Player Matchup

Cupid
Cupid
BiGTaNkToNY98760
Cupid
Level 15
God Stats
10W - 10L
1,327 SR
Queue Stats
11W - 17L
1,220 Elo+
Party 1
Set
Set
fab_5000
Set
Level 28
God Stats
14W - 21L
1,368 SR
Queue Stats
163W - 195L
1,342 Elo+
Party 2
Anubis
Anubis
iSmurkio
Anubis
Level 27
God Stats
16W - 11L
1,556 SR
Queue Stats
80W - 101L
1,260 Elo+
Party 2
Cernunnos
Cernunnos
ibaxKs
Cernunnos
Level 26
God Stats
3W - 6L
1,403 SR
Queue Stats
84W - 121L
1,294 Elo+
Party 2
Bacchus
Bacchus
platupus123
Bacchus
Level 36
God Stats
10W - 4L
1,500 SR
Queue Stats
45W - 53L
1,322 Elo+
Party 1
Team Averages
Level 26
1,431 SR
1,288 Elo+

VS

Team Averages
Level 18
1,509 SR
1,405 Elo+
Thanatos
Thanatos
Hammerhud
Thanatos
Level 15
God Stats
0W - 2L
1,333 SR
Queue Stats
0W - 3L
1,190 Elo+
Solo
Serqet
Serqet
ProdiigyLFT
Serqet
Level 24
God Stats
5W - 5L
1,500 SR
Queue Stats
228W - 140L
1,609 Elo+
Solo
Osiris
Osiris
SkudlyDudly
Osiris
Level 28
God Stats
4W - 6L
1,376 SR
Queue Stats
24W - 25L
1,376 Elo+
Solo
Jormungandr
Jormungandr
Zbslingshot
Jormungandr
Level 15
God Stats
2W - 1L
1,836 SR
Queue Stats
28W - 33L
1,351 Elo+
Solo
Neith
Neith
dorpazx02
Neith
Level 7
God Stats
4W - 6L
1,500 SR
Queue Stats
4W - 9L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 6 / 2
7,130
509
3,227
8,211
2,353
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
5 / 4 / 1
8,080
577
5,498
9,939
3,728
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
iSmurkio
Anubis
12
1 / 4 / 0
7,172
512
2,678
6,250
3,162
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
ibaxKs
Cernunnos
13
0 / 1 / 1
7,283
520
1,897
5,023
1,567
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bacchus
platupus123
Bacchus
12
2 / 2 / 3
7,569
541
3,364
9,603
10,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Hammerhud
Thanatos
7
1 / 1 / 1
5,462
390
1,506
2,740
1,002
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Serqet
13
7 / 1 / 7
8,473
605
6,384
8,041
4,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Osiris
13
6 / 1 / 2
7,989
571
9,698
7,078
6,583
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jormungandr
Zbslingshot
Jormungandr
8
0 / 1 / 1
5,687
406
501
5,523
2,839
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Neith
dorpazx02
Neith
10
3 / 6 / 2
6,773
484
4,118
8,108
2,225
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
30
10
Kills
17
17
Deaths
10
7
Assists
13
Player
Kills
Deaths
Assists
KDA
W
2
6
2
0.5
L
Thanatos
Hammerhud
Thanatos
1
1
1
1.5
L
Serqet
7
1
7
10.5
L
Osiris
6
1
2
7
L
Jormungandr
Zbslingshot
Jormungandr
0
1
1
0.5
L
Neith
dorpazx02
Neith
3
6
2
0.67
W
5
4
1
1.38
W
Anubis
iSmurkio
Anubis
1
4
0
0.25
W
Cernunnos
ibaxKs
Cernunnos
0
1
1
0.5
W
Bacchus
platupus123
Bacchus
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,664
Damage
22,207
39,026
Taken
31,490
20,893
Mitigated
17,240
5,988
Healing
7,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,227
1,922
242
1,524
8,211
2,353
2,526
211
7,748
0
39,005
L
Thanatos
Hammerhud
Thanatos
1,506
487
0
1,869
2,740
1,002
0
76
2,664
0
13,262
L
Serqet
6,384
2,138
0
2,067
8,041
4,591
234
1,173
6,868
0
28,528
L
Osiris
9,698
3,105
0
2,569
7,078
6,583
78
1,249
5,829
8,587
30,241
L
Jormungandr
Zbslingshot
Jormungandr
501
68
0
250
5,523
2,839
0
2,005
3,518
15,827
0
L
Neith
dorpazx02
Neith
4,118
2,193
0
1,233
8,108
2,225
721
1,539
6,569
0
30,199
W
5,498
2,995
0
463
9,939
3,728
0
728
9,211
0
41,941
W
Anubis
iSmurkio
Anubis
2,678
454
0
1,340
6,250
3,162
762
974
5,276
32,411
0
W
Cernunnos
ibaxKs
Cernunnos
1,897
343
0
1,533
5,023
1,567
836
15
4,750
0
33,710
W
Bacchus
platupus123
Bacchus
3,364
770
0
886
9,603
10,083
449
486
9,117
20,855
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,234
Gold Earned
34,384
336
Minions Killed
223
0
Camps Cleared
0
1,267,180
Distance Traveled
1,146,046
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
7,130
509
83
6
0
242,810
1
L
Thanatos
5,462
390
30
2
0
164,300
0
L
Serqet
8,473
605
42
3
0
287,577
1
L
Osiris
7,989
571
67
5
0
290,412
5
L
Jormungandr
5,687
406
24
2
0
186,437
0
L
Neith
6,773
484
60
4
0
217,320
0
W
Set
8,080
577
68
5
0
244,648
1
W
Anubis
7,172
512
84
6
0
224,072
4
W
Cernunnos
7,283
520
73
5
0
261,749
3
W
Bacchus
7,569
541
28
2
0
293,901
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role