Player Matchup

Nox
Nox
Doenewt
Nox
Level 7
God Stats
6W - 10L
1,500 SR
Queue Stats
12W - 10L
1,791 Elo+
Solo
Fenrir
Fenrir
MrLinenThread
Fenrir
Level 24
God Stats
4W - 1L
1,556 SR
Queue Stats
55W - 90L
1,407 Elo+
Solo
Tsukuyomi
Tsukuyomi
Mr_Popo0BC
Tsukuyomi
Level 27
God Stats
55W - 45L
1,613 SR
Queue Stats
183W - 177L
1,496 Elo+
Solo
Bacchus
Bacchus
TwiddleMyFiddle
Bacchus
Level 25
God Stats
4W - 3L
1,704 SR
Queue Stats
28W - 27L
1,515 Elo+
Solo
Izanami
Izanami
wifi1516
Izanami
Level 18
God Stats
70W - 46L
1,629 SR
Queue Stats
154W - 124L
1,557 Elo+
Solo
Team Averages
Level 20
1,600 SR
1,553 Elo+

VS

Team Averages
Level 35
1,592 SR
1,551 Elo+
Izanami
Izanami
Arcainnne
Izanami
Level 27
God Stats
67W - 28L
1,780 SR
Queue Stats
95W - 58L
1,678 Elo+
Party 2
Hercules
Hercules
Fatha Cletus
Hercules
Level 87
God Stats
6W - 5L
1,577 SR
Queue Stats
179W - 171L
1,512 Elo+
Party 1
Zeus
Zeus
SkysTheLimit87
Zeus
Level 28
God Stats
16W - 13L
1,628 SR
Queue Stats
109W - 71L
1,659 Elo+
Party 2
Ares
Ares
TheSoggyPickle
Ares
Level 8
God Stats
6W - 6L
1,473 SR
Queue Stats
21W - 14L
1,423 Elo+
Party 1
Sol
Sol
cyclicranger
Sol
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 80L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
16
2 / 2 / 8
9,423
1,047
5,476
6,138
2,337
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

16
2 / 2 / 9
8,968
996
7,982
8,887
4,437
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Tsukuyomi
Mr_Popo0BC
Tsukuyomi
16
5 / 1 / 7
9,620
1,069
11,292
7,174
2,422
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
1 / 0 / 8
8,788
976
4,629
6,139
7,137
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
wifi1516
Izanami
15
4 / 0 / 3
9,578
1,064
5,853
5,695
1,740
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

282

VS

Team 2 Tickets

198

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Arcainnne
Izanami
14
0 / 6 / 4
8,781
976
5,487
12,412
4,437
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hercules
Fatha Cletus
Hercules
14
2 / 0 / 2
8,720
969
3,642
7,286
4,727
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
2 / 3 / 2
8,831
981
10,758
8,666
2,979
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
0 / 1 / 0
7,388
821
0
934
434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

15
1 / 4 / 4
8,657
962
8,730
9,284
3,878
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
17
14
Kills
5
5
Deaths
14
35
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Izanami
Arcainnne
Izanami
0
6
4
0.33
W
Nox
2
2
8
3
L
Hercules
Fatha Cletus
Hercules
2
0
2
3
W
2
2
9
3.25
W
Tsukuyomi
Mr_Popo0BC
Tsukuyomi
5
1
7
8.5
L
2
3
2
1
L
0
1
0
0
W
1
0
8
5
L
1
4
4
0.75
W
Izanami
wifi1516
Izanami
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,232
Damage
28,617
34,033
Taken
38,582
18,073
Mitigated
16,455
3,500
Healing
4,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Arcainnne
Izanami
5,487
3,916
0
1,178
12,412
4,437
0
3,216
9,196
0
48,622
W
Nox
5,476
0
0
143
6,138
2,337
0
3,562
2,576
24,111
0
L
Hercules
Fatha Cletus
Hercules
3,642
990
0
1,749
7,286
4,727
0
2,220
5,066
0
7,791
W
7,982
1,511
0
496
8,887
4,437
0
4,049
4,838
0
9,995
W
Tsukuyomi
Mr_Popo0BC
Tsukuyomi
11,292
2,434
0
1,784
7,174
2,422
0
3,474
3,484
0
26,128
L
10,758
1,111
0
485
8,666
2,979
0
2,155
6,511
27,828
0
L
0
0
0
0
934
434
0
316
618
130
0
W
4,629
321
472
605
6,139
7,137
0
4,462
1,677
13,681
0
L
8,730
2,120
0
650
9,284
3,878
0
2,198
7,086
19,846
1,659
W
Izanami
wifi1516
Izanami
5,853
3,788
0
0
5,695
1,740
0
3,314
2,381
0
42,244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,377
Gold Earned
42,377
194
Minions Killed
189
8
Camps Cleared
5
940,968
Distance Traveled
636,426
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,781
976
114
13
3
138,057
0
W
Nox
9,423
1,047
50
6
3
181,421
1
L
Hercules
8,720
969
12
1
0
173,338
1
W
Fenrir
8,968
996
1
0
0
180,090
1
W
Tsukuyomi
9,620
1,069
26
3
2
214,754
2
L
Zeus
8,831
981
35
4
1
154,014
0
L
Ares
7,388
821
1
0
1
9,229
0
W
Bacchus
8,788
976
27
3
0
184,828
2
L
Sol
8,657
962
27
3
0
161,788
0
W
Izanami
9,578
1,064
90
10
3
179,875
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role