Player Matchup

Chang'e
Chang'e
Asplashfart
Chang'e
Level 160
God Stats
9W - 7L
1,570 SR
Queue Stats
526W - 453L
1,569 Elo+
Party 1
Cabrakan
Cabrakan
Kenfukey
Cabrakan
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 6L
1,590 Elo+
Party 1
Mercury
Mercury
MoonMan822
Mercury
Level 147
God Stats
6W - 3L
1,652 SR
Queue Stats
222W - 170L
1,578 Elo+
Party 1
Hachiman
Hachiman
SharkboyOG
Hachiman
Level 144
God Stats
1W - 1L
1,811 SR
Queue Stats
236W - 205L
1,597 Elo+
Party 1
Amaterasu
Amaterasu
URBANASSASSIN77
Amaterasu
Level 118
God Stats
3W - 3L
1,410 SR
Queue Stats
194W - 184L
1,505 Elo+
Solo
Team Averages
Level 119
1,589 SR
1,568 Elo+

VS

Team Averages
Level 102
1,532 SR
1,477 Elo+
Chang'e
Chang'e
Deadwardog
Chang'e
Level 127
God Stats
11W - 11L
1,682 SR
Queue Stats
702W - 653L
1,557 Elo+
Party 2
Vamana
Vamana
Quadico
Vamana
Level 115
God Stats
17W - 8L
1,235 SR
Queue Stats
501W - 461L
1,498 Elo+
Party 2
Sol
Sol
abc123_com
Sol
Level 122
God Stats
3W - 3L
1,389 SR
Queue Stats
134W - 125L
1,475 Elo+
Party 3
Horus
Horus
doughdominick
Horus
Level 129
God Stats
4W - 5L
1,556 SR
Queue Stats
278W - 255L
1,489 Elo+
Party 3
Bakasura
Bakasura
iLoveMatt2753
Bakasura
Level 18
God Stats
6W - 1L
1,800 SR
Queue Stats
29W - 29L
1,367 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Asplashfart
Chang'e
15
1 / 5 / 6
9,130
571
6,395
11,888
4,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cabrakan
Kenfukey
Cabrakan
14
5 / 0 / 9
9,233
577
14,859
14,630
9,477
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mercury
MoonMan822
Mercury
13
2 / 4 / 3
8,269
517
7,988
13,592
4,447
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hachiman
SharkboyOG
Hachiman
17
11 / 0 / 5
10,625
664
18,912
11,305
3,961
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
URBANASSASSIN77
Amaterasu
13
1 / 6 / 1
8,000
500
7,364
13,874
9,621
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Deadwardog
Chang'e
14
5 / 5 / 3
8,531
533
11,089
12,059
4,222
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
Quadico
Vamana
13
1 / 2 / 7
7,744
484
11,386
15,550
15,043
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
0 / 5 / 1
7,243
453
7,082
14,285
3,766
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

10
1 / 5 / 3
6,504
407
3,922
19,781
13,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bakasura
iLoveMatt2753
Bakasura
16
7 / 3 / 3
9,471
592
10,159
14,306
6,995
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
31
20
Kills
14
15
Deaths
20
24
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Asplashfart
Chang'e
1
5
6
0.8
L
Chang'e
Deadwardog
Chang'e
5
5
3
1.3
W
Cabrakan
Kenfukey
Cabrakan
5
0
9
9.5
W
Mercury
MoonMan822
Mercury
2
4
3
0.88
L
Vamana
Quadico
Vamana
1
2
7
2.25
W
Hachiman
SharkboyOG
Hachiman
11
0
5
13.5
W
Amaterasu
URBANASSASSIN77
Amaterasu
1
6
1
0.25
L
0
5
1
0.1
L
1
5
3
0.5
L
Bakasura
iLoveMatt2753
Bakasura
7
3
3
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,518
Damage
43,638
65,289
Taken
75,981
31,685
Mitigated
43,376
19,274
Healing
27,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Asplashfart
Chang'e
6,395
461
1,614
3,450
11,888
4,179
516
5,429
6,102
53,466
0
L
Chang'e
Deadwardog
Chang'e
11,089
999
765
4,065
12,059
4,222
0
6,453
5,606
48,742
0
W
Cabrakan
Kenfukey
Cabrakan
14,859
1,565
100
5,682
14,630
9,477
0
4,273
10,219
50,735
0
W
Mercury
MoonMan822
Mercury
7,988
4,246
0
497
13,592
4,447
0
3,413
9,617
0
52,438
L
Vamana
Quadico
Vamana
11,386
4,732
0
4,658
15,550
15,043
423
919
14,631
0
39,289
W
Hachiman
SharkboyOG
Hachiman
18,912
10,591
0
3,924
11,305
3,961
996
4,255
6,770
0
87,165
W
Amaterasu
URBANASSASSIN77
Amaterasu
7,364
3,931
0
4,007
13,874
9,621
1,180
288
12,560
0
42,430
L
7,082
2,511
0
6,057
14,285
3,766
0
2,900
11,385
55,454
0
L
3,922
2,150
993
6,361
19,781
13,350
20
7,479
12,302
0
13,507
L
Bakasura
iLoveMatt2753
Bakasura
10,159
6,829
0
4,409
14,306
6,995
546
3,503
10,803
0
67,191

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,257
Gold Earned
39,493
449
Minions Killed
413
0
Camps Cleared
0
1,578,547
Distance Traveled
1,560,412
13
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,130
571
100
6
0
306,039
4
L
Chang'e
8,531
533
94
6
0
293,110
6
W
Cabrakan
9,233
577
76
5
0
283,265
3
W
Mercury
8,269
517
83
5
0
362,090
3
L
Vamana
7,744
484
71
4
0
298,042
1
W
Hachiman
10,625
664
120
8
0
303,261
3
W
Amaterasu
8,000
500
70
4
0
323,892
0
L
Sol
7,243
453
104
7
0
284,683
5
L
Horus
6,504
407
9
1
0
323,192
6
L
Bakasura
9,471
592
135
8
0
361,385
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role