Player Matchup

Artemis
Artemis
Icantfindaname29
Artemis
Level 13
God Stats
4W - 5L
1,477 SR
Queue Stats
4W - 12L
1,266 Elo+
Party 1
Olorun
Olorun
SenPai_TraPanese
Olorun
Level 33
God Stats
2W - 1L
1,744 SR
Queue Stats
60W - 69L
1,465 Elo+
Party 1
Ymir
Ymir
ThunderClucks
Ymir
Level 19
God Stats
25W - 31L
1,499 SR
Queue Stats
41W - 59L
1,406 Elo+
Party 1
Hercules
Hercules
XxMassiveCrapxX
Hercules
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 108L
1,465 Elo+
Party 1
Arachne
Arachne
psychic1up
Arachne
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 49L
1,502 Elo+
Party 1
Team Averages
Level 23
1,544 SR
1,421 Elo+

VS

Team Averages
Level 26
1,648 SR
1,554 Elo+
Aphrodite
Aphrodite
AL DAYVIS
Aphrodite
Level 26
God Stats
5W - 1L
1,903 SR
Queue Stats
113W - 119L
1,604 Elo+
Solo
Charybdis
Charybdis
EnemyMissing811
Charybdis
Level 27
God Stats
2W - 2L
1,490 SR
Queue Stats
38W - 37L
1,576 Elo+
Solo
Ao Kuang
Ao Kuang
Mooseymo3682
Ao Kuang
Level 25
God Stats
11W - 13L
1,636 SR
Queue Stats
105W - 79L
1,656 Elo+
Solo
Anubis
Anubis
SharkBlack823
Anubis
Level 27
God Stats
28W - 17L
1,537 SR
Queue Stats
61W - 58L
1,420 Elo+
Solo
Mulan
Mulan
lipkissmyhomiez
Mulan
Level 23
God Stats
35W - 29L
1,673 SR
Queue Stats
135W - 143L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 0
5,966
373
3,320
6,526
1,295
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
1 / 3 / 1
7,163
448
4,214
8,231
2,639
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

8
0 / 2 / 1
6,043
378
2,770
10,225
3,420
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hercules
10
2 / 3 / 0
6,727
420
2,823
7,013
2,873
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arachne
psychic1up
Arachne
11
1 / 6 / 0
7,031
439
3,656
10,856
2,907
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AL DAYVIS
Aphrodite
14
4 / 0 / 4
8,438
527
3,737
4,256
3,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charybdis
EnemyMissing811
Charybdis
17
6 / 0 / 3
10,217
639
10,797
11,100
4,047
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
Mooseymo3682
Ao Kuang
18
5 / 1 / 4
10,530
658
6,940
10,494
5,432
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
3 / 1 / 1
8,907
557
4,149
5,147
2,211
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
2 / 2 / 2
8,325
520
4,146
10,068
4,672
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
34
4
Kills
20
20
Deaths
4
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
AL DAYVIS
Aphrodite
4
0
4
6
W
Charybdis
EnemyMissing811
Charybdis
6
0
3
7.5
L
0
6
0
0
W
Ao Kuang
Mooseymo3682
Ao Kuang
5
1
4
7
L
1
3
1
0.5
W
3
1
1
3.5
L
0
2
1
0.25
L
Hercules
2
3
0
0.67
W
2
2
2
1.5
L
Arachne
psychic1up
Arachne
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,783
Damage
29,769
42,851
Taken
41,065
13,134
Mitigated
19,518
5,695
Healing
23,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
AL DAYVIS
Aphrodite
3,737
692
2,979
3,001
4,256
3,156
600
773
3,483
27,480
0
W
Charybdis
EnemyMissing811
Charybdis
10,797
6,341
0
7,950
11,100
4,047
2,270
1,657
9,443
0
81,694
L
3,320
1,843
0
326
6,526
1,295
0
620
5,906
0
24,667
W
Ao Kuang
Mooseymo3682
Ao Kuang
6,940
2,138
0
4,707
10,494
5,432
1,853
403
10,091
80,474
15,818
L
4,214
1,401
0
1,942
8,231
2,639
1,148
5,631
2,600
29,978
0
W
4,149
212
0
1,711
5,147
2,211
1,336
3,181
1,966
49,822
0
L
2,770
1,703
0
310
10,225
3,420
0
894
9,331
16,373
0
L
Hercules
2,823
1,120
0
2,074
7,013
2,873
357
2,663
4,350
0
22,558
W
4,146
915
0
2,951
10,068
4,672
1,461
1,087
8,981
0
32,288
L
Arachne
psychic1up
Arachne
3,656
2,637
0
1,043
10,856
2,907
98
4,890
5,966
0
29,467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,930
Gold Earned
46,417
206
Minions Killed
523
0
Camps Cleared
0
1,188,501
Distance Traveled
1,460,793
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
8,438
527
51
3
0
303,632
5
W
Charybdis
10,217
639
140
9
0
285,125
2
L
Artemis
5,966
373
35
2
0
208,254
0
W
Ao Kuang
10,530
658
143
9
0
334,741
1
L
Olorun
7,163
448
51
3
0
240,777
2
W
Anubis
8,907
557
102
6
0
247,712
0
L
Ymir
6,043
378
29
2
0
217,670
0
L
Hercules
6,727
420
40
3
0
230,008
0
W
Mulan
8,325
520
87
5
0
289,583
4
L
Arachne
7,031
439
51
3
0
291,792
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role