Player Matchup

Fenrir
Fenrir
Hurpules12
Fenrir
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
79W - 77L
1,428 Elo+
Party 1
Cernunnos
Cernunnos
NickLux08
Cernunnos
Level 21
God Stats
2W - 1L
1,500 SR
Queue Stats
54W - 77L
1,367 Elo+
Party 1
Anubis
Anubis
Tee_Tees
Anubis
Level 17
God Stats
1W - 2L
1,292 SR
Queue Stats
68W - 78L
1,428 Elo+
Party 1
Scylla
Scylla
UndeadKratos24
Scylla
Level 15
God Stats
4W - 0L
1,635 SR
Queue Stats
32W - 31L
1,500 Elo+
Party 1
Artio
Artio
minusculemember
Artio
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
49W - 48L
1,285 Elo+
Party 1
Team Averages
Level 19
1,485 SR
1,401 Elo+

VS

Team Averages
Level 91
1,644 SR
1,436 Elo+
Nox
Nox
GreatSirNilla
Nox
Level 86
God Stats
2W - 3L
1,482 SR
Queue Stats
69W - 74L
1,424 Elo+
Party 2
Danzaburou
Danzaburou
ScaleneWolf
Danzaburou
Level 116
God Stats
1W - 1L
1,887 SR
Queue Stats
129W - 130L
1,446 Elo+
Party 2
Ymir
Ymir
SirOreoTheGreat
Ymir
Level 138
God Stats
7W - 2L
1,756 SR
Queue Stats
228W - 248L
1,463 Elo+
Party 2
Jing Wei
Jing Wei
bepis9000
Jing Wei
Level 27
God Stats
3W - 4L
1,535 SR
Queue Stats
136W - 153L
1,428 Elo+
Solo
Apollo
Apollo
istleath
Apollo
Level 86
God Stats
3W - 4L
1,562 SR
Queue Stats
64W - 55L
1,416 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Hurpules12
Fenrir
14
5 / 2 / 12
9,092
758
4,772
6,936
6,370
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cernunnos
NickLux08
Cernunnos
15
1 / 2 / 15
8,919
743
7,802
7,402
3,616
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
Tee_Tees
Anubis
17
5 / 1 / 14
9,985
832
10,013
7,234
4,192
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
10 / 1 / 11
10,401
867
17,812
6,938
3,311
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
3 / 1 / 16
9,408
784
2,225
13,079
16,993
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 4 / 4
8,979
748
7,403
7,286
2,707
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Danzaburou
ScaleneWolf
Danzaburou
15
3 / 3 / 4
8,607
717
6,033
9,674
3,289
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

12
0 / 7 / 4
7,183
599
4,359
13,510
7,471
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jing Wei
bepis9000
Jing Wei
14
1 / 4 / 5
8,367
697
5,103
8,132
3,674
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Apollo
istleath
Apollo
14
2 / 6 / 3
8,607
717
6,503
8,987
2,747
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
27
24
Kills
7
7
Deaths
24
68
Assists
20
Player
Kills
Deaths
Assists
KDA
L
1
4
4
0.75
W
Fenrir
Hurpules12
Fenrir
5
2
12
5.5
W
Cernunnos
NickLux08
Cernunnos
1
2
15
4.25
L
Danzaburou
ScaleneWolf
Danzaburou
3
3
4
1.67
L
0
7
4
0.29
W
Anubis
Tee_Tees
Anubis
5
1
14
12
W
10
1
11
15.5
L
Jing Wei
bepis9000
Jing Wei
1
4
5
0.88
L
Apollo
istleath
Apollo
2
6
3
0.58
W
3
1
16
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,624
Damage
29,401
41,589
Taken
47,589
34,482
Mitigated
19,888
13,073
Healing
11,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,403
482
543
343
7,286
2,707
455
5,052
2,234
21,467
0
W
Fenrir
Hurpules12
Fenrir
4,772
725
1,405
1,158
6,936
6,370
804
1,631
5,305
0
7,566
W
Cernunnos
NickLux08
Cernunnos
7,802
2,340
190
1,333
7,402
3,616
2,037
2,686
4,716
0
18,719
L
Danzaburou
ScaleneWolf
Danzaburou
6,033
2,144
1,672
3,184
9,674
3,289
687
6,250
3,424
0
16,420
L
4,359
94
428
802
13,510
7,471
57
6,472
7,038
10,596
0
W
Anubis
Tee_Tees
Anubis
10,013
397
880
1,926
7,234
4,192
894
3,089
4,145
33,088
0
W
17,812
665
1,756
1,364
6,938
3,311
839
1,675
5,263
35,660
0
L
Jing Wei
bepis9000
Jing Wei
5,103
4,230
1,156
1,356
8,132
3,674
187
6,091
2,041
0
14,125
L
Apollo
istleath
Apollo
6,503
3,602
1,317
773
8,987
2,747
614
6,185
2,802
0
11,390
W
2,225
255
840
2,221
13,079
16,993
246
2,681
10,398
9,996
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,805
Gold Earned
41,743
135
Minions Killed
100
0
Camps Cleared
0
1,092,899
Distance Traveled
1,018,790
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
8,979
748
47
4
0
188,398
0
W
Fenrir
9,092
758
1
0
0
214,957
0
W
Cernunnos
8,919
743
32
3
0
196,189
0
L
Danzaburou
8,607
717
13
1
0
224,430
0
L
Ymir
7,183
599
15
1
0
189,987
0
W
Anubis
9,985
832
38
3
0
218,657
0
W
Scylla
10,401
867
44
4
0
220,331
0
L
Jing Wei
8,367
697
14
1
0
219,615
1
L
Apollo
8,607
717
11
1
0
196,360
0
W
Artio
9,408
784
20
2
0
242,765
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role