Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
 
Guan Yu
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
Aljien
Raijin
Level 94
God Stats
4W - 1L
1,483 SR
Queue Stats
131W - 109L
1,533 Elo+
Solo
He Bo
He Bo
JuanJeagerJack
He Bo
Level 98
God Stats
3W - 3L
1,337 SR
Queue Stats
220W - 190L
1,565 Elo+
Solo
Skadi
Skadi
SoulSlayer443
Skadi
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
127W - 100L
1,611 Elo+
Solo
Team Averages
Level 110
1,464 SR
1,542 Elo+

VS

Team Averages
Level 69
1,566 SR
1,599 Elo+
Apollo
Apollo
Bloodkeep
Apollo
Level 149
God Stats
2W - 8L
1,020 SR
Queue Stats
312W - 281L
1,460 Elo+
Solo
Chang'e
Chang'e
IvanMireles
Chang'e
Level 129
God Stats
1W - 5L
1,616 SR
Queue Stats
254W - 226L
1,591 Elo+
Solo
Jing Wei
Jing Wei
SukaLaMink
Jing Wei
Level 27
God Stats
0W - 1L
1,764 SR
Queue Stats
53W - 61L
1,404 Elo+
Solo
Bakasura
Bakasura
aRott
Bakasura
Level 22
God Stats
0W - 1L
1,930 SR
Queue Stats
47W - 19L
1,770 Elo+
Party 1
Vamana
Vamana
isthereanecho
Vamana
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 3L
1,770 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
20
6 / 3 / 23
12,160
715
20,272
16,184
8,029
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Guan Yu
 
Guan Yu
19
3 / 2 / 25
11,621
684
15,852
22,120
32,794
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Raijin
Aljien
Raijin
20
11 / 4 / 18
14,256
839
19,616
17,311
9,153
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
6 / 4 / 19
12,159
715
23,922
16,958
8,424
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
5 / 4 / 13
11,814
695
11,806
14,485
6,286
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Bloodkeep
Apollo
17
3 / 7 / 4
11,091
652
10,544
17,693
6,470
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
IvanMireles
Chang'e
19
1 / 5 / 12
11,769
692
11,809
18,693
14,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jing Wei
SukaLaMink
Jing Wei
19
3 / 4 / 8
11,981
705
21,502
17,864
7,688
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
aRott
Bakasura
16
5 / 11 / 3
11,798
694
11,994
21,738
11,907
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

20
5 / 4 / 8
13,314
783
22,105
23,922
27,902
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
52
31
Kills
17
17
Deaths
31
98
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
6
3
23
5.83
W
Guan Yu
 
Guan Yu
3
2
25
7.75
W
Raijin
Aljien
Raijin
11
4
18
5
L
Apollo
Bloodkeep
Apollo
3
7
4
0.71
L
Chang'e
IvanMireles
Chang'e
1
5
12
1.4
W
6
4
19
3.88
W
5
4
13
2.88
L
Jing Wei
SukaLaMink
Jing Wei
3
4
8
1.75
L
Bakasura
aRott
Bakasura
5
11
3
0.59
L
5
4
8
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,468
Damage
77,954
87,058
Taken
99,910
64,686
Mitigated
68,484
45,620
Healing
29,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
20,272
9,256
2,385
5,097
16,184
8,029
2,155
1,497
14,397
0
44,749
W
Guan Yu
 
Guan Yu
15,852
1,721
10,254
11,094
22,120
32,794
645
3,451
17,198
0
19,538
W
Raijin
Aljien
Raijin
19,616
1,785
3,769
3,622
17,311
9,153
1,073
2,541
14,325
64,536
0
L
Apollo
Bloodkeep
Apollo
10,544
4,746
763
1,877
17,693
6,470
1,245
8,372
9,038
0
21,044
L
Chang'e
IvanMireles
Chang'e
11,809
921
7,930
6,819
18,693
14,517
1,700
12,184
6,334
28,097
0
W
23,922
1,128
1,017
3,330
16,958
8,424
868
2,226
13,626
32,300
0
W
11,806
4,513
1,729
3,323
14,485
6,286
1,141
2,094
12,071
0
27,934
L
Jing Wei
SukaLaMink
Jing Wei
21,502
11,884
733
2,482
17,864
7,688
2,756
7,768
9,798
0
49,421
L
Bakasura
aRott
Bakasura
11,994
6,375
334
836
21,738
11,907
54
6,238
15,030
0
13,804
L
22,105
8,601
1,821
5,861
23,922
27,902
652
8,976
14,474
0
37,688

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,010
Gold Earned
59,953
182
Minions Killed
177
0
Camps Cleared
0
1,504,199
Distance Traveled
1,416,793
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
12,160
715
42
2
0
274,822
1
W
Guan Yu
11,621
684
7
0
0
322,357
0
W
Raijin
14,256
839
86
5
0
298,484
0
L
Apollo
11,091
652
33
2
0
266,358
0
L
Chang'e
11,769
692
37
2
0
264,636
2
W
He Bo
12,159
715
25
1
0
302,223
0
W
Skadi
11,814
695
22
1
0
306,313
1
L
Jing Wei
11,981
705
51
3
0
290,446
0
L
Bakasura
11,798
694
22
1
0
246,588
2
L
Vamana
13,314
783
34
2
0
348,765
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role