Player Matchup

Yemoja
Yemoja
BrokenPiano
Yemoja
Level 103
God Stats
13W - 10L
1,561 SR
Queue Stats
345W - 207L
1,559 Elo+
Party 1
Merlin
Merlin
M-Assassin14
Merlin
Level 124
God Stats
3W - 10L
1,270 SR
Queue Stats
558W - 467L
1,557 Elo+
Party 1
Osiris
Osiris
ShinNeoWolf
Osiris
Level 100
God Stats
8W - 0L
1,500 SR
Queue Stats
197W - 116L
1,587 Elo+
Party 1
Team Averages
Level 109
1,444 SR
1,568 Elo+

VS

Team Averages
Level 17
1,596 SR
1,502 Elo+
Kukulkan
Kukulkan
FrostzsG
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ymir
Ymir
Ykz_Eligiisaurio
Ymir
Level 8
God Stats
3W - 5L
1,619 SR
Queue Stats
3W - 6L
1,582 Elo+
Party 2
Loki
Loki
Ykz_diegosaurio
Loki
Level 38
God Stats
5W - 5L
1,669 SR
Queue Stats
39W - 41L
1,423 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
12
1 / 0 / 7
8,147
627
3,863
7,369
4,484
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Merlin
13
2 / 0 / 6
8,456
650
9,674
4,524
1,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
12
5 / 1 / 3
8,802
677
6,980
7,796
8,038
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
FrostzsG
Kukulkan
12
0 / 2 / 1
7,400
569
5,824
7,966
2,962
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 3 / 0
6,775
521
2,234
8,745
4,445
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

10
1 / 3 / 0
7,333
564
6,048
8,251
2,677
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
2
8
Kills
1
1
Deaths
8
16
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Yemoja
1
0
7
4.5
L
Kukulkan
FrostzsG
Kukulkan
0
2
1
0.25
W
Merlin
2
0
6
5
W
Osiris
5
1
3
6.5
L
0
3
0
0
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,517
Damage
14,106
19,689
Taken
24,962
13,890
Mitigated
10,084
4,135
Healing
2,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
3,863
618
1,423
946
7,369
4,484
70
4,229
3,140
12,205
0
L
Kukulkan
FrostzsG
Kukulkan
5,824
457
168
1,672
7,966
2,962
0
4,737
2,977
22,891
0
W
Merlin
9,674
492
0
764
4,524
1,368
385
1,474
3,050
46,023
0
W
Osiris
6,980
3,228
0
1,002
7,796
8,038
469
2,772
5,024
0
12,011
L
2,234
351
0
0
8,745
4,445
0
5,732
2,783
5,199
0
L
6,048
1,218
0
591
8,251
2,677
0
3,486
4,425
0
30,042

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,405
Gold Earned
21,508
135
Minions Killed
103
6
Camps Cleared
5
793,973
Distance Traveled
688,310
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
8,147
627
20
2
0
277,317
0
L
Kukulkan
7,400
569
55
4
1
218,544
0
W
Merlin
8,456
650
100
8
5
247,780
4
W
Osiris
8,802
677
15
1
1
268,876
5
L
Ymir
6,775
521
4
0
0
234,819
0
L
Loki
7,333
564
44
3
4
234,947
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role