Player Matchup

Morgan Le Fay
Morgan Le Fay
Carlportugal
Morgan Le Fay
Level 66
God Stats
11W - 13L
1,442 SR
Queue Stats
41W - 64L
1,353 Elo+
Party 1
Fenrir
Fenrir
Feamaral_1999
Fenrir
Level 67
God Stats
12W - 22L
1,291 SR
Queue Stats
30W - 56L
1,309 Elo+
Party 1
Gilgamesh
Gilgamesh
Thirox23
Gilgamesh
Level 62
God Stats
12W - 13L
1,449 SR
Queue Stats
25W - 45L
1,330 Elo+
Party 1
Team Averages
Level 65
1,394 SR
1,331 Elo+

VS

Team Averages
Level 64
1,460 SR
1,433 Elo+
Anhur
Anhur
Cielviado
Anhur
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,638 Elo+
Solo
Ra
Ra
FelipeTMesquita
Ra
Level 9
God Stats
3W - 8L
1,379 SR
Queue Stats
6W - 17L
1,260 Elo+
Solo
Ah Puch
Ah Puch
FreeWeek
Ah Puch
Level 125
God Stats
3W - 3L
1,500 SR
Queue Stats
205W - 224L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Carlportugal
Morgan Le Fay
20
13 / 1 / 10
15,772
686
24,965
22,526
9,193
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
6 / 3 / 11
14,179
616
12,571
17,212
6,428
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Thirox23
Gilgamesh
17
4 / 3 / 18
14,238
619
13,638
22,961
19,909
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Cielviado
Anhur
14
1 / 10 / 2
12,376
538
12,157
18,018
5,966
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
2 / 8 / 2
13,246
576
8,824
16,408
11,079
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Puch
FreeWeek
Ah Puch
16
4 / 6 / 1
13,529
588
22,674
21,574
14,121
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
12
23
Kills
7
7
Deaths
24
39
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Carlportugal
Morgan Le Fay
13
1
10
18
L
Anhur
Cielviado
Anhur
1
10
2
0.2
W
6
3
11
3.83
L
2
8
2
0.38
L
Ah Puch
FreeWeek
Ah Puch
4
6
1
0.75
W
Gilgamesh
Thirox23
Gilgamesh
4
3
18
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,174
Damage
43,655
62,699
Taken
56,000
35,530
Mitigated
31,166
17,924
Healing
9,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Carlportugal
Morgan Le Fay
24,965
2,339
643
5,907
22,526
9,193
1,425
12,734
9,792
96,575
0
L
Anhur
Cielviado
Anhur
12,157
6,016
0
1,642
18,018
5,966
1,026
8,283
9,735
0
36,481
W
12,571
2,682
412
6,130
17,212
6,428
495
11,103
6,109
0
30,214
L
8,824
342
1,223
1,170
16,408
11,079
102
6,701
9,707
51,691
0
L
Ah Puch
FreeWeek
Ah Puch
22,674
677
125
4,993
21,574
14,121
994
10,448
11,126
64,859
0
W
Gilgamesh
Thirox23
Gilgamesh
13,638
3,115
0
4,832
22,961
19,909
552
8,758
13,619
0
55,172

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,189
Gold Earned
39,151
250
Minions Killed
238
12
Camps Cleared
6
1,283,739
Distance Traveled
1,125,108
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
15,772
686
141
6
8
420,014
6
L
Anhur
12,376
538
56
2
3
321,317
1
W
Fenrir
14,179
616
45
2
1
436,858
2
L
Ra
13,246
576
109
5
1
398,807
0
L
Ah Puch
13,529
588
73
3
2
404,984
5
W
Gilgamesh
14,238
619
64
3
3
426,867
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role