Player Matchup

Bacchus
Bacchus
Daobuzhongxiaoou
Bacchus
Level 36
God Stats
1W - 3L
1,268 SR
Queue Stats
84W - 111L
1,449 Elo+
Solo
Danzaburou
Danzaburou
GodSwatter
Danzaburou
Level 46
God Stats
162W - 297L
1,256 SR
Queue Stats
239W - 466L
1,206 Elo+
Party 2
Artemis
Artemis
MageOfZal
Artemis
Level 29
God Stats
18W - 40L
1,254 SR
Queue Stats
144W - 342L
1,204 Elo+
Party 2
Mercury
Mercury
SmAcKDoWn3210
Mercury
Level 69
God Stats
3W - 3L
1,501 SR
Queue Stats
27W - 40L
1,506 Elo+
Party 3
Tiamat
Tiamat
lStyx
Tiamat
Level 23
God Stats
3W - 8L
1,388 SR
Queue Stats
7W - 14L
1,430 Elo+
Party 3
Team Averages
Level 41
1,334 SR
1,359 Elo+

VS

Team Averages
Level 39
1,366 SR
1,396 Elo+
Neith
Neith
Awitax
Neith
Level 17
God Stats
2W - 1L
1,710 SR
Queue Stats
12W - 15L
1,382 Elo+
Party 1
King Arthur
King Arthur
Czehelt
King Arthur
Level 64
God Stats
1W - 2L
1,204 SR
Queue Stats
62W - 52L
1,377 Elo+
Party 1
Charybdis
Charybdis
KaoticKevin
Charybdis
Level 37
God Stats
1W - 4L
1,091 SR
Queue Stats
318W - 322L
1,462 Elo+
Solo
Cthulhu
Cthulhu
asdasdadadas
Cthulhu
Level 17
God Stats
1W - 0L
1,285 SR
Queue Stats
7W - 15L
1,262 Elo+
Party 1
Discordia
Discordia
trykiiii
Discordia
Level 62
God Stats
7W - 6L
1,541 SR
Queue Stats
67W - 51L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 6 / 6
13,609
1,047
11,367
37,637
57,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Danzaburou
GodSwatter
Danzaburou
18
4 / 9 / 7
12,964
997
17,799
21,786
9,070
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Artemis
MageOfZal
Artemis
18
0 / 13 / 1
10,834
833
8,535
28,732
13,070
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mercury
18
5 / 2 / 4
12,927
994
12,552
20,348
9,428
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
lStyx
Tiamat
18
2 / 13 / 2
12,069
928
20,061
29,404
20,819
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

0

VS

Team 2 Tickets

207

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Awitax
Neith
20
7 / 3 / 14
12,896
992
16,604
7,978
3,866
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
Czehelt
King Arthur
20
5 / 4 / 26
14,287
1,099
20,463
30,141
22,387
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charybdis
KaoticKevin
Charybdis
20
13 / 1 / 21
14,950
1,150
32,081
13,317
5,727
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
asdasdadadas
Cthulhu
20
6 / 4 / 25
13,708
1,054
23,518
18,818
12,667
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Discordia
trykiiii
Discordia
20
12 / 1 / 23
14,926
1,148
37,093
5,854
2,283
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
152
13
Kills
43
43
Deaths
13
20
Assists
109
Player
Kills
Deaths
Assists
KDA
W
Neith
Awitax
Neith
7
3
14
4.67
W
King Arthur
Czehelt
King Arthur
5
4
26
4.5
L
2
6
6
0.83
L
Danzaburou
GodSwatter
Danzaburou
4
9
7
0.83
W
Charybdis
KaoticKevin
Charybdis
13
1
21
23.5
L
Artemis
MageOfZal
Artemis
0
13
1
0.04
L
Mercury
5
2
4
3.5
W
Cthulhu
asdasdadadas
Cthulhu
6
4
25
4.63
L
Tiamat
lStyx
Tiamat
2
13
2
0.23
W
Discordia
trykiiii
Discordia
12
1
23
23.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,314
Damage
129,759
137,907
Taken
76,108
110,211
Mitigated
46,930
12,886
Healing
17,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Awitax
Neith
16,604
8,850
0
1,553
7,978
3,866
0
2,555
5,423
0
38,004
W
King Arthur
Czehelt
King Arthur
20,463
1,958
0
10,803
30,141
22,387
0
9,308
20,833
0
43,389
L
11,367
980
0
7,907
37,637
57,824
0
12,636
25,001
33,298
0
L
Danzaburou
GodSwatter
Danzaburou
17,799
9,514
0
1,033
21,786
9,070
0
11,692
10,094
0
35,289
W
Charybdis
KaoticKevin
Charybdis
32,081
21,539
0
0
13,317
5,727
0
7,270
6,047
0
52,398
L
Artemis
MageOfZal
Artemis
8,535
5,269
0
0
28,732
13,070
0
15,071
13,661
0
20,631
L
Mercury
12,552
3,210
302
1,328
20,348
9,428
0
7,144
13,204
0
32,903
W
Cthulhu
asdasdadadas
Cthulhu
23,518
2,173
1,455
937
18,818
12,667
0
9,883
8,935
35,874
0
L
Tiamat
lStyx
Tiamat
20,061
1,547
0
2,316
29,404
20,819
0
14,068
15,336
43,842
0
W
Discordia
trykiiii
Discordia
37,093
715
568
1,796
5,854
2,283
0
2,412
3,442
60,828
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,403
Gold Earned
70,767
191
Minions Killed
253
4
Camps Cleared
11
1,226,594
Distance Traveled
1,282,239
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,896
992
50
4
3
214,023
0
W
King Arthur
14,287
1,099
36
3
4
264,284
0
L
Bacchus
13,609
1,047
39
3
0
266,647
2
L
Danzaburou
12,964
997
26
2
2
188,746
0
W
Charybdis
14,950
1,150
46
4
2
257,146
0
L
Artemis
10,834
833
26
2
0
200,076
0
L
Mercury
12,927
994
48
4
0
331,427
0
W
Cthulhu
13,708
1,054
52
4
0
245,564
0
L
Tiamat
12,069
928
52
4
2
239,698
0
W
Discordia
14,926
1,148
69
5
2
301,222
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role