Player Matchup

Izanami
Izanami
Streaky110
Izanami
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,370 Elo+
Party 2
Cerberus
Cerberus
Toxemicset772
Cerberus
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 16L
1,513 Elo+
Party 2
Tiamat
Tiamat
swag daddy34
Tiamat
Level 85
God Stats
1W - 2L
1,542 SR
Queue Stats
7W - 11L
1,433 Elo+
Party 2
Team Averages
Level 56
1,514 SR
1,439 Elo+

VS

Team Averages
Level 81
1,370 SR
1,424 Elo+
Fafnir
Fafnir
AlpacaMyBowL
Fafnir
Level 29
God Stats
2W - 1L
1,225 SR
Queue Stats
13W - 14L
1,441 Elo+
Party 1
Artemis
Artemis
TickleMePickle42
Artemis
Level 110
God Stats
3W - 2L
1,735 SR
Queue Stats
92W - 93L
1,480 Elo+
Party 1
Sylvanus
Sylvanus
leeoomel
Sylvanus
Level 104
God Stats
1W - 1L
1,150 SR
Queue Stats
18W - 25L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Streaky110
Izanami
12
1 / 2 / 5
8,533
610
12,241
8,422
2,419
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Cerberus
Toxemicset772
Cerberus
11
3 / 5 / 2
8,680
620
7,316
13,868
8,117
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
12
2 / 4 / 3
8,424
602
8,575
9,278
5,163
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
14
3 / 0 / 8
10,626
759
5,987
13,539
20,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
4 / 3 / 7
9,700
693
10,880
10,420
3,611
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
leeoomel
Sylvanus
14
4 / 3 / 6
9,484
677
9,321
15,899
8,758
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
32
6
Kills
11
11
Deaths
6
10
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Fafnir
3
0
8
7
L
Izanami
Streaky110
Izanami
1
2
5
1.75
W
4
3
7
2.5
L
Cerberus
Toxemicset772
Cerberus
3
5
2
0.8
W
Sylvanus
leeoomel
Sylvanus
4
3
6
2.33
L
Tiamat
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,132
Damage
26,188
31,568
Taken
39,858
15,699
Mitigated
33,157
4,621
Healing
17,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
5,987
1,815
0
4,776
13,539
20,788
390
5,051
8,488
26,625
0
L
Izanami
Streaky110
Izanami
12,241
7,486
0
410
8,422
2,419
382
4,954
3,468
0
38,534
W
10,880
5,897
0
2,207
10,420
3,611
911
4,674
5,746
0
39,813
L
Cerberus
Toxemicset772
Cerberus
7,316
764
0
2,127
13,868
8,117
289
6,903
6,952
15,480
0
W
Sylvanus
leeoomel
Sylvanus
9,321
1,365
3,451
7,220
15,899
8,758
1,014
6,767
9,132
25,274
0
L
Tiamat
8,575
920
0
2,084
9,278
5,163
102
3,728
5,532
23,584
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,637
Gold Earned
29,810
138
Minions Killed
153
2
Camps Cleared
9
712,957
Distance Traveled
756,142
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
10,626
759
34
2
0
264,208
5
L
Izanami
8,533
610
84
6
1
234,891
1
W
Artemis
9,700
693
88
6
7
215,083
0
L
Cerberus
8,680
620
23
2
0
220,608
4
W
Sylvanus
9,484
677
31
2
2
276,851
2
L
Tiamat
8,424
602
31
2
1
257,458
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role