Player Matchup

Jormungandr
Jormungandr
ITheMonkeyManI
Jormungandr
Level 124
God Stats
0W - 1L
1,740 SR
Queue Stats
5W - 7L
1,246 Elo+
Party 1
Gilgamesh
Gilgamesh
ROLLTIDE 1123
Gilgamesh
Level 73
God Stats
5W - 2L
1,714 SR
Queue Stats
7W - 4L
1,344 Elo+
Party 1
Chiron
Chiron
SIGMAxM3LL0W
Chiron
Level 65
God Stats
0W - 1L
1,235 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Raijin
Raijin
kvalax147
Raijin
Level 125
God Stats
0W - 1L
1,678 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Team Averages
Level 97
1,592 SR
1,398 Elo+

VS

Team Averages
Level 107
1,581 SR
1,352 Elo+
Cernunnos
Cernunnos
JoSoNasty
Cernunnos
Level 138
God Stats
1W - 1L
1,487 SR
Queue Stats
74W - 102L
1,356 Elo+
Party 2
Nu Wa
Nu Wa
SenpaiSRAP
Nu Wa
Level 123
God Stats
3W - 0L
1,867 SR
Queue Stats
63W - 88L
1,366 Elo+
Party 2
Cupid
Cupid
Urgirlsfavlover
Cupid
Level 65
God Stats
3W - 5L
1,360 SR
Queue Stats
15W - 25L
1,332 Elo+
Party 2
Hades
Hades
invaderjerm
Hades
Level 102
God Stats
25W - 18L
1,610 SR
Queue Stats
69W - 89L
1,352 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ITheMonkeyManI
Jormungandr
17
5 / 5 / 1
11,458
764
10,409
17,024
16,844
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gilgamesh
ROLLTIDE 1123
Gilgamesh
15
1 / 4 / 2
10,043
670
5,058
11,654
9,571
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chiron
15
1 / 3 / 2
9,718
648
3,364
7,238
1,915
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Raijin
kvalax147
Raijin
17
2 / 3 / 2
11,013
734
10,425
11,147
4,501
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
JoSoNasty
Cernunnos
18
6 / 2 / 4
12,173
812
10,707
13,736
5,304
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nu Wa
17
3 / 3 / 6
11,376
758
9,328
8,731
2,945
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
2 / 3 / 2
10,989
733
5,024
7,765
2,706
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
4 / 1 / 6
11,955
797
11,473
12,402
7,044
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
33
9
Kills
15
15
Deaths
9
7
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
ITheMonkeyManI
Jormungandr
5
5
1
1.1
W
Cernunnos
JoSoNasty
Cernunnos
6
2
4
4
L
Gilgamesh
ROLLTIDE 1123
Gilgamesh
1
4
2
0.5
L
Chiron
1
3
2
0.67
W
Nu Wa
3
3
6
2
W
2
3
2
1
W
4
1
6
7
L
Raijin
kvalax147
Raijin
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,256
Damage
36,532
47,063
Taken
42,634
32,831
Mitigated
17,999
8,699
Healing
15,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
ITheMonkeyManI
Jormungandr
10,409
1,834
111
2,103
17,024
16,844
64
5,802
10,802
52,933
0
W
Cernunnos
JoSoNasty
Cernunnos
10,707
5,803
0
5,305
13,736
5,304
3,150
5,825
7,911
0
56,307
L
Gilgamesh
ROLLTIDE 1123
Gilgamesh
5,058
478
0
1,251
11,654
9,571
189
4,235
7,357
5,753
20,808
L
Chiron
3,364
545
982
1,562
7,238
1,915
0
4,270
2,758
0
39,387
W
Nu Wa
9,328
3,271
0
1,170
8,731
2,945
941
5,645
3,086
38,963
0
W
5,024
2,413
409
1,837
7,765
2,706
3,141
5,048
2,717
0
34,665
W
11,473
1,444
952
6,193
12,402
7,044
913
5,594
6,808
37,693
0
L
Raijin
kvalax147
Raijin
10,425
612
0
2,690
11,147
4,501
448
6,532
4,551
55,609
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,232
Gold Earned
46,493
273
Minions Killed
264
11
Camps Cleared
11
981,795
Distance Traveled
1,082,565
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
11,458
764
82
5
4
227,337
0
W
Cernunnos
12,173
812
74
5
2
300,875
1
L
Gilgamesh
10,043
670
34
2
3
248,263
0
L
Chiron
9,718
648
64
4
0
240,073
3
W
Nu Wa
11,376
758
53
4
2
249,827
4
W
Cupid
10,989
733
72
5
3
261,975
2
W
Hades
11,955
797
65
4
4
269,888
0
L
Raijin
11,013
734
93
6
4
266,122
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role