Player Matchup

Ah Puch
Ah Puch
Jkurelko
Ah Puch
Level 27
God Stats
4W - 3L
1,500 SR
Queue Stats
191W - 128L
1,711 Elo+
Party 3
Ymir
Ymir
M81Vader81
Ymir
Level 21
God Stats
34W - 18L
1,594 SR
Queue Stats
96W - 52L
1,684 Elo+
Party 3
Cu Chulainn
Cu Chulainn
TSlxtt
Cu Chulainn
Level 48
God Stats
8W - 8L
1,566 SR
Queue Stats
206W - 162L
1,638 Elo+
Party 3
Apollo
Apollo
Tannvh
Apollo
Level 39
God Stats
7W - 8L
1,516 SR
Queue Stats
73W - 71L
1,536 Elo+
Party 2
Mercury
Mercury
Ĵoker
Mercury
Level 125
God Stats
6W - 3L
1,588 SR
Queue Stats
223W - 223L
1,492 Elo+
Party 2
Team Averages
Level 52
1,553 SR
1,612 Elo+

VS

Team Averages
Level 41
1,488 SR
1,475 Elo+
Tiamat
Tiamat
GetShagged
Tiamat
Level 28
God Stats
15W - 9L
1,542 SR
Queue Stats
223W - 201L
1,499 Elo+
Party 1
Heimdallr
Heimdallr
Ohhengee
Heimdallr
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 27L
1,468 Elo+
Party 4
Ao Kuang
Ao Kuang
Snacky69
Ao Kuang
Level 29
God Stats
7W - 10L
1,407 SR
Queue Stats
202W - 202L
1,446 Elo+
Party 1
Sun Wukong
Sun Wukong
TheWolfShinobi
Sun Wukong
Level 43
God Stats
0W - 2L
1,500 SR
Queue Stats
259W - 252L
1,471 Elo+
Party 1
Ymir
Ymir
TooTriggered
Ymir
Level 23
God Stats
5W - 7L
1,494 SR
Queue Stats
16W - 17L
1,492 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Jkurelko
Ah Puch
18
11 / 0 / 6
11,714
651
17,268
12,507
4,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

15
5 / 2 / 8
9,994
555
6,356
12,955
12,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cu Chulainn
TSlxtt
Cu Chulainn
16
2 / 3 / 1
9,489
527
9,516
12,000
8,719
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Apollo
Tannvh
Apollo
15
3 / 4 / 6
9,694
539
5,946
12,085
4,420
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mercury
Ĵoker
Mercury
16
2 / 2 / 3
9,655
536
6,733
12,894
4,817
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
GetShagged
Tiamat
13
0 / 5 / 0
7,965
443
7,287
11,047
4,171
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
Ohhengee
Heimdallr
14
3 / 4 / 3
8,730
485
6,266
10,976
4,366
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ao Kuang
Snacky69
Ao Kuang
13
4 / 6 / 2
8,390
466
7,047
14,089
4,569
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sun Wukong
TheWolfShinobi
Sun Wukong
14
3 / 3 / 1
8,704
484
7,266
15,629
9,679
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

13
1 / 5 / 4
8,240
458
6,000
14,223
8,977
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
21
23
Kills
11
11
Deaths
23
24
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Tiamat
GetShagged
Tiamat
0
5
0
0
W
Ah Puch
Jkurelko
Ah Puch
11
0
6
14
W
5
2
8
4.5
L
Heimdallr
Ohhengee
Heimdallr
3
4
3
1.13
L
Ao Kuang
Snacky69
Ao Kuang
4
6
2
0.83
W
Cu Chulainn
TSlxtt
Cu Chulainn
2
3
1
0.83
W
Apollo
Tannvh
Apollo
3
4
6
1.5
L
Sun Wukong
TheWolfShinobi
Sun Wukong
3
3
1
1.17
L
1
5
4
0.6
W
Mercury
Ĵoker
Mercury
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,819
Damage
33,866
62,441
Taken
65,964
35,213
Mitigated
31,762
16,694
Healing
12,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
GetShagged
Tiamat
7,287
941
0
2,517
11,047
4,171
1,097
8,572
2,426
45,541
0
W
Ah Puch
Jkurelko
Ah Puch
17,268
1,561
71
8,551
12,507
4,649
290
5,671
6,510
84,193
0
W
6,356
1,316
0
1,394
12,955
12,608
0
6,104
6,716
37,404
0
L
Heimdallr
Ohhengee
Heimdallr
6,266
1,330
0
2,328
10,976
4,366
278
3,352
7,624
0
44,782
L
Ao Kuang
Snacky69
Ao Kuang
7,047
2,131
0
3,329
14,089
4,569
0
5,818
8,130
52,057
0
W
Cu Chulainn
TSlxtt
Cu Chulainn
9,516
1,196
0
4,040
12,000
8,719
260
1,266
10,648
7,721
47,717
W
Apollo
Tannvh
Apollo
5,946
2,705
0
2,013
12,085
4,420
1,004
3,925
8,160
0
60,427
L
Sun Wukong
TheWolfShinobi
Sun Wukong
7,266
1,211
0
3,233
15,629
9,679
496
4,249
10,323
0
46,862
L
6,000
1,485
0
1,008
14,223
8,977
207
2,849
11,374
26,952
0
W
Mercury
Ĵoker
Mercury
6,733
3,509
0
625
12,894
4,817
0
2,813
10,073
0
75,837

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,546
Gold Earned
42,029
499
Minions Killed
392
0
Camps Cleared
0
1,943,815
Distance Traveled
1,622,243
27
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,965
443
99
6
0
327,017
3
W
Ah Puch
11,714
651
137
8
0
368,595
4
W
Ymir
9,994
555
34
2
0
332,443
7
L
Heimdallr
8,730
485
79
4
0
332,060
5
L
Ao Kuang
8,390
466
84
5
0
322,280
3
W
Cu Chulainn
9,489
527
109
6
0
368,267
4
W
Apollo
9,694
539
108
6
0
441,609
5
L
Sun Wukong
8,704
484
87
5
0
319,188
1
L
Ymir
8,240
458
43
2
0
321,698
4
W
Mercury
9,655
536
111
6
0
432,901
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role