Player Matchup

Sylvanus
Sylvanus
CheezusCrust
Sylvanus
Level 6
God Stats
5W - 5L
1,776 SR
Queue Stats
12W - 13L
1,553 Elo+
Party 1
Danzaburou
Danzaburou
Clenzaire
Danzaburou
Level 12
God Stats
1W - 4L
1,136 SR
Queue Stats
6W - 5L
1,499 Elo+
Party 1
Discordia
Discordia
DarcZamatrios
Discordia
Level 41
God Stats
2W - 0L
1,655 SR
Queue Stats
59W - 51L
1,546 Elo+
Party 1
Thanatos
Thanatos
Dogememegod
Thanatos
Level 23
God Stats
29W - 23L
1,568 SR
Queue Stats
104W - 121L
1,512 Elo+
Party 1
Vamana
Vamana
UpcastVirus
Vamana
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 67L
1,551 Elo+
Party 1
Team Averages
Level 21
1,527 SR
1,532 Elo+

VS

Team Averages
Level 34
1,608 SR
1,514 Elo+
Thanatos
Thanatos
Dabstrology
Thanatos
Level 25
God Stats
2W - 8L
1,154 SR
Queue Stats
80W - 84L
1,354 Elo+
Solo
Kukulkan
Kukulkan
ElMariachiLocoMX
Kukulkan
Level 9
God Stats
1W - 1L
1,755 SR
Queue Stats
35W - 22L
1,569 Elo+
Party 2
Yemoja
Yemoja
cereja321
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,491 Elo+
Solo
Arachne
Arachne
gankpoo
Arachne
Level 13
God Stats
18W - 11L
1,741 SR
Queue Stats
27W - 29L
1,640 Elo+
Solo
Izanami
Izanami
gerra07
Izanami
Level 117
God Stats
8W - 3L
1,891 SR
Queue Stats
843W - 806L
1,514 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
CheezusCrust
Sylvanus
6
2 / 1 / 0
3,596
719
1,175
2,540
851
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
Clenzaire
Danzaburou
5
0 / 1 / 2
3,484
697
1,138
1,860
328
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
DarcZamatrios
Discordia
6
0 / 0 / 0
3,432
686
497
1,359
288
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Thanatos
Dogememegod
Thanatos
4
0 / 1 / 0
3,194
639
663
2,243
687
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Vamana
6
1 / 0 / 0
3,664
733
1,747
1,820
663
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Dabstrology
Thanatos
6
1 / 0 / 2
3,908
782
1,082
2,478
792
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
0 / 0 / 0
4,016
803
350
1,141
285
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Yemoja
cereja321
Yemoja
1
0 / 0 / 0
2,557
511
0
0
0
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Arachne
gankpoo
Arachne
7
1 / 1 / 0
3,949
790
1,437
3,597
1,253
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Izanami
gerra07
Izanami
7
1 / 2 / 1
3,949
790
1,825
3,094
740
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
6
3
Kills
3
3
Deaths
3
2
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
CheezusCrust
Sylvanus
2
1
0
2
W
Danzaburou
Clenzaire
Danzaburou
0
1
2
1
L
Thanatos
Dabstrology
Thanatos
1
0
2
2
W
Discordia
DarcZamatrios
Discordia
0
0
0
0
W
Thanatos
Dogememegod
Thanatos
0
1
0
0
L
0
0
0
0
W
Vamana
1
0
0
1
L
Yemoja
cereja321
Yemoja
0
0
0
0
L
Arachne
gankpoo
Arachne
1
1
0
1
L
Izanami
gerra07
Izanami
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,220
Damage
4,694
9,822
Taken
10,310
2,817
Mitigated
3,070
3,915
Healing
5,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
CheezusCrust
Sylvanus
1,175
562
424
634
2,540
851
0
0
2,540
5,347
1,701
W
Danzaburou
Clenzaire
Danzaburou
1,138
952
0
24
1,860
328
0
0
1,860
0
9,885
L
Thanatos
Dabstrology
Thanatos
1,082
376
0
2,591
2,478
792
0
80
2,398
0
14,723
W
Discordia
DarcZamatrios
Discordia
497
0
0
604
1,359
288
0
324
1,009
12,355
0
W
Thanatos
Dogememegod
Thanatos
663
435
0
1,277
2,243
687
0
0
2,243
0
11,250
L
350
132
0
446
1,141
285
0
369
644
20,817
0
W
Vamana
1,747
716
0
952
1,820
663
0
0
1,820
0
9,656
L
Yemoja
cereja321
Yemoja
0
0
0
0
0
0
0
0
0
0
0
L
Arachne
gankpoo
Arachne
1,437
903
0
1,967
3,597
1,253
0
0
3,597
0
9,197
L
Izanami
gerra07
Izanami
1,825
568
0
833
3,094
740
0
859
2,235
0
20,234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,370
Gold Earned
18,379
127
Minions Killed
157
0
Camps Cleared
0
520,961
Distance Traveled
423,640
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
3,596
719
16
3
0
98,906
0
W
Danzaburou
3,484
697
16
3
0
100,201
0
L
Thanatos
3,908
782
34
7
0
107,037
0
W
Discordia
3,432
686
33
7
0
101,286
2
W
Thanatos
3,194
639
33
7
0
116,799
2
L
Kukulkan
4,016
803
50
10
0
105,403
3
W
Vamana
3,664
733
29
6
0
103,769
2
L
Yemoja
2,557
511
0
0
0
0
0
L
Arachne
3,949
790
25
5
0
115,158
2
L
Izanami
3,949
790
48
10
0
96,042
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role