Player Matchup

Baron Samedi
Baron Samedi
Grilled Dirt
Baron Samedi
Level 15
God Stats
3W - 1L
1,851 SR
Queue Stats
55W - 16L
1,904 Elo+
Party 2
Hercules
Hercules
MaryGeoise
Hercules
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
110W - 48L
1,689 Elo+
Party 2
Hachiman
Hachiman
MicroGuck
Hachiman
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
166W - 56L
1,799 Elo+
Party 2
Gilgamesh
Gilgamesh
RAHKINNIKHAR
Gilgamesh
Level 14
God Stats
0W - 1L
1,482 SR
Queue Stats
2W - 2L
1,481 Elo+
Solo
Cthulhu
Cthulhu
SleepyJalapy
Cthulhu
Level 89
God Stats
9W - 6L
1,690 SR
Queue Stats
76W - 61L
1,698 Elo+
Party 2
Team Averages
Level 30
1,605 SR
1,714 Elo+

VS

Team Averages
Level 20
1,538 SR
1,651 Elo+
Ao Kuang
Ao Kuang
Ayxta
Ao Kuang
Level 24
God Stats
3W - 1L
1,500 SR
Queue Stats
115W - 19L
1,882 Elo+
Party 1
Nemesis
Nemesis
Elpadrino2punto0
Nemesis
Level 21
God Stats
8W - 17L
1,691 SR
Queue Stats
118W - 96L
1,582 Elo+
Solo
Chernobog
Chernobog
Mibael
Chernobog
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
213W - 67L
1,701 Elo+
Party 1
Ares
Ares
MikeyMan4355
Ares
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
157W - 97L
1,590 Elo+
Solo
Medusa
Medusa
Stiff_HK
Medusa
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Grilled Dirt
Baron Samedi
12
3 / 5 / 6
8,155
510
8,920
10,412
3,748
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
MaryGeoise
Hercules
13
2 / 3 / 0
7,799
487
5,900
10,875
4,184
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Hachiman
MicroGuck
Hachiman
16
6 / 4 / 3
9,112
570
9,854
11,491
3,625
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
RAHKINNIKHAR
Gilgamesh
11
0 / 2 / 4
6,653
416
3,653
10,635
4,221
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cthulhu
SleepyJalapy
Cthulhu
12
2 / 6 / 2
7,167
448
5,417
15,359
10,527
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Ayxta
Ao Kuang
17
11 / 1 / 0
9,913
620
17,215
13,941
6,412
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
3 / 1 / 6
8,262
516
5,313
7,374
2,933
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chernobog
Mibael
Chernobog
16
1 / 0 / 2
8,958
560
4,635
7,655
2,425
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
4 / 3 / 5
8,413
526
7,470
12,947
11,795
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Medusa
Stiff_HK
Medusa
10
1 / 8 / 7
6,879
430
2,808
9,499
3,315
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
40
13
Kills
20
20
Deaths
13
15
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
Ayxta
Ao Kuang
11
1
0
11
W
3
1
6
6
L
Baron Samedi
Grilled Dirt
Baron Samedi
3
5
6
1.2
L
Hercules
MaryGeoise
Hercules
2
3
0
0.67
W
Chernobog
Mibael
Chernobog
1
0
2
2
L
Hachiman
MicroGuck
Hachiman
6
4
3
1.88
W
4
3
5
2.17
L
Gilgamesh
RAHKINNIKHAR
Gilgamesh
0
2
4
1
L
Cthulhu
SleepyJalapy
Cthulhu
2
6
2
0.5
W
Medusa
Stiff_HK
Medusa
1
8
7
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,744
Damage
37,441
58,772
Taken
51,416
26,305
Mitigated
26,880
13,003
Healing
18,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
Ayxta
Ao Kuang
17,215
4,730
0
8,971
13,941
6,412
60
4,831
8,721
64,367
0
W
5,313
1,254
0
2,731
7,374
2,933
0
1,560
5,647
0
39,632
L
Baron Samedi
Grilled Dirt
Baron Samedi
8,920
552
661
2,845
10,412
3,748
533
3,443
6,969
46,574
0
L
Hercules
MaryGeoise
Hercules
5,900
2,052
0
2,952
10,875
4,184
0
4,317
6,558
0
52,792
W
Chernobog
Mibael
Chernobog
4,635
3,211
0
4,767
7,655
2,425
90
158
7,483
0
69,157
L
Hachiman
MicroGuck
Hachiman
9,854
5,343
0
1,700
11,491
3,625
266
3,172
8,319
0
75,003
W
7,470
333
0
2,340
12,947
11,795
0
1,752
11,057
32,378
0
L
Gilgamesh
RAHKINNIKHAR
Gilgamesh
3,653
678
0
932
10,635
4,221
0
3,798
6,837
0
23,876
L
Cthulhu
SleepyJalapy
Cthulhu
5,417
946
0
3,913
15,359
10,527
0
9,955
5,404
30,667
0
W
Medusa
Stiff_HK
Medusa
2,808
1,028
0
0
9,499
3,315
1,020
4,884
4,171
0
23,284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,886
Gold Earned
42,425
439
Minions Killed
397
0
Camps Cleared
0
1,477,044
Distance Traveled
1,589,662
19
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
9,913
620
94
6
0
321,553
0
W
Nemesis
8,262
516
67
4
0
334,529
0
L
Baron Samedi
8,155
510
93
6
0
267,230
6
L
Hercules
7,799
487
103
6
0
310,817
3
W
Chernobog
8,958
560
145
9
0
303,561
3
L
Hachiman
9,112
570
128
8
0
304,224
2
W
Ares
8,413
526
41
3
0
310,139
3
L
Gilgamesh
6,653
416
50
3
0
311,446
4
L
Cthulhu
7,167
448
65
4
0
283,327
4
W
Medusa
6,879
430
50
3
0
319,880
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role