+
Party 1
Thor
Thor
hotrodrambo
Thor
Level 109
God Stats
0W - 1L
1,465 SR
Queue Stats
55W - 48L
1,475 Elo+
Party 1
Team Averages
Level 108
1,632 SR
1,492 Elo+

VS

Team Averages
Level 34
1,627 SR
1,788 Elo+
Tsukuyomi
Tsukuyomi
Honor Cookie
Tsukuyomi
Level 45
God Stats
1W - 0L
1,644 SR
Queue Stats
9W - 1L
1,873 Elo+
Party 2
Mulan
Mulan
Yo Skrill 24
Mulan
Level 23
God Stats
1W - 0L
1,737 SR
Queue Stats
13W - 3L
1,711 Elo+
Party 2
Scylla
Scylla
qI Mayhem Ip
Scylla
Level 33
God Stats
2W - 1L
1,500 SR
Queue Stats
13W - 2L
1,780 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
12
3 / 4 / 1
9,192
613
7,958
14,989
8,767
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
calvinclink
Bacchus
11
1 / 4 / 3
9,092
606
11,248
17,647
20,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
0 / 4 / 3
8,252
550
4,804
11,477
3,840
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Honor Cookie
Tsukuyomi
12
2 / 1 / 8
8,942
596
10,345
11,534
7,004
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
5 / 1 / 7
9,770
651
16,008
13,432
10,473
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
14
5 / 2 / 6
9,727
648
11,501
6,068
2,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
33
4
Kills
12
12
Deaths
4
7
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Honor Cookie
Tsukuyomi
2
1
8
6
L
Tiamat
3
4
1
0.88
W
5
1
7
8.5
L
Bacchus
calvinclink
Bacchus
1
4
3
0.63
L
0
4
3
0.38
W
Scylla
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,010
Damage
37,854
44,113
Taken
31,034
33,227
Mitigated
19,515
9,175
Healing
5,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Honor Cookie
Tsukuyomi
10,345
2,198
0
1,115
11,534
7,004
26
6,349
4,763
0
22,307
L
Tiamat
7,958
623
0
3,380
14,989
8,767
390
2,951
11,145
31,725
0
W
16,008
1,441
0
3,313
13,432
10,473
0
7,533
5,553
0
37,572
L
Bacchus
calvinclink
Bacchus
11,248
1,074
514
3,821
17,647
20,620
0
5,750
10,779
19,968
0
L
4,804
391
0
1,460
11,477
3,840
0
3,216
7,717
0
24,455
W
Scylla
11,501
388
0
590
6,068
2,038
0
4,888
1,038
35,819
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,536
Gold Earned
28,439
130
Minions Killed
169
6
Camps Cleared
7
777,472
Distance Traveled
855,044
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
8,942
596
27
2
3
314,910
3
L
Tiamat
9,192
613
73
5
2
275,554
4
W
Mulan
9,770
651
54
4
2
278,030
1
L
Bacchus
9,092
606
17
1
1
254,021
3
L
Thor
8,252
550
40
3
3
247,897
0
W
Scylla
9,727
648
88
6
2
262,104
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role