Player Matchup

Artemis
Artemis
GranGod
Artemis
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 28L
1,379 Elo+
Party 1
Khepri
Khepri
OctaveCrush
Khepri
Level 69
God Stats
2W - 3L
1,392 SR
Queue Stats
7W - 10L
1,413 Elo+
Party 1
Zhong Kui
Zhong Kui
ReddFury
Zhong Kui
Level 106
God Stats
0W - 1L
1,273 SR
Queue Stats
8W - 16L
1,404 Elo+
Party 1
Team Averages
Level 94
1,388 SR
1,398 Elo+

VS

Team Averages
Level 102
1,621 SR
1,488 Elo+
Kukulkan
Kukulkan
CriticalLastHit
Kukulkan
Level 97
God Stats
104W - 83L
1,444 SR
Queue Stats
370W - 360L
1,448 Elo+
Party 2
Cthulhu
Cthulhu
MrRoboto23
Cthulhu
Level 49
God Stats
3W - 1L
1,589 SR
Queue Stats
65W - 40L
1,540 Elo+
Solo
Hou Yi
Hou Yi
Wakapump
Hou Yi
Level 160
God Stats
24W - 14L
1,831 SR
Queue Stats
300W - 321L
1,475 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
GranGod
Artemis
14
1 / 8 / 5
10,751
632
7,950
17,945
7,506
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Khepri
14
3 / 5 / 3
11,689
688
7,264
21,198
22,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Zhong Kui
ReddFury
Zhong Kui
14
5 / 7 / 2
11,063
651
11,102
19,605
14,202
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
14
5 / 5 / 8
11,624
684
11,575
8,808
3,802
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cthulhu
MrRoboto23
Cthulhu
16
6 / 1 / 13
13,083
770
10,130
17,022
21,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hou Yi
Wakapump
Hou Yi
16
9 / 4 / 9
12,678
746
27,596
17,224
7,457
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
50
9
Kills
20
20
Deaths
10
10
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
5
5
8
1.8
L
Artemis
GranGod
Artemis
1
8
5
0.44
W
Cthulhu
MrRoboto23
Cthulhu
6
1
13
12.5
L
Khepri
3
5
3
0.9
L
Zhong Kui
ReddFury
Zhong Kui
5
7
2
0.86
W
Hou Yi
Wakapump
Hou Yi
9
4
9
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,316
Damage
49,301
58,748
Taken
43,054
43,825
Mitigated
32,513
8,137
Healing
8,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
11,575
1,403
0
1,307
8,808
3,802
355
5,182
3,626
31,431
0
L
Artemis
GranGod
Artemis
7,950
2,695
0
2,590
17,945
7,506
0
7,526
10,419
0
32,783
W
Cthulhu
MrRoboto23
Cthulhu
10,130
1,369
712
2,804
17,022
21,254
139
4,209
12,813
35,601
0
L
Khepri
7,264
927
0
2,919
21,198
22,117
0
7,290
13,908
31,491
0
L
Zhong Kui
ReddFury
Zhong Kui
11,102
1,013
68
2,560
19,605
14,202
0
6,922
12,683
33,867
0
W
Hou Yi
Wakapump
Hou Yi
27,596
18,789
0
4,136
17,224
7,457
1,798
9,276
7,948
0
51,973

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,503
Gold Earned
37,385
163
Minions Killed
140
7
Camps Cleared
6
843,088
Distance Traveled
870,143
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
11,624
684
38
2
2
256,599
6
L
Artemis
10,751
632
68
4
5
259,915
5
W
Cthulhu
13,083
770
46
3
1
353,623
2
L
Khepri
11,689
688
29
2
1
303,126
5
L
Zhong Kui
11,063
651
66
4
1
280,047
6
W
Hou Yi
12,678
746
56
3
3
259,921
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role