Player Matchup

Morgan Le Fay
Morgan Le Fay
Aljovice
Morgan Le Fay
Level 108
God Stats
67W - 65L
1,535 SR
Queue Stats
622W - 635L
1,510 Elo+
Party 3
Cernunnos
Cernunnos
Dreakert
Cernunnos
Level 71
God Stats
35W - 35L
1,466 SR
Queue Stats
437W - 463L
1,461 Elo+
Party 3
Baron Samedi
Baron Samedi
LawlessReD ZEro
Baron Samedi
Level 55
God Stats
8W - 9L
1,526 SR
Queue Stats
61W - 68L
1,450 Elo+
Party 3
Gilgamesh
Gilgamesh
Manuelito996
Gilgamesh
Level 61
God Stats
84W - 76L
1,547 SR
Queue Stats
261W - 290L
1,439 Elo+
Party 3
Poseidon
Poseidon
Runjur
Poseidon
Level 109
God Stats
10W - 4L
1,681 SR
Queue Stats
547W - 534L
1,531 Elo+
Party 3
Team Averages
Level 81
1,551 SR
1,478 Elo+

VS

Team Averages
Level 126
1,513 SR
1,484 Elo+
Terra
Terra
Hey_Monch
Terra
Level 153
God Stats
0W - 3L
1,398 SR
Queue Stats
121W - 119L
1,502 Elo+
Party 1
Merlin
Merlin
MRS9901
Merlin
Level 135
God Stats
1W - 3L
1,407 SR
Queue Stats
457W - 437L
1,435 Elo+
Solo
Sol
Sol
Oblivion_Queen1
Sol
Level 148
God Stats
56W - 45L
1,609 SR
Queue Stats
303W - 297L
1,497 Elo+
Party 1
Cupid
Cupid
lovestodream
Cupid
Level 88
God Stats
5W - 7L
1,522 SR
Queue Stats
290W - 289L
1,513 Elo+
Party 2
Tsukuyomi
Tsukuyomi
mihenroad
Tsukuyomi
Level 106
God Stats
10W - 12L
1,632 SR
Queue Stats
428W - 453L
1,472 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Aljovice
Morgan Le Fay
8
2 / 1 / 4
5,237
476
3,981
5,701
2,367
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Cernunnos
Dreakert
Cernunnos
10
4 / 1 / 3
5,927
539
6,083
5,098
1,824
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
LawlessReD ZEro
Baron Samedi
9
1 / 4 / 2
5,753
523
1,561
5,163
1,959
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
Manuelito996
Gilgamesh
10
3 / 0 / 2
5,945
540
2,473
5,618
1,989
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poseidon
Runjur
Poseidon
12
2 / 0 / 3
6,502
591
5,704
5,660
1,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Hey_Monch
Terra
8
2 / 3 / 0
5,459
496
3,584
8,910
5,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Merlin
MRS9901
Merlin
10
0 / 1 / 0
5,266
479
2,072
3,858
929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
3 / 3 / 1
6,712
610
4,649
6,142
2,201
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

8
0 / 1 / 2
4,762
433
4,170
6,240
1,541
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tsukuyomi
mihenroad
Tsukuyomi
7
1 / 4 / 1
5,036
458
1,894
8,525
2,496
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
10
12
Kills
6
6
Deaths
12
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Aljovice
Morgan Le Fay
2
1
4
4
W
Cernunnos
Dreakert
Cernunnos
4
1
3
5.5
L
Terra
Hey_Monch
Terra
2
3
0
0.67
W
Baron Samedi
LawlessReD ZEro
Baron Samedi
1
4
2
0.5
L
Merlin
MRS9901
Merlin
0
1
0
0
W
Gilgamesh
Manuelito996
Gilgamesh
3
0
2
4
L
3
3
1
1.17
W
Poseidon
Runjur
Poseidon
2
0
3
3.5
L
0
1
2
1
L
Tsukuyomi
mihenroad
Tsukuyomi
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,802
Damage
16,369
27,240
Taken
33,675
9,809
Mitigated
12,583
6,018
Healing
11,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Aljovice
Morgan Le Fay
3,981
488
0
1,329
5,701
2,367
230
1,667
4,034
16,059
0
W
Cernunnos
Dreakert
Cernunnos
6,083
2,889
0
1,394
5,098
1,824
205
972
4,126
0
31,181
L
Terra
Hey_Monch
Terra
3,584
647
276
1,960
8,910
5,416
0
3,095
5,815
18,356
0
W
Baron Samedi
LawlessReD ZEro
Baron Samedi
1,561
546
0
1,038
5,163
1,959
0
3,842
1,321
21,351
0
L
Merlin
MRS9901
Merlin
2,072
179
0
880
3,858
929
0
1,195
2,663
28,566
0
W
Gilgamesh
Manuelito996
Gilgamesh
2,473
296
0
123
5,618
1,989
0
900
4,718
0
30,569
L
4,649
1,818
0
2,776
6,142
2,201
1,154
1,455
4,581
33,226
6,142
W
Poseidon
Runjur
Poseidon
5,704
979
0
2,134
5,660
1,670
0
2,494
3,166
45,836
0
L
4,170
1,608
842
3,156
6,240
1,541
270
2,465
3,775
0
19,158
L
Tsukuyomi
mihenroad
Tsukuyomi
1,894
312
0
2,041
8,525
2,496
0
2,930
5,595
0
23,083

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,364
Gold Earned
27,235
283
Minions Killed
236
0
Camps Cleared
0
1,009,495
Distance Traveled
1,029,824
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
5,237
476
26
2
0
195,638
6
W
Cernunnos
5,927
539
57
5
0
183,082
0
L
Terra
5,459
496
21
2
0
214,565
2
W
Baron Samedi
5,753
523
56
5
0
160,205
0
L
Merlin
5,266
479
57
5
0
199,964
3
W
Gilgamesh
5,945
540
58
5
0
239,293
0
L
Sol
6,712
610
78
7
0
190,682
2
W
Poseidon
6,502
591
86
8
0
231,277
7
L
Cupid
4,762
433
33
3
0
203,761
1
L
Tsukuyomi
5,036
458
47
4
0
220,852
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role