Player Matchup

Neith
Neith
Constantine61625
Neith
Level 3
God Stats
14W - 8L
1,313 SR
Queue Stats
17W - 17L
1,173 Elo+
Party 3
Sol
Sol
DixieChick616
Sol
Level 28
God Stats
150W - 139L
1,556 SR
Queue Stats
204W - 210L
1,436 Elo+
Party 3
King Arthur
King Arthur
Highshaggyroger
King Arthur
Level 19
God Stats
0W - 1L
1,213 SR
Queue Stats
57W - 78L
1,316 Elo+
Party 2
Danzaburou
Danzaburou
Ki11Kyro
Danzaburou
Level 23
God Stats
16W - 18L
1,408 SR
Queue Stats
71W - 92L
1,334 Elo+
Party 2
Ra
Ra
charlie6brown66
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Team Averages
Level 15
1,398 SR
1,352 Elo+

VS

Team Averages
Level 25
1,524 SR
1,456 Elo+
Chernobog
Chernobog
 
Chernobog
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
JRoyalD
Merlin
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
23W - 20L
1,449 Elo+
Party 1
Hera
Hera
MommaSquid
Hera
Level 25
God Stats
17W - 12L
1,558 SR
Queue Stats
27W - 23L
1,452 Elo+
Party 1
Yemoja
Yemoja
Robotemo
Yemoja
Level 26
God Stats
24W - 19L
1,527 SR
Queue Stats
24W - 22L
1,432 Elo+
Party 1
Ratatoskr
Ratatoskr
sandmire
Ratatoskr
Level 25
God Stats
21W - 16L
1,537 SR
Queue Stats
25W - 22L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 9 / 4
12,055
861
5,753
19,530
7,142
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

19
2 / 3 / 2
12,866
919
20,701
21,184
7,047
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

King Arthur
Highshaggyroger
King Arthur
19
1 / 5 / 2
12,060
861
5,468
19,719
11,708
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Danzaburou
Ki11Kyro
Danzaburou
19
3 / 12 / 2
13,575
970
18,322
27,211
10,368
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
0 / 16 / 6
11,806
843
5,197
21,644
7,752
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

180

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
20
2 / 0 / 20
13,349
954
13,254
8,962
4,975
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Merlin
JRoyalD
Merlin
20
16 / 4 / 19
15,756
1,125
31,842
11,920
7,030
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
9 / 1 / 16
14,391
1,028
20,374
8,745
4,948
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Yemoja
Robotemo
Yemoja
20
6 / 0 / 26
15,884
1,135
5,312
10,705
17,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ratatoskr
sandmire
Ratatoskr
20
12 / 2 / 17
14,549
1,039
27,732
19,345
10,401
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
143
7
Kills
45
45
Deaths
7
16
Assists
98
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
2
0
20
12
L
1
9
4
0.33
L
2
3
2
1
L
King Arthur
Highshaggyroger
King Arthur
1
5
2
0.4
W
Merlin
JRoyalD
Merlin
16
4
19
6.38
L
Danzaburou
Ki11Kyro
Danzaburou
3
12
2
0.33
W
9
1
16
17
W
Yemoja
Robotemo
Yemoja
6
0
26
19
L
0
16
6
0.19
W
Ratatoskr
sandmire
Ratatoskr
12
2
17
10.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,441
Damage
98,514
109,288
Taken
59,677
44,017
Mitigated
44,470
10,357
Healing
18,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
13,254
5,654
0
877
8,962
4,975
0
4,986
3,976
0
36,142
L
5,753
2,265
0
873
19,530
7,142
0
10,766
8,764
0
17,970
L
20,701
6,837
967
6,795
21,184
7,047
0
10,028
11,156
78,676
0
L
King Arthur
Highshaggyroger
King Arthur
5,468
1,263
0
0
19,719
11,708
0
10,757
8,962
0
15,435
W
Merlin
JRoyalD
Merlin
31,842
2,855
0
956
11,920
7,030
0
5,187
6,733
57,975
0
L
Danzaburou
Ki11Kyro
Danzaburou
18,322
11,346
0
1,629
27,211
10,368
0
16,716
10,495
0
68,326
W
20,374
5,120
0
0
8,745
4,948
0
2,728
6,017
51,103
0
W
Yemoja
Robotemo
Yemoja
5,312
2,323
10,470
5,607
10,705
17,116
0
4,009
6,696
16,854
0
L
5,197
2,464
61
32
21,644
7,752
0
9,261
12,383
10,580
0
W
Ratatoskr
sandmire
Ratatoskr
27,732
11,958
0
1,044
19,345
10,401
0
8,988
10,357
0
47,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,362
Gold Earned
73,929
258
Minions Killed
274
3
Camps Cleared
17
1,164,068
Distance Traveled
1,284,153
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
13,349
954
48
3
1
245,316
1
L
Neith
12,055
861
19
1
0
232,239
1
L
Sol
12,866
919
110
8
2
265,710
2
L
King Arthur
12,060
861
14
1
1
256,221
0
W
Merlin
15,756
1,125
72
5
1
240,647
1
L
Danzaburou
13,575
970
101
7
0
221,414
0
W
Hera
14,391
1,028
95
7
0
268,869
0
W
Yemoja
15,884
1,135
32
2
2
231,482
1
L
Ra
11,806
843
14
1
0
188,484
1
W
Ratatoskr
14,549
1,039
27
2
13
297,839
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role