Player Matchup

Merlin
Merlin
DeathtraceX
Merlin
Level 101
God Stats
2W - 2L
1,422 SR
Queue Stats
133W - 111L
1,481 Elo+
Solo
Neith
Neith
JadedxXxRose
Neith
Level 87
God Stats
27W - 29L
1,493 SR
Queue Stats
418W - 504L
1,428 Elo+
Party 1
Ymir
Ymir
SoggyNanners
Ymir
Level 61
God Stats
56W - 48L
1,526 SR
Queue Stats
385W - 401L
1,436 Elo+
Party 1
Erlang Shen
Erlang Shen
SurgicalCracker
Erlang Shen
Level 128
God Stats
2W - 4L
1,454 SR
Queue Stats
190W - 180L
1,536 Elo+
Party 1
Hel
Hel
W0LFBLADE Jr
Hel
Level 76
God Stats
31W - 41L
1,449 SR
Queue Stats
216W - 262L
1,399 Elo+
Party 1
Team Averages
Level 91
1,469 SR
1,456 Elo+

VS

Team Averages
Level 105
1,622 SR
1,429 Elo+
Danzaburou
Danzaburou
AgateFlyer7
Danzaburou
Level 101
God Stats
1W - 0L
1,721 SR
Queue Stats
56W - 93L
1,365 Elo+
Party 2
He Bo
He Bo
I Exterior I
He Bo
Level 129
God Stats
2W - 1L
1,466 SR
Queue Stats
200W - 213L
1,441 Elo+
Party 2
Eset
Eset
Java de Carebe
Eset
Level 113
God Stats
2W - 0L
1,669 SR
Queue Stats
107W - 137L
1,433 Elo+
Party 2
Camazotz
Camazotz
Skarpem
Camazotz
Level 60
God Stats
4W - 4L
1,500 SR
Queue Stats
73W - 66L
1,524 Elo+
Solo
Sylvanus
Sylvanus
thelostone3
Sylvanus
Level 121
God Stats
11W - 8L
1,754 SR
Queue Stats
58W - 93L
1,383 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
18
2 / 3 / 2
10,976
499
20,913
13,692
6,140
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
3 / 2 / 2
9,664
439
8,140
11,962
4,886
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
1 / 1 / 5
8,851
402
8,756
24,710
24,442
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Erlang Shen
SurgicalCracker
Erlang Shen
16
1 / 6 / 1
9,653
439
5,746
20,705
10,819
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

17
1 / 4 / 1
10,419
474
8,021
22,094
18,455
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AgateFlyer7
Danzaburou
16
1 / 1 / 5
9,559
435
7,396
7,618
2,819
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
11 / 0 / 1
13,099
595
15,626
13,409
5,269
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
2 / 2 / 8
11,417
519
19,677
17,243
9,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Camazotz
Skarpem
Camazotz
19
2 / 2 / 3
11,939
543
14,844
19,999
8,782
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sylvanus
thelostone3
Sylvanus
14
0 / 3 / 7
8,988
409
11,141
22,615
19,589
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
40
8
Kills
16
16
Deaths
8
11
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AgateFlyer7
Danzaburou
1
1
5
3.5
L
Merlin
2
3
2
1
W
11
0
1
11.5
L
3
2
2
2
W
2
2
8
3
W
Camazotz
Skarpem
Camazotz
2
2
3
1.75
L
1
1
5
3.5
L
Erlang Shen
SurgicalCracker
Erlang Shen
1
6
1
0.25
L
1
4
1
0.38
W
Sylvanus
thelostone3
Sylvanus
0
3
7
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,576
Damage
68,684
93,163
Taken
80,884
64,742
Mitigated
45,684
31,822
Healing
35,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AgateFlyer7
Danzaburou
7,396
1,117
1,007
1,318
7,618
2,819
992
4,237
3,381
0
61,270
L
Merlin
20,913
654
115
3,639
13,692
6,140
112
9,670
4,022
93,451
0
W
15,626
406
0
1,377
13,409
5,269
573
3,725
9,684
130,387
0
L
8,140
4,123
528
4,496
11,962
4,886
0
3,477
8,485
0
84,161
W
19,677
1,375
2,566
5,412
17,243
9,225
953
8,873
8,370
74,528
0
W
Camazotz
Skarpem
Camazotz
14,844
3,879
0
11,866
19,999
8,782
2,064
10,489
9,510
0
92,243
L
8,756
1,099
154
2,116
24,710
24,442
0
13,462
11,248
36,674
0
L
Erlang Shen
SurgicalCracker
Erlang Shen
5,746
1,814
0
5,975
20,705
10,819
0
11,626
9,079
0
68,388
L
8,021
650
4,148
10,651
22,094
18,455
1,311
8,626
13,468
67,692
0
W
Sylvanus
thelostone3
Sylvanus
11,141
2,575
4,088
7,477
22,615
19,589
289
10,366
12,249
27,443
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,563
Gold Earned
55,002
630
Minions Killed
653
0
Camps Cleared
0
2,001,585
Distance Traveled
2,072,446
25
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,559
435
106
5
0
408,643
5
L
Merlin
10,976
499
166
8
0
382,008
3
W
He Bo
13,099
595
186
8
0
471,405
4
L
Neith
9,664
439
158
7
0
367,840
4
W
Eset
11,417
519
149
7
0
391,839
4
W
Camazotz
11,939
543
174
8
0
425,734
1
L
Ymir
8,851
402
45
2
0
434,591
16
L
Erlang Shen
9,653
439
115
5
0
419,784
0
L
Hel
10,419
474
146
7
0
397,362
2
W
Sylvanus
8,988
409
38
2
0
374,825
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role