Player Matchup

Baron Samedi
Baron Samedi
D_BAG10
Baron Samedi
Level 108
God Stats
1W - 2L
1,283 SR
Queue Stats
134W - 152L
1,439 Elo+
Party 3
Loki
Loki
Rockimus19
Loki
Level 121
God Stats
5W - 4L
1,342 SR
Queue Stats
208W - 204L
1,495 Elo+
Solo
Geb
Geb
T0rd0o-
Geb
Level 87
God Stats
2W - 0L
1,728 SR
Queue Stats
74W - 87L
1,373 Elo+
Party 3
Danzaburou
Danzaburou
pennywise150
Danzaburou
Level 83
God Stats
5W - 4L
1,358 SR
Queue Stats
117W - 139L
1,441 Elo+
Party 3
Skadi
Skadi
xKINGx OF PAYNE
Skadi
Level 125
God Stats
1W - 2L
1,264 SR
Queue Stats
46W - 50L
1,443 Elo+
Solo
Team Averages
Level 105
1,395 SR
1,438 Elo+

VS

Team Averages
Level 117
1,618 SR
1,498 Elo+
Da Ji
Da Ji
Drim Dynasty
Da Ji
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
177W - 208L
1,464 Elo+
Party 2
Yemoja
Yemoja
LifestoneBeast
Yemoja
Level 157
God Stats
1W - 3L
1,503 SR
Queue Stats
218W - 233L
1,533 Elo+
Party 1
Xbalanque
Xbalanque
NewgenesisX
Xbalanque
Level 122
God Stats
5W - 5L
1,632 SR
Queue Stats
142W - 164L
1,506 Elo+
Party 2
Geb
Geb
Papa Wulff
Geb
Level 108
God Stats
12W - 5L
1,848 SR
Queue Stats
255W - 281L
1,535 Elo+
Party 2
Cupid
Cupid
Shentex
Cupid
Level 89
God Stats
3W - 2L
1,607 SR
Queue Stats
65W - 83L
1,452 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
D_BAG10
Baron Samedi
16
2 / 0 / 9
8,772
797
9,676
5,744
3,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

16
7 / 1 / 6
9,443
858
8,770
14,457
9,731
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Geb
14
1 / 2 / 11
8,764
797
4,738
15,912
20,225
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
pennywise150
Danzaburou
15
1 / 0 / 11
8,854
805
9,869
10,858
4,960
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
3 / 1 / 11
8,831
803
12,741
10,815
4,374
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 6 / 2
7,327
666
6,156
10,546
5,271
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

14
0 / 1 / 4
6,908
628
5,614
6,281
5,443
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Xbalanque
NewgenesisX
Xbalanque
14
2 / 4 / 1
7,660
696
13,734
9,225
3,509
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
0 / 2 / 3
7,849
714
7,700
19,239
10,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cupid
Shentex
Cupid
14
0 / 1 / 3
7,134
649
7,386
5,768
2,221
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
17
14
Kills
4
4
Deaths
14
48
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
D_BAG10
Baron Samedi
2
0
9
6.5
L
2
6
2
0.5
L
0
1
4
2
L
Xbalanque
NewgenesisX
Xbalanque
2
4
1
0.63
L
0
2
3
0.75
W
7
1
6
10
L
Cupid
Shentex
Cupid
0
1
3
1.5
W
Geb
1
2
11
3.25
W
Danzaburou
pennywise150
Danzaburou
1
0
11
6.5
W
3
1
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,794
Damage
40,590
57,786
Taken
51,059
42,331
Mitigated
27,058
29,066
Healing
24,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
D_BAG10
Baron Samedi
9,676
410
3,620
2,235
5,744
3,041
0
2,121
3,623
26,229
0
L
6,156
660
0
0
10,546
5,271
0
2,290
7,793
0
11,644
L
5,614
511
9,059
1,797
6,281
5,443
0
2,271
3,776
12,965
0
L
Xbalanque
NewgenesisX
Xbalanque
13,734
3,173
106
168
9,225
3,509
0
2,665
6,130
0
23,516
L
7,700
253
870
7,729
19,239
10,614
0
5,105
13,716
14,746
0
W
8,770
410
566
5,463
14,457
9,731
440
1,903
12,554
0
14,608
L
Cupid
Shentex
Cupid
7,386
1,628
3,191
1,540
5,768
2,221
0
2,083
3,405
0
20,418
W
Geb
4,738
108
1,855
3,235
15,912
20,225
0
2,908
13,004
8,916
0
W
Danzaburou
pennywise150
Danzaburou
9,869
2,958
2,865
4,210
10,858
4,960
673
3,349
7,509
0
22,530
W
12,741
7,394
1,948
3,069
10,815
4,374
1,524
3,033
7,782
0
23,066

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,664
Gold Earned
36,878
117
Minions Killed
102
0
Camps Cleared
0
1,129,603
Distance Traveled
1,057,941
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,772
797
34
3
0
238,873
0
L
Da Ji
7,327
666
16
1
0
201,284
0
L
Yemoja
6,908
628
12
1
0
190,174
1
L
Xbalanque
7,660
696
16
1
0
209,943
0
L
Geb
7,849
714
7
1
0
225,799
4
W
Loki
9,443
858
10
1
0
228,524
0
L
Cupid
7,134
649
51
5
0
230,741
5
W
Geb
8,764
797
13
1
0
241,252
0
W
Danzaburou
8,854
805
32
3
0
221,333
0
W
Skadi
8,831
803
28
3
0
199,621
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role