Player Matchup

Sol
Sol
CutiePie087
Sol
Level 85
God Stats
67W - 73L
1,442 SR
Queue Stats
180W - 195L
1,433 Elo+
Party 2
Danzaburou
Danzaburou
Gargamel1213
Danzaburou
Level 118
God Stats
17W - 17L
1,499 SR
Queue Stats
605W - 721L
1,370 Elo+
Solo
Athena
Athena
LittleHekapoo
Athena
Level 142
God Stats
14W - 14L
1,491 SR
Queue Stats
218W - 224L
1,495 Elo+
Party 2
Team Averages
Level 115
1,477 SR
1,432 Elo+

VS

Team Averages
Level 86
1,414 SR
1,413 Elo+
Gilgamesh
Gilgamesh
Jotu08
Gilgamesh
Level 89
God Stats
5W - 3L
1,510 SR
Queue Stats
10W - 15L
1,331 Elo+
Party 1
Charybdis
Charybdis
KougatWings8027
Charybdis
Level 106
God Stats
6W - 18L
1,232 SR
Queue Stats
1,181W - 1,337L
1,457 Elo+
Solo
Vulcan
Vulcan
RIPnatedogg253
Vulcan
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,449 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 3
7,824
711
6,232
6,570
2,013
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
Gargamel1213
Danzaburou
11
3 / 0 / 5
7,909
719
7,128
7,044
3,704
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
1 / 2 / 6
7,619
693
3,124
10,797
9,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Jotu08
Gilgamesh
10
3 / 4 / 0
7,258
660
4,795
8,346
5,931
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charybdis
KougatWings8027
Charybdis
11
0 / 1 / 3
6,895
627
6,034
7,588
2,373
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
0 / 3 / 2
6,602
600
8,630
6,046
2,019
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
8
8
Kills
3
3
Deaths
8
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
4
1
3
5.5
W
Danzaburou
Gargamel1213
Danzaburou
3
0
5
5.5
L
Gilgamesh
Jotu08
Gilgamesh
3
4
0
0.75
L
Charybdis
KougatWings8027
Charybdis
0
1
3
1.5
W
1
2
6
2
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,484
Damage
19,459
24,411
Taken
21,980
15,565
Mitigated
10,323
6,484
Healing
3,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,232
366
40
2,601
6,570
2,013
497
2,077
4,493
29,666
0
W
Danzaburou
Gargamel1213
Danzaburou
7,128
3,407
724
1,797
7,044
3,704
900
2,654
4,390
0
20,460
L
Gilgamesh
Jotu08
Gilgamesh
4,795
1,261
285
1,424
8,346
5,931
0
2,736
5,362
0
11,670
L
Charybdis
KougatWings8027
Charybdis
6,034
2,679
543
1,148
7,588
2,373
0
4,363
2,935
0
30,630
W
3,124
990
0
1,322
10,797
9,848
162
4,128
6,669
8,652
0
L
8,630
3,764
0
0
6,046
2,019
0
2,433
3,477
23,111
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,352
Gold Earned
20,755
113
Minions Killed
119
3
Camps Cleared
7
644,723
Distance Traveled
621,949
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,824
711
67
6
3
203,962
3
W
Danzaburou
7,909
719
33
3
0
209,246
0
L
Gilgamesh
7,258
660
20
2
2
218,829
3
L
Charybdis
6,895
627
64
6
5
213,082
1
W
Athena
7,619
693
13
1
0
231,515
5
L
Vulcan
6,602
600
35
3
0
190,038
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role