Player Matchup

Skadi
Skadi
Big Chungus1172
Skadi
Level 26
God Stats
8W - 11L
1,530 SR
Queue Stats
23W - 21L
1,495 Elo+
Party 2
Ravana
Ravana
GodTier Nub
Ravana
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 75L
1,481 Elo+
Solo
Kukulkan
Kukulkan
Ikoaan
Kukulkan
Level 67
God Stats
0W - 2L
1,331 SR
Queue Stats
24W - 32L
1,415 Elo+
Party 2
Bellona
Bellona
Premesta
Bellona
Level 46
God Stats
2W - 4L
1,478 SR
Queue Stats
14W - 19L
1,443 Elo+
Party 2
Janus
Janus
kevinort787
Janus
Level 81
God Stats
10W - 8L
1,555 SR
Queue Stats
103W - 93L
1,501 Elo+
Solo
Team Averages
Level 59
1,479 SR
1,467 Elo+

VS

Team Averages
Level 78
1,597 SR
1,538 Elo+
Chaac
Chaac
FadeRaid_
Chaac
Level 28
God Stats
12W - 12L
1,447 SR
Queue Stats
135W - 101L
1,496 Elo+
Party 1
Jormungandr
Jormungandr
Scooly-Booly
Jormungandr
Level 123
God Stats
3W - 4L
1,495 SR
Queue Stats
289W - 244L
1,524 Elo+
Party 1
Eset
Eset
SixxMoves
Eset
Level 65
God Stats
23W - 14L
1,647 SR
Queue Stats
376W - 334L
1,577 Elo+
Party 1
Anubis
Anubis
X_BILLIE_BUS
Anubis
Level 118
God Stats
6W - 4L
1,809 SR
Queue Stats
295W - 253L
1,532 Elo+
Party 1
Tsukuyomi
Tsukuyomi
xlRaazta
Tsukuyomi
Level 56
God Stats
12W - 8L
1,586 SR
Queue Stats
393W - 351L
1,559 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 3
9,387
939
7,956
9,494
2,915
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ravana
16
3 / 9 / 4
9,824
982
8,819
13,675
5,869
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
Ikoaan
Kukulkan
15
0 / 4 / 5
8,786
879
12,001
11,423
2,912
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
Premesta
Bellona
15
3 / 7 / 4
9,243
924
6,068
15,860
6,156
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
0 / 5 / 7
9,064
906
9,478
8,167
2,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Team 1 Tickets

130

VS

Team 2 Tickets

248

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
FadeRaid_
Chaac
17
2 / 2 / 17
9,501
950
7,533
11,531
10,262
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

Jormungandr
Scooly-Booly
Jormungandr
18
6 / 0 / 19
11,117
1,112
13,195
10,699
12,960
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Eset
18
9 / 1 / 13
11,619
1,162
13,092
7,938
2,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Anubis
17
7 / 3 / 11
11,014
1,101
11,938
8,116
3,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tsukuyomi
xlRaazta
Tsukuyomi
17
5 / 3 / 12
10,302
1,030
9,738
10,386
3,914
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
101
9
Kills
29
29
Deaths
9
23
Assists
72
Player
Kills
Deaths
Assists
KDA
L
3
4
3
1.13
W
Chaac
FadeRaid_
Chaac
2
2
17
5.25
L
Ravana
3
9
4
0.56
L
Kukulkan
Ikoaan
Kukulkan
0
4
5
0.63
L
Bellona
Premesta
Bellona
3
7
4
0.71
W
Jormungandr
Scooly-Booly
Jormungandr
6
0
19
15.5
W
Eset
9
1
13
15.5
W
Anubis
7
3
11
4.17
L
0
5
7
0.7
W
Tsukuyomi
xlRaazta
Tsukuyomi
5
3
12
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,322
Damage
55,496
58,619
Taken
48,670
20,606
Mitigated
33,581
2,445
Healing
8,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,956
3,764
0
313
9,494
2,915
0
5,576
3,418
0
29,082
W
Chaac
FadeRaid_
Chaac
7,533
506
0
2,806
11,531
10,262
0
4,591
6,666
0
11,439
L
Ravana
8,819
3,387
100
621
13,675
5,869
0
8,762
4,731
0
20,579
L
Kukulkan
Ikoaan
Kukulkan
12,001
558
0
278
11,423
2,912
0
7,205
3,873
25,516
0
L
Bellona
Premesta
Bellona
6,068
1,204
0
582
15,860
6,156
0
9,877
5,515
0
15,852
W
Jormungandr
Scooly-Booly
Jormungandr
13,195
2,757
0
995
10,699
12,960
0
4,324
6,110
28,942
0
W
Eset
13,092
151
775
837
7,938
2,770
0
4,168
3,669
30,875
0
W
Anubis
11,938
206
0
2,638
8,116
3,675
0
3,813
4,187
33,929
0
L
9,478
373
0
551
8,167
2,754
0
5,636
2,172
37,830
0
W
Tsukuyomi
xlRaazta
Tsukuyomi
9,738
3,113
0
323
10,386
3,914
0
3,679
6,559
0
25,975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,304
Gold Earned
53,553
191
Minions Killed
184
5
Camps Cleared
6
898,092
Distance Traveled
963,315
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
9,387
939
34
3
1
180,045
0
W
Chaac
9,501
950
19
2
0
198,982
0
L
Ravana
9,824
982
26
3
2
190,068
2
L
Kukulkan
8,786
879
46
5
1
183,867
0
L
Bellona
9,243
924
22
2
1
171,182
0
W
Jormungandr
11,117
1,112
28
3
0
195,058
0
W
Eset
11,619
1,162
51
5
0
208,252
1
W
Anubis
11,014
1,101
59
6
3
162,201
0
L
Janus
9,064
906
63
6
0
172,930
0
W
Tsukuyomi
10,302
1,030
27
3
3
198,822
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role