Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hades
Hades
ItzSave-Clipz
Hades
Level 6
God Stats
25W - 30L
1,515 SR
Queue Stats
119W - 153L
1,194 Elo+
Party 2
Ares
Ares
Stealthy Hands
Ares
Level 18
God Stats
11W - 18L
1,396 SR
Queue Stats
140W - 163L
1,194 Elo+
Solo
Athena
Athena
plusUltra_Manu
Athena
Level 2
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Mercury
Mercury
skimaskhunter
Mercury
Level 29
God Stats
39W - 48L
1,300 SR
Queue Stats
157W - 201L
1,295 Elo+
Party 2
Team Averages
Level 19
1,442 SR
1,337 Elo+

VS

Team Averages
Level 23
1,424 SR
1,213 Elo+
Charybdis
Charybdis
DQuier03
Charybdis
Level 13
God Stats
1W - 4L
1,292 SR
Queue Stats
5W - 17L
1,038 Elo+
Party 3
Fenrir
Fenrir
LordJudanapo
Fenrir
Level 23
God Stats
20W - 29L
1,458 SR
Queue Stats
54W - 68L
1,348 Elo+
Party 1
Gilgamesh
Gilgamesh
Steve_more60
Gilgamesh
Level 11
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 20L
1,080 Elo+
Party 3
Hades
Hades
duber0824_
Hades
Level 26
God Stats
55W - 58L
1,393 SR
Queue Stats
73W - 96L
1,253 Elo+
Party 1
Sol
Sol
juanpagavi88
Sol
Level 42
God Stats
99W - 138L
1,480 SR
Queue Stats
109W - 153L
1,345 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
14
5 / 6 / 3
9,082
478
5,267
13,604
4,388
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

7
0 / 6 / 2
6,250
329
3,087
7,278
3,500
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
2 / 1 / 2
8,310
437
1,676
12,589
9,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
5 / 2 / 5
9,410
495
10,789
14,455
5,111
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mercury
12
3 / 6 / 5
8,157
429
6,409
12,385
3,258
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DQuier03
Charybdis
13
1 / 5 / 3
8,013
422
2,732
8,676
3,056
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
15
7 / 2 / 2
9,812
516
7,712
10,288
4,963
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gilgamesh
Steve_more60
Gilgamesh
14
3 / 5 / 1
9,228
486
6,292
10,848
4,545
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hades
14
5 / 1 / 4
8,886
468
8,409
8,864
4,349
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
5 / 3 / 6
9,152
482
13,491
10,624
3,349
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
37
15
Kills
21
21
Deaths
16
17
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
5
6
3
1.08
W
Charybdis
DQuier03
Charybdis
1
5
3
0.5
L
0
6
2
0.17
W
Fenrir
7
2
2
4
L
2
1
2
3
W
Gilgamesh
Steve_more60
Gilgamesh
3
5
1
0.7
W
Hades
5
1
4
7
W
5
3
6
2.67
L
5
2
5
3.75
L
Mercury
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,228
Damage
38,636
60,311
Taken
49,300
26,043
Mitigated
20,262
10,793
Healing
12,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
5,267
1,871
0
6,002
13,604
4,388
1,281
4,138
9,261
0
34,726
W
Charybdis
DQuier03
Charybdis
2,732
1,882
0
74
8,676
3,056
1,810
2,049
6,627
0
36,696
L
3,087
389
111
869
7,278
3,500
275
3,705
3,356
12,767
0
W
Fenrir
7,712
1,696
68
2,475
10,288
4,963
0
3,395
6,893
0
53,301
L
1,676
183
0
451
12,589
9,786
0
3,470
8,950
31,613
0
W
Gilgamesh
Steve_more60
Gilgamesh
6,292
2,397
0
1,432
10,848
4,545
2,312
1,772
9,076
0
36,411
W
Hades
8,409
282
93
4,360
8,864
4,349
829
2,258
6,606
38,435
0
W
13,491
4,229
0
3,534
10,624
3,349
1,080
6,078
4,546
38,453
0
L
10,789
3,034
0
3,360
14,455
5,111
0
4,658
9,389
50,546
0
L
Mercury
6,409
4,071
0
0
12,385
3,258
0
4,751
7,455
0
35,938

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,209
Gold Earned
45,091
296
Minions Killed
352
0
Camps Cleared
0
1,595,699
Distance Traveled
1,708,530
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
9,082
478
53
3
0
325,832
2
W
Charybdis
8,013
422
70
4
0
322,131
1
L
Hades
6,250
329
23
1
0
173,426
0
W
Fenrir
9,812
516
99
5
0
321,546
0
L
Ares
8,310
437
54
3
0
347,050
1
W
Gilgamesh
9,228
486
69
4
0
359,302
0
W
Hades
8,886
468
53
3
0
368,048
4
W
Sol
9,152
482
61
3
0
337,503
0
L
Athena
9,410
495
101
5
0
391,730
3
L
Mercury
8,157
429
65
3
0
357,661
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role