Player Matchup

Nemesis
Nemesis
APTICTHEBEAST
Nemesis
Level 29
God Stats
15W - 6L
1,686 SR
Queue Stats
106W - 112L
1,514 Elo+
Party 1
Tyr
Tyr
FinesseIQ
Tyr
Level 29
God Stats
3W - 4L
1,390 SR
Queue Stats
90W - 110L
1,523 Elo+
Party 1
Medusa
Medusa
Luckylos2462
Medusa
Level 24
God Stats
6W - 9L
1,614 SR
Queue Stats
19W - 27L
1,478 Elo+
Party 1
Geb
Geb
ShiftTeamNYC
Geb
Level 145
God Stats
4W - 4L
1,469 SR
Queue Stats
224W - 223L
1,572 Elo+
Party 1
Anubis
Anubis
muyayoIQ
Anubis
Level 21
God Stats
4W - 5L
1,485 SR
Queue Stats
40W - 55L
1,544 Elo+
Party 1
Team Averages
Level 50
1,529 SR
1,526 Elo+

VS

Team Averages
Level 31
1,594 SR
1,420 Elo+
Fenrir
Fenrir
Dextrolobito
Fenrir
Level 27
God Stats
56W - 53L
1,518 SR
Queue Stats
77W - 85L
1,353 Elo+
Party 3
Olorun
Olorun
NexuZ03
Olorun
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 29L
1,319 Elo+
Party 3
King Arthur
King Arthur
Penguinator420
King Arthur
Level 24
God Stats
0W - 1L
1,757 SR
Queue Stats
134W - 95L
1,518 Elo+
Party 2
Ratatoskr
Ratatoskr
RNG_FATTY260
Ratatoskr
Level 81
God Stats
7W - 7L
1,649 SR
Queue Stats
122W - 147L
1,512 Elo+
Party 2
Danzaburou
Danzaburou
Sup3rP0tato
Danzaburou
Level 6
God Stats
6W - 5L
1,546 SR
Queue Stats
17W - 20L
1,397 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
14
3 / 2 / 2
8,709
581
6,503
9,852
3,586
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
3 / 1 / 0
9,502
633
7,111
8,340
5,728
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
13
3 / 2 / 4
8,087
539
6,105
7,507
2,487
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
1 / 1 / 5
7,400
493
6,425
10,077
5,829
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Anubis
muyayoIQ
Anubis
14
6 / 2 / 1
9,198
613
9,422
7,373
3,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
2 / 2 / 1
7,508
501
3,896
10,720
3,470
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
NexuZ03
Olorun
11
0 / 6 / 3
6,652
443
4,142
10,419
2,887
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

King Arthur
Penguinator420
King Arthur
14
1 / 3 / 2
7,813
521
6,733
14,668
8,293
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ratatoskr
RNG_FATTY260
Ratatoskr
13
3 / 3 / 1
7,777
518
7,685
15,437
4,754
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Danzaburou
Sup3rP0tato
Danzaburou
6
0 / 2 / 0
5,051
337
747
2,584
509
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
13
16
Kills
6
8
Deaths
16
12
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Nemesis
3
2
2
2
L
Fenrir
2
2
1
1.25
W
3
1
0
3
W
Medusa
3
2
4
2.5
L
Olorun
NexuZ03
Olorun
0
6
3
0.25
L
King Arthur
Penguinator420
King Arthur
1
3
2
0.67
L
Ratatoskr
RNG_FATTY260
Ratatoskr
3
3
1
1.17
W
1
1
5
3.5
L
Danzaburou
Sup3rP0tato
Danzaburou
0
2
0
0
W
Anubis
muyayoIQ
Anubis
6
2
1
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,566
Damage
23,203
43,149
Taken
53,828
20,874
Mitigated
19,913
11,244
Healing
11,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
6,503
3,577
0
233
9,852
3,586
0
524
9,328
0
69,958
L
Fenrir
3,896
1,461
0
1,297
10,720
3,470
0
2,484
8,152
0
48,344
W
7,111
1,348
0
3,152
8,340
5,728
430
682
7,658
0
51,905
W
Medusa
6,105
1,974
0
3,724
7,507
2,487
2,235
1,059
6,448
0
43,009
L
Olorun
NexuZ03
Olorun
4,142
1,884
198
1,646
10,419
2,887
0
4,717
5,594
27,081
3,054
L
King Arthur
Penguinator420
King Arthur
6,733
1,158
0
2,769
14,668
8,293
0
2,667
11,899
0
49,435
L
Ratatoskr
RNG_FATTY260
Ratatoskr
7,685
1,293
0
5,126
15,437
4,754
0
4,763
10,232
0
32,980
W
6,425
615
0
860
10,077
5,829
192
357
9,720
26,271
0
L
Danzaburou
Sup3rP0tato
Danzaburou
747
341
0
622
2,584
509
0
374
2,104
0
6,038
W
Anubis
muyayoIQ
Anubis
9,422
145
0
3,275
7,373
3,244
2,602
1,240
6,133
48,094
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,896
Gold Earned
34,801
428
Minions Killed
308
0
Camps Cleared
0
1,477,950
Distance Traveled
1,351,165
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,709
581
103
7
0
314,615
1
L
Fenrir
7,508
501
75
5
0
336,015
1
W
Tyr
9,502
633
108
7
0
301,410
1
W
Medusa
8,087
539
75
5
0
287,726
0
L
Olorun
6,652
443
61
4
0
275,591
0
L
King Arthur
7,813
521
107
7
0
317,886
5
L
Ratatoskr
7,777
518
56
4
0
309,926
2
W
Geb
7,400
493
42
3
0
306,656
3
L
Danzaburou
5,051
337
9
1
0
111,747
0
W
Anubis
9,198
613
100
7
0
267,543
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role