Player Matchup

Nu Wa
Nu Wa
Bane RedFang
Nu Wa
Level 28
God Stats
39W - 27L
1,561 SR
Queue Stats
173W - 167L
1,466 Elo+
Solo
Aphrodite
Aphrodite
EF0T-
Aphrodite
Level 27
God Stats
91W - 58L
1,537 SR
Queue Stats
156W - 148L
1,546 Elo+
Solo
Anubis
Anubis
Me2a51
Anubis
Level 27
God Stats
152W - 120L
1,550 SR
Queue Stats
168W - 159L
1,490 Elo+
Solo
Tsukuyomi
Tsukuyomi
SCOTTM21avngd
Tsukuyomi
Level 29
God Stats
16W - 4L
1,725 SR
Queue Stats
233W - 243L
1,505 Elo+
Solo
Kumbhakarna
Kumbhakarna
Shikada
Kumbhakarna
Level 26
God Stats
1W - 1L
1,309 SR
Queue Stats
82W - 31L
1,629 Elo+
Solo
Team Averages
Level 27
1,536 SR
1,527 Elo+

VS

Team Averages
Level 23
1,431 SR
1,489 Elo+
Da Ji
Da Ji
 
Da Ji
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
ThatGuyBiscuit
King Arthur
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
188W - 184L
1,614 Elo+
Party 1
Fenrir
Fenrir
WontedPaprika31
Fenrir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Solo
Charybdis
Charybdis
carlCaarlNcarrl
Charybdis
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 20L
1,533 Elo+
Party 2
Ra
Ra
ryyyyybread
Ra
Level 28
God Stats
0W - 8L
1,154 SR
Queue Stats
17W - 30L
1,297 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 3 / 18
12,302
1,025
22,768
8,025
3,400
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Aphrodite
EF0T-
Aphrodite
19
7 / 3 / 19
12,804
1,067
12,911
14,735
8,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Anubis
Me2a51
Anubis
19
6 / 0 / 18
12,342
1,029
15,508
7,129
3,914
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
SCOTTM21avngd
Tsukuyomi
19
14 / 2 / 13
12,954
1,080
23,222
14,990
7,228
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kumbhakarna
Shikada
Kumbhakarna
20
6 / 1 / 26
12,873
1,073
14,382
13,026
18,019
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

257

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
17
3 / 9 / 2
10,601
883
10,927
13,817
4,898
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
ThatGuyBiscuit
King Arthur
18
2 / 2 / 4
12,018
1,002
10,422
26,602
23,217
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
0 / 7 / 3
9,741
812
564
14,094
3,902
Charybdis
carlCaarlNcarrl
Charybdis
17
4 / 8 / 3
12,050
1,004
16,996
21,464
6,111
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

18
0 / 13 / 7
11,077
923
12,257
21,058
6,732
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
28
38
Kills
9
9
Deaths
39
94
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
3
9
2
0.44
W
5
3
18
4.67
W
Aphrodite
EF0T-
Aphrodite
7
3
19
5.5
W
Anubis
Me2a51
Anubis
6
0
18
15
W
Tsukuyomi
SCOTTM21avngd
Tsukuyomi
14
2
13
10.25
W
Kumbhakarna
Shikada
Kumbhakarna
6
1
26
19
L
King Arthur
ThatGuyBiscuit
King Arthur
2
2
4
2
L
0
7
3
0.21
L
Charybdis
carlCaarlNcarrl
Charybdis
4
8
3
0.69
L
0
13
7
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,791
Damage
51,166
57,905
Taken
97,035
40,648
Mitigated
44,860
20,663
Healing
3,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
10,927
1,551
0
0
13,817
4,898
0
12,081
1,736
0
14,127
W
22,768
9,079
0
690
8,025
3,400
0
2,365
5,660
54,792
0
W
Aphrodite
EF0T-
Aphrodite
12,911
1,968
9,325
7,420
14,735
8,087
0
3,391
10,614
22,788
0
W
Anubis
Me2a51
Anubis
15,508
600
503
2,601
7,129
3,914
0
2,535
4,594
35,843
0
W
Tsukuyomi
SCOTTM21avngd
Tsukuyomi
23,222
6,923
0
124
14,990
7,228
0
2,581
12,409
0
35,267
W
Kumbhakarna
Shikada
Kumbhakarna
14,382
2,520
0
0
13,026
18,019
0
1,385
11,641
30,129
0
L
King Arthur
ThatGuyBiscuit
King Arthur
10,422
1,647
0
1,063
26,602
23,217
0
17,684
8,918
0
31,031
L
564
90
0
0
14,094
3,902
0
10,366
3,728
0
3,920
L
Charybdis
carlCaarlNcarrl
Charybdis
16,996
8,955
0
0
21,464
6,111
0
15,910
5,554
0
48,545
L
12,257
35
1,745
1,013
21,058
6,732
0
9,528
11,530
54,404
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,275
Gold Earned
55,487
210
Minions Killed
203
8
Camps Cleared
7
1,104,746
Distance Traveled
909,487
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
10,601
883
4
0
2
92,278
0
W
Nu Wa
12,302
1,025
70
6
2
181,655
0
W
Aphrodite
12,804
1,067
29
2
0
231,221
1
W
Anubis
12,342
1,029
47
4
2
192,368
2
W
Tsukuyomi
12,954
1,080
19
2
2
254,369
0
W
Kumbhakarna
12,873
1,073
45
4
2
245,133
2
L
King Arthur
12,018
1,002
43
4
0
229,461
0
L
Fenrir
9,741
812
3
0
3
211,752
0
L
Charybdis
12,050
1,004
64
5
1
193,273
0
L
Ra
11,077
923
89
7
1
182,723
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role