Player Matchup

Raijin
Raijin
 
Raijin
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
 
Kukulkan
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
Fratwell
Chang'e
Level 106
God Stats
1W - 1L
1,465 SR
Queue Stats
181W - 181L
1,541 Elo+
Solo
Erlang Shen
Erlang Shen
KataCristo
Erlang Shen
Level 154
God Stats
1W - 4L
1,392 SR
Queue Stats
261W - 227L
1,652 Elo+
Party 1
Jing Wei
Jing Wei
z03tra1n
Jing Wei
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 135
1,471 SR
1,539 Elo+

VS

Team Averages
Level 97
1,680 SR
1,574 Elo+
Ah Puch
Ah Puch
DarkLightning3xx
Ah Puch
Level 128
God Stats
22W - 15L
1,676 SR
Queue Stats
462W - 450L
1,485 Elo+
Party 2
Ares
Ares
DriveByPoseidon
Ares
Level 86
God Stats
17W - 9L
1,578 SR
Queue Stats
398W - 358L
1,597 Elo+
Solo
Medusa
Medusa
LegendaryLitchi
Medusa
Level 88
God Stats
3W - 0L
1,937 SR
Queue Stats
100W - 90L
1,614 Elo+
Party 2
Susano
Susano
TrueSimba
Susano
Level 87
God Stats
3W - 3L
1,643 SR
Queue Stats
109W - 94L
1,615 Elo+
Party 2
King Arthur
King Arthur
o0olatexo0o
King Arthur
Level 98
God Stats
13W - 9L
1,565 SR
Queue Stats
58W - 44L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
11
1 / 1 / 0
6,388
581
2,478
4,587
1,316
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kukulkan
 
Kukulkan
10
1 / 1 / 2
5,399
491
1,525
3,076
869
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chang'e
Fratwell
Chang'e
9
1 / 1 / 1
5,262
478
3,122
7,062
3,568
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Erlang Shen
KataCristo
Erlang Shen
10
1 / 3 / 2
5,706
519
4,531
7,447
3,581
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jing Wei
z03tra1n
Jing Wei
9
0 / 3 / 1
5,232
476
2,288
6,382
1,337
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 1
6,334
576
2,467
4,745
1,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 0 / 1
5,360
487
2,633
5,480
3,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
3 / 1 / 1
6,362
578
5,924
5,078
1,387
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Susano
TrueSimba
Susano
10
4 / 3 / 0
6,284
571
6,099
6,501
1,964
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
o0olatexo0o
King Arthur
13
1 / 0 / 0
7,053
641
1,959
4,116
2,523
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
12
4
Kills
9
9
Deaths
4
6
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
1
1
0
1
L
Kukulkan
 
Kukulkan
1
1
2
2
W
1
0
1
1.5
W
0
0
1
0.5
L
Chang'e
Fratwell
Chang'e
1
1
1
1.5
L
Erlang Shen
KataCristo
Erlang Shen
1
3
2
0.67
W
3
1
1
3.5
W
Susano
TrueSimba
Susano
4
3
0
1.33
W
King Arthur
o0olatexo0o
King Arthur
1
0
0
1
L
Jing Wei
z03tra1n
Jing Wei
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,944
Damage
19,082
28,554
Taken
25,920
10,671
Mitigated
10,606
8,460
Healing
6,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
2,478
882
0
1,857
4,587
1,316
0
192
4,137
32,268
0
L
Kukulkan
 
Kukulkan
1,525
0
0
592
3,076
869
0
225
2,851
31,297
0
W
2,467
94
0
2,656
4,745
1,530
222
1,325
3,420
40,493
0
W
2,633
325
0
1,654
5,480
3,202
0
1,703
3,777
12,078
0
L
Chang'e
Fratwell
Chang'e
3,122
430
556
1,960
7,062
3,568
0
2,190
4,872
19,386
0
L
Erlang Shen
KataCristo
Erlang Shen
4,531
2,431
0
2,474
7,447
3,581
0
1,699
5,748
0
35,128
W
5,924
2,908
0
220
5,078
1,387
550
545
4,533
0
44,178
W
Susano
TrueSimba
Susano
6,099
1,763
0
534
6,501
1,964
0
1,488
5,007
0
33,910
W
King Arthur
o0olatexo0o
King Arthur
1,959
373
0
1,663
4,116
2,523
0
2,019
1,897
0
41,781
L
Jing Wei
z03tra1n
Jing Wei
2,288
1,710
0
1,021
6,382
1,337
0
794
5,588
0
22,006

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,987
Gold Earned
31,393
355
Minions Killed
359
0
Camps Cleared
0
1,038,049
Distance Traveled
1,074,912
5
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
6,388
581
107
10
0
203,655
1
L
Kukulkan
5,399
491
75
7
0
193,625
2
W
Ah Puch
6,334
576
89
8
0
217,388
5
W
Ares
5,360
487
18
2
0
211,062
1
L
Chang'e
5,262
478
44
4
0
204,115
2
L
Erlang Shen
5,706
519
70
6
0
236,267
0
W
Medusa
6,362
578
83
8
0
197,759
6
W
Susano
6,284
571
61
6
0
221,289
4
W
King Arthur
7,053
641
108
10
0
227,414
3
L
Jing Wei
5,232
476
59
5
0
200,387
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role