Player Matchup

Neith
Neith
 
Neith
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bacchus
Bacchus
Boris077
Bacchus
Level 160
God Stats
1W - 0L
1,888 SR
Queue Stats
274W - 166L
1,769 Elo+
Party 3
He Bo
He Bo
dyl666
He Bo
Level 45
God Stats
3W - 3L
1,498 SR
Queue Stats
22W - 21L
1,553 Elo+
Solo
Osiris
Osiris
notExedro
Osiris
Level 33
God Stats
5W - 0L
1,902 SR
Queue Stats
270W - 45L
1,873 Elo+
Party 3
Team Averages
Level 110
1,658 SR
1,639 Elo+

VS

Team Averages
Level 65
1,573 SR
1,619 Elo+
Chronos
Chronos
CaptainAutismo69
Chronos
Level 26
God Stats
20W - 16L
1,594 SR
Queue Stats
94W - 75L
1,665 Elo+
Party 2
King Arthur
King Arthur
DeductedClub31
King Arthur
Level 90
God Stats
25W - 23L
1,453 SR
Queue Stats
846W - 756L
1,615 Elo+
Party 1
Rama
Rama
Glitchyerror
Rama
Level 124
God Stats
4W - 5L
1,504 SR
Queue Stats
533W - 477L
1,609 Elo+
Party 1
Sylvanus
Sylvanus
Pencilvester420
Sylvanus
Level 55
God Stats
2W - 4L
1,500 SR
Queue Stats
183W - 196L
1,574 Elo+
Party 2
Camazotz
Camazotz
TTVglitchykillz
Camazotz
Level 29
God Stats
23W - 9L
1,814 SR
Queue Stats
145W - 131L
1,631 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
6 / 1 / 3
7,746
704
6,187
4,008
1,106
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Baron Samedi
 
Baron Samedi
11
0 / 1 / 6
6,426
584
4,101
5,509
3,657
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bacchus
Boris077
Bacchus
10
2 / 1 / 7
6,400
582
3,325
5,866
5,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

He Bo
dyl666
He Bo
11
1 / 2 / 2
6,110
555
3,325
3,860
1,285
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
notExedro
Osiris
13
7 / 0 / 2
7,371
670
6,769
7,251
5,290
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 1
6,285
571
3,066
4,999
1,531
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
DeductedClub31
King Arthur
10
0 / 4 / 1
5,721
520
2,382
8,603
5,416
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 4 / 0
5,335
485
2,366
6,493
1,453
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sylvanus
7
0 / 4 / 3
4,811
437
2,519
6,839
3,403
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Camazotz
10
3 / 3 / 1
5,961
542
3,791
7,671
2,631
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
11
16
Kills
5
5
Deaths
16
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
6
1
3
7.5
W
Baron Samedi
 
Baron Samedi
0
1
6
3
W
Bacchus
Boris077
Bacchus
2
1
7
5.5
L
2
1
1
2.5
L
King Arthur
DeductedClub31
King Arthur
0
4
1
0.13
L
0
4
0
0
L
Sylvanus
0
4
3
0.38
L
Camazotz
3
3
1
1.17
W
He Bo
dyl666
He Bo
1
2
2
1
W
Osiris
notExedro
Osiris
7
0
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,707
Damage
14,124
26,494
Taken
34,605
16,596
Mitigated
14,434
11,876
Healing
9,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
6,187
3,330
0
2,556
4,008
1,106
546
695
3,313
0
51,094
W
Baron Samedi
 
Baron Samedi
4,101
668
117
2,779
5,509
3,657
0
1,093
4,416
35,693
0
W
Bacchus
Boris077
Bacchus
3,325
605
0
1,525
5,866
5,258
0
2,046
3,820
10,410
0
L
3,066
853
0
1,563
4,999
1,531
0
2,531
2,468
36,453
0
L
King Arthur
DeductedClub31
King Arthur
2,382
352
0
1,390
8,603
5,416
0
3,614
4,989
0
30,070
L
2,366
2,035
0
1,400
6,493
1,453
0
1,064
5,429
0
30,184
L
Sylvanus
2,519
1,537
531
1,111
6,839
3,403
0
2,141
4,698
10,450
0
L
Camazotz
3,791
1,391
0
3,239
7,671
2,631
0
1,401
6,270
0
30,523
W
He Bo
dyl666
He Bo
3,325
98
0
1,826
3,860
1,285
0
1,684
2,176
35,843
0
W
Osiris
notExedro
Osiris
6,769
2,892
0
3,073
7,251
5,290
0
67
7,184
0
54,647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,053
Gold Earned
28,113
361
Minions Killed
293
0
Camps Cleared
0
1,060,876
Distance Traveled
1,036,409
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,746
704
106
10
0
211,789
3
W
Baron Samedi
6,426
584
72
7
0
197,490
5
W
Bacchus
6,400
582
14
1
0
207,170
2
L
Chronos
6,285
571
90
8
0
209,606
1
L
King Arthur
5,721
520
64
6
0
193,958
1
L
Rama
5,335
485
66
6
0
199,089
2
L
Sylvanus
4,811
437
20
2
0
200,868
5
L
Camazotz
5,961
542
53
5
0
232,888
2
W
He Bo
6,110
555
68
6
0
194,534
3
W
Osiris
7,371
670
101
9
0
249,893
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role