Player Matchup

Mercury
Mercury
ElTruenoPai6000
Mercury
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 25L
1,588 Elo+
Party 1
Chernobog
Chernobog
Oscark2240
Chernobog
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 65L
1,570 Elo+
Party 1
Tyr
Tyr
ScraggyGFE
Tyr
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 14L
1,699 Elo+
Party 1
Anubis
Anubis
Support Buff
Anubis
Level 18
God Stats
4W - 5L
1,243 SR
Queue Stats
156W - 85L
1,706 Elo+
Solo
Fenrir
Fenrir
ivory-checker9
Fenrir
Level 18
God Stats
19W - 8L
1,789 SR
Queue Stats
47W - 36L
1,681 Elo+
Solo
Team Averages
Level 21
1,506 SR
1,649 Elo+

VS

Team Averages
Level 25
1,707 SR
1,623 Elo+
Jormungandr
Jormungandr
CraftyMonkey_OW
Jormungandr
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
300W - 255L
1,579 Elo+
Solo
Awilix
Awilix
ItzdaveOfficial
Awilix
Level 28
God Stats
1W - 1L
1,752 SR
Queue Stats
134W - 108L
1,637 Elo+
Solo
Rama
Rama
OnlyRektByMe
Rama
Level 29
God Stats
6W - 2L
1,547 SR
Queue Stats
123W - 95L
1,621 Elo+
Solo
Merlin
Merlin
aquiline_epoch7
Merlin
Level 26
God Stats
5W - 4L
1,886 SR
Queue Stats
51W - 37L
1,638 Elo+
Solo
Hercules
Hercules
iSpamlaughU
Hercules
Level 29
God Stats
12W - 11L
1,849 SR
Queue Stats
474W - 474L
1,640 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 1 / 7
11,043
581
7,710
10,711
3,609
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chernobog
Oscark2240
Chernobog
15
4 / 3 / 4
9,952
524
8,573
14,003
4,761
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
0 / 2 / 9
8,888
468
5,079
14,945
17,731
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Anubis
19
8 / 1 / 3
11,710
616
12,610
9,632
4,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
3 / 5 / 4
10,060
529
6,810
15,422
12,945
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CraftyMonkey_OW
Jormungandr
16
3 / 2 / 2
10,542
555
8,520
10,499
9,826
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

14
5 / 2 / 0
9,469
498
6,301
11,483
4,691
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

16
2 / 7 / 2
10,771
567
9,318
17,377
5,525
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
2 / 3 / 0
10,686
562
9,764
8,426
2,280
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
iSpamlaughU
Hercules
9
0 / 4 / 1
6,943
365
3,361
10,118
7,837

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
17
18
Kills
12
12
Deaths
18
27
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
CraftyMonkey_OW
Jormungandr
3
2
2
2
W
3
1
7
6.5
L
5
2
0
2.5
L
2
7
2
0.43
W
Chernobog
Oscark2240
Chernobog
4
3
4
2
W
0
2
9
2.25
W
Anubis
8
1
3
9.5
L
2
3
0
0.67
L
Hercules
iSpamlaughU
Hercules
0
4
1
0.13
W
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,782
Damage
37,264
64,713
Taken
57,903
43,310
Mitigated
30,159
23,907
Healing
12,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
CraftyMonkey_OW
Jormungandr
8,520
3,410
0
3,078
10,499
9,826
0
2,040
8,459
60,660
0
W
7,710
2,833
0
4,514
10,711
3,609
0
419
10,250
0
83,514
L
6,301
2,293
0
2,074
11,483
4,691
0
1,663
9,773
0
60,218
L
9,318
5,842
0
4,219
17,377
5,525
2,414
1,583
15,649
0
73,040
W
Chernobog
Oscark2240
Chernobog
8,573
5,856
0
3,900
14,003
4,761
3,283
1,065
12,850
0
67,931
W
5,079
128
0
5,315
14,945
17,731
757
3,598
11,179
0
27,909
W
Anubis
12,610
862
0
6,485
9,632
4,264
1,965
3,800
5,572
94,486
0
L
9,764
447
0
1,354
8,426
2,280
0
3,685
4,657
83,107
0
L
Hercules
iSpamlaughU
Hercules
3,361
677
0
1,835
10,118
7,837
238
3,639
6,128
162
11,327
W
6,810
2,852
0
3,693
15,422
12,945
340
8,473
6,416
0
51,339

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,653
Gold Earned
48,411
558
Minions Killed
547
0
Camps Cleared
0
1,961,859
Distance Traveled
1,591,320
8
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
10,542
555
112
6
0
325,378
5
W
Mercury
11,043
581
134
7
0
482,262
1
L
Awilix
9,469
498
102
5
0
386,646
4
L
Rama
10,771
567
146
8
0
288,150
2
W
Chernobog
9,952
524
110
6
0
360,124
1
W
Tyr
8,888
468
40
2
0
408,151
0
W
Anubis
11,710
616
181
10
0
369,733
6
L
Merlin
10,686
562
177
9
0
369,860
3
L
Hercules
6,943
365
10
1
0
221,286
6
W
Fenrir
10,060
529
93
5
0
341,589
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role