Player Matchup

Rama
Rama
FenderBender548
Rama
Level 38
God Stats
26W - 21L
1,562 SR
Queue Stats
215W - 173L
1,558 Elo+
Party 1
Amaterasu
Amaterasu
KoSNation
Amaterasu
Level 26
God Stats
4W - 6L
1,766 SR
Queue Stats
34W - 40L
1,519 Elo+
Party 1
Scylla
Scylla
MEMORY GAIN
Scylla
Level 18
God Stats
7W - 6L
1,594 SR
Queue Stats
23W - 22L
1,514 Elo+
Party 1
Vamana
Vamana
MEMORY LOSS1169
Vamana
Level 28
God Stats
9W - 3L
1,551 SR
Queue Stats
127W - 79L
1,576 Elo+
Party 1
Cthulhu
Cthulhu
Oh Heyyy Fam
Cthulhu
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 49L
1,581 Elo+
Party 1
Team Averages
Level 28
1,594 SR
1,550 Elo+

VS

Team Averages
Level 18
1,537 SR
1,432 Elo+
Erlang Shen
Erlang Shen
DARTH JORGE 024
Erlang Shen
Level 24
God Stats
36W - 35L
1,633 SR
Queue Stats
75W - 93L
1,447 Elo+
Solo
Gilgamesh
Gilgamesh
GammaAku
Gilgamesh
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 28L
1,483 Elo+
Solo
Nemesis
Nemesis
Pfote___
Nemesis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 21L
1,281 Elo+
Solo
Khepri
Khepri
Reptile29z
Khepri
Level 28
God Stats
18W - 17L
1,551 SR
Queue Stats
171W - 231L
1,450 Elo+
Solo
Hachiman
Hachiman
barracos_1
Hachiman
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 7 / 7
13,305
532
16,282
18,255
7,214
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
KoSNation
Amaterasu
18
3 / 3 / 8
12,182
487
8,627
17,438
15,486
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Scylla
18
4 / 2 / 11
12,344
494
10,846
10,327
3,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
7 / 1 / 12
13,540
542
13,930
17,527
16,573
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
Oh Heyyy Fam
Cthulhu
17
7 / 4 / 19
12,831
513
16,007
24,817
33,465
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
DARTH JORGE 024
Erlang Shen
20
8 / 4 / 2
13,469
539
15,310
25,704
19,885
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
GammaAku
Gilgamesh
16
2 / 6 / 5
10,835
433
10,032
15,770
15,791
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nemesis
Pfote___
Nemesis
13
0 / 5 / 2
9,338
374
3,685
14,747
7,365
Heavy Mace

Heavy Mace

+30
Physical Power

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Khepri
Reptile29z
Khepri
17
2 / 6 / 4
10,973
439
8,180
16,000
14,512
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hachiman
barracos_1
Hachiman
18
3 / 11 / 3
11,735
469
6,609
14,642
5,615
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
31
31
Kills
15
17
Deaths
32
57
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
DARTH JORGE 024
Erlang Shen
8
4
2
2.25
W
10
7
7
1.93
L
Gilgamesh
GammaAku
Gilgamesh
2
6
5
0.75
W
Amaterasu
KoSNation
Amaterasu
3
3
8
2.33
W
Scylla
4
2
11
4.75
W
7
1
12
13
W
Cthulhu
Oh Heyyy Fam
Cthulhu
7
4
19
4.13
L
Nemesis
Pfote___
Nemesis
0
5
2
0.2
L
Khepri
Reptile29z
Khepri
2
6
4
0.67
L
Hachiman
barracos_1
Hachiman
3
11
3
0.41

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,692
Damage
43,816
88,364
Taken
86,863
76,294
Mitigated
63,168
21,057
Healing
13,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
DARTH JORGE 024
Erlang Shen
15,310
6,758
0
10,055
25,704
19,885
0
7,367
18,337
0
112,491
W
16,282
13,557
0
5,215
18,255
7,214
3,334
5,305
12,950
0
110,269
L
Gilgamesh
GammaAku
Gilgamesh
10,032
1,183
0
1,570
15,770
15,791
451
4,428
11,342
0
26,912
W
Amaterasu
KoSNation
Amaterasu
8,627
3,603
0
5,226
17,438
15,486
47
1,122
16,316
1,152
62,205
W
Scylla
10,846
1,191
0
2,347
10,327
3,556
972
1,300
9,027
78,686
0
W
13,930
8,053
0
7,110
17,527
16,573
1,331
2,633
14,894
0
83,136
W
Cthulhu
Oh Heyyy Fam
Cthulhu
16,007
1,219
659
500
24,817
33,465
154
2,584
22,233
52,899
0
L
Nemesis
Pfote___
Nemesis
3,685
1,381
0
931
14,747
7,365
174
3,933
10,814
0
48,111
L
Khepri
Reptile29z
Khepri
8,180
581
8
1,022
16,000
14,512
255
5,573
10,427
45,293
0
L
Hachiman
barracos_1
Hachiman
6,609
2,966
0
0
14,642
5,615
3,971
5,926
8,716
0
54,821

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,202
Gold Earned
56,350
531
Minions Killed
426
0
Camps Cleared
0
2,359,276
Distance Traveled
2,296,086
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
13,469
539
141
6
0
509,726
2
W
Rama
13,305
532
139
6
0
421,116
0
L
Gilgamesh
10,835
433
40
2
0
467,059
1
W
Amaterasu
12,182
487
95
4
0
470,596
1
W
Scylla
12,344
494
134
5
0
469,774
0
W
Vamana
13,540
542
106
4
0
546,572
1
W
Cthulhu
12,831
513
57
2
0
451,218
5
L
Nemesis
9,338
374
79
3
0
484,674
1
L
Khepri
10,973
439
55
2
0
468,467
1
L
Hachiman
11,735
469
111
4
0
366,160
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role