Player Matchup

Morgan Le Fay
Morgan Le Fay
ChromeChris1
Morgan Le Fay
Level 79
God Stats
0W - 1L
1,327 SR
Queue Stats
0W - 2L
1,214 Elo+
Party 2
Danzaburou
Danzaburou
Chunk160
Danzaburou
Level 59
God Stats
6W - 6L
1,521 SR
Queue Stats
79W - 71L
1,409 Elo+
Party 1
Skadi
Skadi
LittleDookey
Skadi
Level 17
God Stats
0W - 2L
1,562 SR
Queue Stats
4W - 9L
1,214 Elo+
Party 2
Ymir
Ymir
SpecDatName
Ymir
Level 44
God Stats
6W - 4L
1,553 SR
Queue Stats
34W - 35L
1,442 Elo+
Party 1
Freya
Freya
weap0ntv
Freya
Level 42
God Stats
0W - 1L
1,825 SR
Queue Stats
1W - 7L
1,214 Elo+
Party 2
Team Averages
Level 48
1,558 SR
1,299 Elo+

VS

Team Averages
Level 71
1,579 SR
1,477 Elo+
King Arthur
King Arthur
Cynder32
King Arthur
Level 66
God Stats
1W - 2L
1,674 SR
Queue Stats
19W - 19L
1,501 Elo+
Party 3
Medusa
Medusa
DankerLettuce6
Medusa
Level 138
God Stats
2W - 2L
1,753 SR
Queue Stats
76W - 63L
1,482 Elo+
Solo
Hera
Hera
Icebolts
Hera
Level 111
God Stats
1W - 0L
1,392 SR
Queue Stats
36W - 31L
1,573 Elo+
Party 3
Yemoja
Yemoja
Lekkonaut
Yemoja
Level 24
God Stats
1W - 1L
1,395 SR
Queue Stats
7W - 10L
1,331 Elo+
Party 3
Jormungandr
Jormungandr
NinjaGuy00
Jormungandr
Level 15
God Stats
2W - 2L
1,682 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ChromeChris1
Morgan Le Fay
14
2 / 2 / 2
7,567
688
8,150
7,933
2,287
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Chunk160
Danzaburou
16
6 / 6 / 1
10,680
971
8,243
13,119
4,276
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
1 / 8 / 4
7,438
676
5,119
10,681
3,063
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 6 / 6
7,346
668
5,467
15,831
10,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Freya
weap0ntv
Freya
11
0 / 6 / 4
6,558
596
5,052
8,971
2,297
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Cynder32
King Arthur
14
3 / 4 / 15
9,175
834
5,598
12,555
12,377
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

16
13 / 2 / 8
11,246
1,022
14,217
7,921
3,921
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hera
16
7 / 2 / 15
10,660
969
16,567
7,436
3,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Yemoja
Lekkonaut
Yemoja
14
2 / 0 / 8
8,494
772
2,761
4,458
4,554
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jormungandr
NinjaGuy00
Jormungandr
15
3 / 1 / 15
9,336
849
9,105
10,664
8,100
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
89
9
Kills
28
28
Deaths
9
17
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
ChromeChris1
Morgan Le Fay
2
2
2
1.5
L
Danzaburou
Chunk160
Danzaburou
6
6
1
1.08
W
King Arthur
Cynder32
King Arthur
3
4
15
2.63
W
13
2
8
8.5
W
Hera
7
2
15
7.25
W
Yemoja
Lekkonaut
Yemoja
2
0
8
6
L
1
8
4
0.38
W
Jormungandr
NinjaGuy00
Jormungandr
3
1
15
10.5
L
0
6
6
0.5
L
Freya
weap0ntv
Freya
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,031
Damage
48,248
56,535
Taken
43,034
22,818
Mitigated
32,587
5,898
Healing
10,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
ChromeChris1
Morgan Le Fay
8,150
779
0
721
7,933
2,287
1
3,212
4,577
32,083
0
L
Danzaburou
Chunk160
Danzaburou
8,243
4,306
0
2,612
13,119
4,276
0
7,069
5,786
0
37,056
W
King Arthur
Cynder32
King Arthur
5,598
710
0
634
12,555
12,377
175
5,040
7,299
148
14,829
W
14,217
4,072
0
1,614
7,921
3,921
5,220
2,370
5,439
0
37,753
W
Hera
16,567
3,734
216
1,241
7,436
3,635
1,593
2,580
4,668
44,513
0
W
Yemoja
Lekkonaut
Yemoja
2,761
470
1,774
434
4,458
4,554
409
2,326
2,092
10,670
0
L
5,119
1,315
0
0
10,681
3,063
0
3,771
6,784
0
14,074
W
Jormungandr
NinjaGuy00
Jormungandr
9,105
1,820
549
4,104
10,664
8,100
666
5,751
4,654
29,918
0
L
5,467
653
0
2,061
15,831
10,895
1
8,323
7,150
10,907
0
L
Freya
weap0ntv
Freya
5,052
1,706
0
504
8,971
2,297
0
5,207
3,640
8,701
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,589
Gold Earned
48,911
170
Minions Killed
230
4
Camps Cleared
9
844,049
Distance Traveled
983,920
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
7,567
688
69
6
2
190,629
3
L
Danzaburou
10,680
971
59
5
2
164,790
2
W
King Arthur
9,175
834
26
2
1
215,366
7
W
Medusa
11,246
1,022
56
5
3
194,508
3
W
Hera
10,660
969
89
8
2
207,774
1
W
Yemoja
8,494
772
11
1
0
167,642
4
L
Skadi
7,438
676
26
2
0
147,388
0
W
Jormungandr
9,336
849
48
4
3
198,630
2
L
Ymir
7,346
668
11
1
0
185,118
2
L
Freya
6,558
596
5
0
0
156,124
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role