Player Matchup

Ymir
Ymir
Masters
 
Ymir
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Platinum III
DrStephenTheHawk
Janus
Platinum III
Level 153
God Stats
27W - 28L
1,659 SR
Queue Stats
94W - 87L
1,971 MMR
Party 1
Xing Tian
Xing Tian
Platinum I
ErrorTheory
Xing Tian
Platinum I
Level 67
God Stats
0W - 2L
1,335 SR
Queue Stats
29W - 36L
1,893 MMR
Party 1
Anhur
Anhur
Diamond V
IamChickenWings
Anhur
Diamond V
Level 147
God Stats
10W - 11L
1,734 SR
Queue Stats
205W - 185L
1,963 MMR
Solo
Osiris
Osiris
Platinum I
vmsfroggy
Osiris
Platinum I
Level 149
God Stats
4W - 4L
1,808 SR
Queue Stats
297W - 278L
1,917 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 135
1,607 SR
1,849 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 153
1,641 SR
1,932 MMR
Apollo
Apollo
Diamond V
Flamicken
Apollo
Diamond V
Level 158
God Stats
8W - 2L
1,886 SR
Queue Stats
439W - 420L
1,946 MMR
Solo
Merlin
Merlin
Platinum II
Roch13
Merlin
Platinum II
Level 156
God Stats
2W - 3L
1,302 SR
Queue Stats
92W - 85L
1,920 MMR
Solo
Sobek
Sobek
Platinum II
SrAkris
Sobek
Platinum II
Level 146
God Stats
7W - 5L
1,611 SR
Queue Stats
337W - 335L
1,901 MMR
Solo
Cerberus
Cerberus
Platinum II
TApXI
Cerberus
Platinum II
Level 158
God Stats
7W - 4L
1,808 SR
Queue Stats
304W - 288L
1,914 MMR
Solo
Nemesis
Nemesis
Platinum I
lDanielMx
Nemesis
Platinum I
Level 147
God Stats
16W - 12L
1,599 SR
Queue Stats
170W - 156L
1,980 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
14
2 / 7 / 6
9,330
406
8,587
23,335
20,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
1 / 4 / 8
10,872
473
11,897
8,784
2,561
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Xing Tian
ErrorTheory
Xing Tian
16
1 / 4 / 4
10,410
453
10,522
19,623
18,391
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
5 / 5 / 4
11,825
514
11,125
15,524
5,236
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Osiris
vmsfroggy
Osiris
17
7 / 9 / 5
11,667
507
12,362
21,735
13,624
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
TiamatMorgan Le FayPersephoneSetOdin

VS

Bans
ArtemisGebAgniAthenaHel
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Flamicken
Apollo
19
4 / 3 / 14
13,672
594
11,887
16,262
6,628
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Merlin
Roch13
Merlin
20
6 / 4 / 10
13,666
594
13,714
14,623
6,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sobek
SrAkris
Sobek
16
2 / 4 / 13
11,595
504
8,303
22,061
24,697
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cerberus
TApXI
Cerberus
19
6 / 2 / 11
13,555
589
15,533
20,815
28,179
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
lDanielMx
Nemesis
20
10 / 3 / 9
13,983
608
17,950
19,372
8,994
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
85
16
Kills
28
29
Deaths
16
27
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
2
7
6
0.71
L
1
4
8
1.25
L
Xing Tian
ErrorTheory
Xing Tian
1
4
4
0.75
W
Apollo
Flamicken
Apollo
4
3
14
3.67
L
5
5
4
1.4
W
Merlin
Roch13
Merlin
6
4
10
2.75
W
Sobek
SrAkris
Sobek
2
4
13
2.13
W
Cerberus
TApXI
Cerberus
6
2
11
5.75
W
Nemesis
lDanielMx
Nemesis
10
3
9
4.83
L
Osiris
vmsfroggy
Osiris
7
9
5
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,493
Damage
67,387
89,001
Taken
93,133
60,120
Mitigated
74,564
11,035
Healing
28,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
8,587
1,213
0
1,390
23,335
20,308
0
12,630
10,705
29,819
0
L
11,897
580
0
250
8,784
2,561
616
3,128
5,656
89,895
0
L
Xing Tian
ErrorTheory
Xing Tian
10,522
1,613
0
3,844
19,623
18,391
0
11,558
8,065
57,496
0
W
Apollo
Flamicken
Apollo
11,887
9,270
0
7,123
16,262
6,628
6,177
6,223
10,039
0
119,569
L
11,125
5,947
0
2,592
15,524
5,236
0
4,037
11,487
0
76,635
W
Merlin
Roch13
Merlin
13,714
1,321
0
4,588
14,623
6,066
2,544
4,917
9,706
103,208
0
W
Sobek
SrAkris
Sobek
8,303
1,466
0
6,784
22,061
24,697
257
8,748
13,313
24,790
0
W
Cerberus
TApXI
Cerberus
15,533
1,649
0
4,804
20,815
28,179
741
9,936
10,879
74,229
0
W
Nemesis
lDanielMx
Nemesis
17,950
12,858
0
5,359
19,372
8,994
2,290
5,852
13,520
0
100,777
L
Osiris
vmsfroggy
Osiris
12,362
5,284
0
2,959
21,735
13,624
0
7,324
14,411
0
86,394

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,104
Gold Earned
66,471
526
Minions Killed
658
0
Camps Cleared
0
2,274,435
Distance Traveled
2,328,532
26
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,330
406
36
2
0
454,536
9
L
Janus
10,872
473
169
7
0
461,627
10
L
Xing Tian
10,410
453
107
5
0
469,616
2
W
Apollo
13,672
594
159
7
0
459,941
3
L
Anhur
11,825
514
125
5
0
427,676
5
W
Merlin
13,666
594
175
8
0
445,697
7
W
Sobek
11,595
504
30
1
0
449,225
3
W
Cerberus
13,555
589
172
7
0
452,552
14
W
Nemesis
13,983
608
122
5
0
521,117
4
L
Osiris
11,667
507
89
4
0
460,980
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role