Player Matchup

Fenrir
Fenrir
Darth_Veliz
Fenrir
Level 117
God Stats
15W - 17L
1,455 SR
Queue Stats
549W - 523L
1,470 Elo+
Solo
Ullr
Ullr
IVIetho-
Ullr
Level 100
God Stats
1W - 2L
1,270 SR
Queue Stats
221W - 273L
1,366 Elo+
Party 3
Ra
Ra
LiquidSodaa
Ra
Level 56
God Stats
1W - 2L
1,463 SR
Queue Stats
142W - 164L
1,353 Elo+
Party 3
Chaac
Chaac
TheBattousai-
Chaac
Level 66
God Stats
15W - 23L
1,416 SR
Queue Stats
200W - 234L
1,391 Elo+
Party 3
Jormungandr
Jormungandr
TheOneSimp
Jormungandr
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
68W - 105L
1,324 Elo+
Party 3
Team Averages
Level 74
1,421 SR
1,381 Elo+

VS

Team Averages
Level 71
1,490 SR
1,494 Elo+
Athena
Athena
 
Athena
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
KiloOfPepsi
Arachne
Level 106
God Stats
12W - 12L
1,483 SR
Queue Stats
325W - 276L
1,548 Elo+
Party 2
Amaterasu
Amaterasu
Lasinmanos13
Amaterasu
Level 28
God Stats
3W - 2L
1,116 SR
Queue Stats
279W - 329L
1,399 Elo+
Party 1
Izanami
Izanami
Spa7his
Izanami
Level 28
God Stats
3W - 2L
1,613 SR
Queue Stats
72W - 54L
1,498 Elo+
Party 2
He Bo
He Bo
w3bbi3r
He Bo
Level 149
God Stats
2W - 0L
1,738 SR
Queue Stats
109W - 104L
1,524 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
1 / 8 / 1
7,180
513
2,988
12,151
4,078
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ullr
12
1 / 4 / 0
7,247
518
4,112
7,293
2,209
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

12
0 / 3 / 0
6,794
485
2,213
5,707
1,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
0 / 2 / 0
6,551
468
5,668
10,059
9,279
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jormungandr
TheOneSimp
Jormungandr
10
0 / 3 / 1
6,166
440
3,255
8,009
5,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
12
1 / 0 / 11
7,641
546
2,721
8,357
8,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

Arachne
KiloOfPepsi
Arachne
15
13 / 1 / 4
9,541
682
15,150
12,053
5,937
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Amaterasu
Lasinmanos13
Amaterasu
12
0 / 0 / 1
6,928
495
1,562
6,980
4,632
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Izanami
Spa7his
Izanami
14
3 / 0 / 3
8,641
617
5,146
6,533
2,234
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

He Bo
w3bbi3r
He Bo
15
2 / 1 / 2
8,683
620
4,016
5,055
1,683
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
40
2
Kills
19
20
Deaths
2
2
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
1
0
11
6.5
L
Fenrir
1
8
1
0.19
L
Ullr
1
4
0
0.25
W
Arachne
KiloOfPepsi
Arachne
13
1
4
15
W
Amaterasu
Lasinmanos13
Amaterasu
0
0
1
0.5
L
0
3
0
0
W
Izanami
Spa7his
Izanami
3
0
3
4.5
L
0
2
0
0
L
Jormungandr
TheOneSimp
Jormungandr
0
3
1
0.17
W
He Bo
w3bbi3r
He Bo
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,236
Damage
28,595
43,219
Taken
38,978
22,830
Mitigated
22,606
10,726
Healing
17,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
2,721
657
0
1,895
8,357
8,120
289
1,901
6,370
13,656
0
L
Fenrir
2,988
313
0
3,426
12,151
4,078
0
1,856
10,213
0
27,456
L
Ullr
4,112
1,230
0
742
7,293
2,209
497
446
6,847
0
36,745
W
Arachne
KiloOfPepsi
Arachne
15,150
9,324
0
6,931
12,053
5,937
16
2,782
9,057
0
72,860
W
Amaterasu
Lasinmanos13
Amaterasu
1,562
49
0
2,299
6,980
4,632
0
876
5,447
0
31,090
L
2,213
183
0
999
5,707
1,872
0
524
5,163
42,616
0
W
Izanami
Spa7his
Izanami
5,146
4,172
0
3,795
6,533
2,234
1,143
769
5,718
0
60,343
L
5,668
408
0
4,473
10,059
9,279
42
2,711
6,871
9,169
21,660
L
Jormungandr
TheOneSimp
Jormungandr
3,255
821
0
1,086
8,009
5,392
0
1,008
6,983
17,017
0
W
He Bo
w3bbi3r
He Bo
4,016
268
0
2,502
5,055
1,683
479
915
4,096
56,157
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,938
Gold Earned
41,434
334
Minions Killed
440
0
Camps Cleared
0
1,196,482
Distance Traveled
1,452,156
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
7,641
546
18
1
0
293,287
5
L
Fenrir
7,180
513
60
4
0
227,722
5
L
Ullr
7,247
518
76
5
0
226,103
4
W
Arachne
9,541
682
97
7
0
339,833
3
W
Amaterasu
6,928
495
61
4
0
290,414
0
L
Ra
6,794
485
93
7
0
229,720
1
W
Izanami
8,641
617
133
10
0
265,847
3
L
Chaac
6,551
468
71
5
0
244,564
2
L
Jormungandr
6,166
440
34
2
0
268,373
3
W
He Bo
8,683
620
131
9
0
262,775
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role